Patch 2.4.0 Now Live on PS4 and Xbox One

  • Greetings, nephalem!

    Patch 2.4.0 is now live for Diablo III: Reaper of Souls - Ultimate Evil Edition on PlayStation 4 and Xbox One.

    This patch includes a variety of item and content updates, including (but not limited to):

    New Zone: Greyhollow Island

    The mysterious forested locale of Greyhollow Island is now open for exploration! Inhabited by new enemies and steeped in intrigue, brave the wilds and unravel the enigma behind the isle's mysterious inhabitants. Be forewarned, however; the land itself is hungry for blood.

    To learn more about Greyhollow Island, click here.

    Expanded Areas: The Eternal Woods & Leoric's Manor

    The Sanctuary you know grows larger. Two existing zones are receiving new, fully explorable additions, featuring new bounties and events. Survive the hunting grounds of the fierce yeti in the Eternal Woods, a new branch of The Ruins of Sescheron zone. Leoric's Manor becomes a bit grander beyond the collapsed stairwell in Act I, opening up the Royal Quarters for curious treasure hunters.

    New Feature: Set Dungeons

    Test your mettle against one of twenty-four custom designed set dungeons! Each dungeon features a pre-generated, static course designed entirely around a specific class set. Don all six pieces of your chosen set and visit Leoric's Library to obtain a clue on where these hidden trials are located. Hunt down your dungeon of choice and master it to unlock exclusive cosmetic rewards for one, more, or for the truly dedicated, all of these challenges!

    New Feature: Empowered Rifts

    Spend your gold to empower a Greater Rift, granting a fourth opportunity to upgrade a Legendary Gem. Gold costs vary based on the tier of Greater Rift level attempted, and bonus upgrades are granted only to those who successfully complete the rift, so spend wisely!

      Players may now purchase additional stash space, up to 350 slots totalAt level 70, +% Bonus Experience is reduced to 10% effectivenessDeath's Breath now has a unique item color and have a beam effect for increased visibility

    Item Updates
      Several existing sets have received power redesigns or significant updates
        Redesigned Sets
          The Legacy of RaekorThorns of the InvokerThe Shadow's MantleMonkey King's GarbDelsere's Magnum OpusTal Rasha's Elements
        Updated Sets
          Might of the EarthArmor of AkkhanRoland's LegacyEmbodiment of the MarauderNatalya's VengeanceUnhallowed EssenceInna's MantraRaiment of the Jade HarvesterSpirit of ArachyrFirebird's Finery
        Added new Legendary items
      A number of existing Legendary items have also been redesigned
        Old versions of these Legendary items found previous to this patch will not be automatically updated with redesigned powers, and will need to be found again to benefit from these changes.

    Skill Updates
      Taunt now causes monsters to consistently attack youAll classes have received several skill updates

    Nephalem Rift Updates
      Medium and Large versions of most cave maps can no longer appear in Greater RiftsDensity has been increased in many cave mapsThe amount of progression granted by progress orbs in Nephalem and Greater Rifts has been increasedThe number of progression orbs dropped by Rare monsters has been increased from 3 to 4The total amount of progress required to complete a rift has been increasedSeveral new tile sets based on the new zones introduced in Patch 2.3.0 and 2.4.0 have been added for Nephalem RiftsNew snow and forest themed monster population types have been added for Nephalem RiftsSome Pylons have been slightly tweaked for balance

    Adventure Mode Updates
      A new recipe has been added to Kanai's CubeAn arrow will now indicate the location of the Keywarden if you are in a zone where one is presentThe names and descriptions of the Keywardens and the items they drop have been changed to correspond to the respective realms their machines open and the organs dropped in those realmsBandit Shrines now have a unique appearance

      Experience granted by all monsters at level 70 has been increasedMonster health has been reduced in solo, 2, and 3-player Greater RiftsElites in Set Dungeons can now occasionally drop pieces of Set Dungeon loreThe tactics and animations of several enemies have been retunedThe tactics and animations of several Rift Guardians have been retunedRift Guardians will now teleport to a player if there is a very long walking distance between themStarting at Torment VII, Rift Guardians now drop a guaranteed Forgotten Soul and have a chance, increased by difficulty level, to drop a second Forgotten Soul

    User Interface
      The user interface has received several quality of life updates
        Skill buttons with active skills now glowSkill buttons with time-limited buffs now show a timer barSkill buttons with stacked buffs now show the stack count in greenRevenge now plays an effect on the skill button when it is readyA second row has been added to the buff bar for each player with space for up to 14 total buff icons
      Very large floating numbers will now be abbreviated
        An option has been added to disable this abbreviation
      An effect has been added to the XP bar when players gain or lose bonus experience from Pools of Reflection

    May all your adventures fare well, heroes. The armies of hell await you in the depths of Sanctuary and your bravery alone is all that holds them at bay.

    To update your game, please make sure you are signed in to either your PlayStation Network or Xbox Live account. PlayStation Plus and Xbox Live Gold subscriptions are not required to access this newest update.