"With respect to itemization improvements, the team understands that one of main problems with existing legendaries is that they're often relegated to "toy status" because, while the've got fun effects, they rarely offer comparable upgrades to efficiency-based stats like DPS and EHP. The goal is to make sure that future legendaries don't just look cool, but that they're also compelling to use and make your character feel powerful, both visually and mechanically"
Like, seriously? This is a f***ing revelation to these people? It makes me want to go and slap all the developers in the face. This is the most obvious thing in any game that has items. No one is going to enjoy some fun unique ability or quirk in an item if of course the item has bad DPS, this is a prerequisite to a legendary item. Its oxygen and water, cant live without it.
How are these developers seriously just figuring this out now? Complete amature stuff right here, as if they never made a game before. Its one of those things where I just have no words, I cant...
Edited by RockmanDoom, 27 July 2013 - 01:34 AM.