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Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Stuns the target for 3 seconds.
Cooldown: 45 secondsActive: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Active: Command the Golem to the targeted location where it collapses into a pile of 8 corpses.
Cost: 5% HealthCooldown: 5 secondsShed your mortal flesh and reappear up to 50 yards away.
Leaves a corpse at your original location when used.
Cost: 25% HealthCooldown: 120 secondsCreate a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Your maximum essence is increased by 100% while your Simulacrum is active.
Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds.
Every 10 enemies killed extends the duration by 1 second up to a maximum of 2 seconds.
Consume corpses within 60 yards to restore 10 Essence per corpse.
Each corpse consumed also restores 3% health.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
You cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum.
Increase armor by 100%, reduced by 10% for each active minion.
Increase your maximum Essence by 40.
I reset my password so I could login for the sole purpose of letting other people know that this build is hot garbage.
I reset my password so I could login for the sole purpose of letting other people know that this build is hot garbage.