Johnnyxp64, on 18 May 2013 - 06:45 AM, said:
why exactly are they trying so hard to prove us that this 1st year the Diablo 3 had some very significant "improvements" and work done on it???? why? so that we can telll them bravo for not having all this out of the box when the game was released one year ago?
because that's the way someone realistically should see this! that all this problems and missing feature took 1 damn year extra and was not in the game to make it interesting in the first place and thinking that they have been working on it for so many years without making up their mind, makes you more upset!
Diablo 3 is in a "OK" state today regarding its gameplay because of the fans and only their ideas!
The team in the time spend failed! the producers the designers had no idea what they where doing, and sure lots of cool features where killed for the PS4 release on the way.
you can see that Diablo 3 was rushed during its final year or so from the way the storyline goes and the content in the acts!
from 10 ----> 3! thats the score and taste you have when you are progressing!
so there is nothing to "celebrate" when it comes to rushing a game (because of the moron fans pushing them and the activision stock market).
While you definitely have some valid points about the fact the game could be further improved, I think that in general the expectations for D3 were just completely out of proportion to be realistically achievable. At the end of the day, you can only ask for so much investment out of a company, because if you haven't noticed, developing Triple-A games for big franchises can run a tab that is well beyond comprehension of normal people with average incomes. Another thing that shouldn't be forgotten is that even though Blizzard made well over $500mil from sales in such a short period of time, the overwhelming majority of people, as individuals, only payed $60, and definitely got their money's worth out of it compared to the entertainment market overall. If you were absolutely disgusted by D3 when you bought it, the jokes on you because you didn't ask for a refund when you should have.
Not to mention, Blizzard is one of the very few studios where its worth looking at individual patch notes even if you don't play one of their games actively at the moment, because they're one of the only companies left that commit so much work to something that is factually speaking already a financial success anyway. Not every patch is going to have awesome new additions etc, but the rule of the thumb is that if there's a company capable and willing to change or add to the game through free patches as opposed to DLC, its without a shadow of a doubt Blizzard.
At worst, D3 is a game well worth playing until you hit the item upgrade wall and thereafter snooping in every once in a while to assess new patch changes, which will still make you accumulate hundreds of hours if you're looking at playing Action-RPG genre games. Meanwhile, $60 is going to afford me a decent night downtown roaming bars, but thats a one-off'er - money is gone, and I can't "redrink" those beers weeks down the road.
Enough preaching though, if you have a different opinion thats OK too. I just find it unreasonable to expect miracles such as legendary games being released on point. Why should it be like that when nothing else in life works that way? Just keep letting Blizzard know what you want, and when you get fed up, feel free to wave goodbye. Its a free market, and your vote via money is worth something as well for future reference - maybe not on a big scale, but 10 million sales definitely sounds far more impressive than 9.9 million