Patch 2.4.3 Now Live

  • Patch 2.4.3 Now Live
    Diablo III patch 2.4.3 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view our console patch notes, click here. Important: Please note that you will not be prompted to download patch 2.4.3 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after patch 2.4.3 is live until those regions have also patched.

    Diablo III PATCH 2.4.3 - v2.4.3.42336

    Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.

    Table of Contents:


      New Feature: 20th Anniversary Event
        A mysterious group of Cultists is stirring up trouble! Hunt them down in Adventure Mode to uncover clues that reveal a portal into Tristram’s past, and rediscover the terrifying darkness that took hold of the town so many years ago… This event is only available in January
          Please note that future anniversary events will feature a pre-cursor event available from January 1-3. 
      Hardware Support
        Support has been added for the Corsair Utility Engine (CUE) SDK and Razer peripherals
          Supported backlit keyboards will respond to certain in-game situations like Legendary and Set item drops, characters leveling up, and more Players will need to update their firmware for supported devices to use this feature
        Added a 64-bit client as default for 64-bit Microsoft Windows operating systems
          With this, players should see improvements to system performance and faster loading times This change uses DirectX 11 natively, which brings support for normal maps, per pixel lighting and improved anti-aliasing options The 32-bit client is still available as an option through the Launcher
        Added a screen space ambient occlusion (SSAO) pixel shader option Added a large cursor option Improved support for 60Hz+ monitors
      Bug Fixes
        Resolved an issue that could cause crashes in some instances
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          Now has 3 charges Cooldown per charge remains 12 seconds with a chance to be reduced slightly by critical strikes
      Bug Fixes
        Fixed an issue which caused Wave of Light to sometimes fail to deal damage when players were under the effect of Epiphany Fixed a bug which prevented a Hydra from being spawned when two Mirror Images attempted to cast Summon Hydra at the same time Fixed an issue which caused the active effect of Earth Ally and Fire Ally to not benefit from Attacks Per Second or +Mystic Ally damage Fixed an issue which prevented the Archon version of Teleport from correctly incorporating the player’s attacks per second
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      Legendary Items
        Red Soulstone Shard
          New Legendary Gem
            Periodically struggle for control, unleashing a ring of Fire that inflicts 12,500% weapon damage to enemies it passes through
              With the above change, the primary effect of the gem deals significantly more damage at the gem’s base level, but scales more slowly with additional levels
            After gaining a level, your resource costs are removed and cooldowns on skills are reduced by 75% for 30 seconds (Requires Rank 25)
      Class Specific Items
        New items have been added to the game
            Armor of Akkhan
              Talisman of Akkhan (Amulet)
                Has been added as a 7th piece to Armor of Akkhan The set’s current bonuses and powers remain the same
              This amulet will always roll with Critical Hit Chance in addition to 3 other random affixes
        Some existing class-specific Legendary items have been updated to include a unique Legendary power
          Note: Existing items will not be affected by the following changes; only new versions of the items will roll with the added Legendary power With the below changes, the minimum levels required to use these items have been adjusted to match the level at which their corresponding skills unlock Barbarian
            Saffron Wrap
              The damage of your next Overpower is increased by 40-50% for each enemy hit, up to a maximum of 20 enemies
            Faithful Memory
              Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 50-60% for 10 seconds, stacking up to 10 times
          Demon Hunter
            Hellcat Waistguard
              Grenades have a chance to bounce 3-5 times, dealing an additional 50% damage on each bounce This bonus is increased to 800% on the final bounce The following skills are affected by this power:
                Cluster Arrow – Dazzling Arrow, Cluster Bombs, Loaded for Bear, and No Rune Rain of Vengeance – Anathema Strafe – Demolition Rapid Fire – Bombardment
            Rabid Strike
              Spirit spenders that teleport you while Epiphany is active are also mimicked on a nearby target for free
          Witch Doctor
            The Barber
              Instead of dealing direct damage, your Spirit Barrage now accumulates on the target When you stop casting, it explodes dealing the accumulated damage to all enemies within 15 yards
            Manald Heal
              Enemies stunned with Paralysis also take 13,000-14,000% weapon damage as Lightning
        The functionality of some items has changed
            Defender of Westmarch
              Can no longer summon a wolf more than once per second Damage done by the wolf is increased for each block made during the interim
          Witch Doctor
            Jeram's Bracers
              The minimum level for this item to drop has changed from 12 to 31 in order to match the level at which Wall of Death unlocks
          All Classes
              The maximum roll for the Gold and Health pickup radius granted by this item has been reduced to 1-2 yards
        The following class set powers have received changes
            Wrath of the Wastes
              (6) Set Bonus
                Whirlwind gains the effect of the Dust Devils rune and all Whirlwind damage is increased by 800% The damage of your Dust Devils is increased by 180%
                  Please note that these changes will not be reflected in the item’s tooltip
            Roland's Legacy
              (4) Set Bonus
                Increase the damage of Shield Bash and Sweep Attack by 1250%
              (6) Set Bonus
                Every use of Shield Bash or Sweep Attack that hits an enemy grants 50% increased Attack Speed and 15% damage reduction for 8 seconds. This effect stacks up to 5 times.
          Demon Hunter
            Embodiment of the Marauder
              (6) Set Bonus
                Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, and Vengeance deal 1200% increased damage for every active Sentry
            Inna’s Mantra
              (6) Set Bonus
                Gain the five runed Mystic Allies at all times and your damage is increased by 100% for each Mystic Ally you have out
          Witch Doctor
            Spirit of Arachyr
              (6) Set Bonus
                The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
            Delsere’s Magnum Opus
              (6) Set Bonus
                Enemies affected by your Slow Time take 2800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
        Bug Fixes
          Hellfire Amulet
            Fixed an issue where Fetishes spawned by this item with the Fetish Sycophants passive would not reduce the cooldown of Big Bad Voodoo correctly when Starmetal Kukri was equipped
          Illusory Boots
            Will now properly allow Crusaders using Steed Charge to pass through walls
          Pinto's Pride
            Fixed a bug where the bonus Wave of Light damage from this item was not being calculated correctly
          Flail of the Ascended
            Now takes into account +Shield Bash affix bonuses in its damage Damage stacks will now persist when changing gear and picking up items
          Faithful Memory
            Fixed an issue where Faithful Memory was not properly buffing damage from certain Blessed Hammer runes
          Fixed an issue which sometimes caused cosmetic pets to be dismissed unintentionally, requiring the player to resummon them through the collections UI Fixed a bug causing transmogrify options to not properly unlock sometimes when first acquiring an item which grants a new transmogrify option Fixed a bug which caused the buff from the Legendary item Ahvarion, Spear of Lycander to end when changing floors in a Greater Rift Fixed an issue which caused the Bones cosmetic pet to incorrectly produce sound when players interacted with some user interface elements Fixed an issue which caused +Elemental damage bonuses on weapons to override the damage bonus granted to Ancient Spear by Skular’s Salvation and its elemental type Fixed an issue which allowed Necrosis damage from the Helltooth Harness set to be reflected back by some enemies onto Witch Doctors using projectiles like Poison Dart
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          Season Journey
            The Destroyer and Guardian tiers of the Season Journey will no longer require players to augment an Ancient Legendary item using level 30 or higher and level 40 or higher Legendary gems, respectively Along with this, the Conqueror tier now requires players to augment one Ancient Legendary item using a Legendary Gem at level 50 or higher Starting with Season 9, players will be able to complete the Sanctuary’s Most Wanted objective in the Season Journey across multiple games
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            The number of enemy kills required to complete the following Bounties has been reduced
              Kill Aloysius Kill Axegrave Kill Bholen Kill Captain Donn Adams Kill The Crusher
            The Cesspools map has been adjusted
              Enemy density and overall map size have been reduced This area can now appear as the starting dungeon in Rifts and Greater Rifts
          Greater Rifts
            We have made a number of changes to improve the play experience of Greater Rifts
              The Greater Rift progress bar now displays the percentage completion at the end of the bar when it is nearly filled Monsters should now be more evenly distributed on each floor in Greater Rifts
                Along with this, the experience and Greater Rift progression awarded for defeating many smaller monsters has been increased
              The size of each floor in a Greater Rift is now more consistent
                On average, a rift should take between two and four floors to clear
              There is no longer an increased chance to see the same tile set when you venture down a floor in a Greater Rift There is now a guaranteed area at the entrance of each floor with no monsters
                This area is just large enough for ranged characters to maneuver
              Several additional monster types can now appear as Champions and Elites Greater Rifts now spawn Hellhide Tremors, Disentombed Hulks, Sand Dwellers, and Colossol Golgors with other monsters in somewhat larger groups Greater Rifts now spawn somewhat fewer Sand Wasps and Fallen Grunts on floors where they appear
            The stacking effect of the following is now cleared upon entering a Greater Rift
              The items Lord Greenstone’s Fan, Fortress Ballista and Flail of the Ascended The skills Arcane Dynamo and Mythic Rhythm
            The gold reward and empower cost for Greater Rift 25 and above have been increased
              The ratio between gold reward and empower cost remains about the same
            Players will now get an extra chance to upgrade their Legendary Gems if they do not die in a Greater Rift
          Greed’s Realm
            The portal to Greed’s Realm will now close 60 seconds after opening Greed’s chest With this, players may now open multiple portals to the realm in a single game
            The waypoint for Pandemonium Fortress Level 2 in Adventure Mode has been moved from the entrance to the midpoint of the level in order to provide quicker access to some bounties
              With this change, bounties requiring you to kill unique enemies will only spawn these enemies in the first half of the dungeon, and all monsters on the map will contribute to bounty progress
          Bug Fixes
            Fixed an issue preventing the scene for Bounty: Research Problems from spawning Fixed bugs that led to large open areas with no monsters in some rooms in Greater Rifts, which was especially common near the entrance to certain floors
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            Quality of life improvements have been made to enemies
              Several enemies that leap at the player can now be killed in mid-air, including Winged Assassins, Punishers, Lacuni Huntresses, and Burrowing Leapers Several enemies that can become un-attackable, such as Sandsharks, Snakemen, and Rockworms now spend more time vulnerable. When these enemies do burrow or stealth, they no longer remain in this state for more than 3 seconds In addition, emerging Rockworms now always show ground cracks to help attentive players avoid their initial attack The Succubus' Bloodstar attack has had its damage reduced by 15% and the projectile's travel distance has been reduced The damage from Khazra spears has been reduced by 15% The damage from Ice Porcupine icicles has been reduced by 15%
          Enemy Affixes
              Will now be cancelled immediately if the shielded monster is the last remaining monster in a pack
            Reflects Damage
              Now fires a projectile instead of instantly dealing damage to the player The warning duration for this affix has been reduced from 2 seconds to 1, and its active duration has been reduced from 6 seconds to 4
              Crawling lightning generated by this affix now pierces, allowing it to damage multiple targets in succession With this, the damage caused by this affix has been reduced by about 35%
              New enemy affix
                Juggernaut monsters are permanently immune to crowd control effects, but move more slowly than normal monsters Along with this change, enemies with this affix take 30% more damage from all sources Only a rare Elite enemy can be a Juggernaut
            Bug Fixes
              Fixed an issue which caused Winged Assassins to sometimes travel across the ground instead of through the air when leaping Fixed an issue which prevented Greater Rift Guardians from reliably teleporting to players when they spawned more than a few screens away Fixed an issue which sometimes cause Rift Guardians to spawn in a location where they couldn’t be targeted
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                Now transitions more swiftly between his normal and larger version boss phases
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              Bug Fixes
                Fixed the wording on the “Socket To Me” achievement to clarify that socketing only one gem is required
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            QUALITY OF LIFE

                Can now be accessed through a new tab at the Mystic
                  This includes Collector’s Edition dyes
                With this change, dyes will no longer be sold by vendors
              Bug Fixes
                Fixed display and text issues with some skills and items Fixed an issue causing keybind issues when the UI was hidden Fixed a bug which caused Followers to sometimes become idle in combat Fixed an issue which prevented Followers from being dismissed while they were incapacitated in battle Fixed an issue which allowed pets and Followers to be attacked immediately after exiting a portal
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