more customisation, adding more to the game according to those ideas bring the concept of variety, so when Mr twoflower talks about trifectas, etc, he clearly didnt read the post through , I was trying to redirect Mr twoflower to Mr monstrosity's post so he could read it through instead of reading bits and bits and taking conclusions like this
Like I am doing right now, Im taking the conclusion that he did read monstrosity's post.
When you bring more variety to the game, by default you create more possibilities, so instead of a ring only being good if it rolled (crit , crit dmg , attack speed ) variety means that a ring with new affixes could be better or equal to that kind of ring, that way the game becomes less linear and takes a jump forward
When he talks about "not enugh people have enugh good items " ... come on who cares what other people have, the only thing about this game that matters is the good feeling you have of constantly upgrading your character, variety brings that.
The only thing Mr twoflower might be right even tho he didnt even mention it but I think he thought about it is the "numbers" the difference between a good and a bad roll, and Mr monstrosity explained that, he said that tweaking numbers is another matter, what matters is bringing more variety and options to the game
When Mr Twoflowert talks about trifectas and the reduced chance of getting a good item with more affixes he simply didnt understand what he read and that is a fact. That is why I didnt enjoy very much someone posting about that, making an issue out of part of a good idea without understanding the "big picture" .
So Mr Jklimek, it wasnt an attack, I simply dont enjoy people with his attitude apparently the same way you dont enjoy people with mine, so if you are going to quickly dismiss the attempt for the greater good of productivity that I took right now, I invite you to ignore it and fuck off
Edited by Ughthar, 27 July 2013 - 01:53 AM.