Just because a franchise doesn't keep all of its old systems, doesn't take away its credit.
Thank God the developers are different. As I said before, the D1/D2 developer quit to make his own "Diablo clone" game, it had all these systems people want so desperately, and it was a massive failure
Developers*. Blizzard North is gone. Diablo 3 might as well have been made by ID Software or EA. The name was kept entirely for brand recognition only. If it wasn't named Diablo 3 it would still be a very flawed game. I know you've admitted as much. The thing I'm laughing at lately is the jumping on the Blizzard bandwagon with why the game sucks. Jay Wilson admits the auction house was a mistake. Next on the list is near zero social aspect (Bnet1 style > Bnet2 style, chat system not up to SC2/WoW par), lack of end game still (Thank Kripp for Paragon levels), lack of any form of public event (PoE has race ladders and they can be extremely fun), and lack of replayability (ladders, build system, etc).
I don't understand why people are offended at what Kripp / other guy said. You didn't develop the game. They call it easy right? Well Kripp is 1 of 2 people (the other being Krippi who was with him) that beat the game pre-nerf on Hardcore Inferno. So pretty much things that are easy to them are a nightmare for others. This guy wins pretty much every race he enters in PoE which puts everyone on the same level (1 hour, 3 hour, etc set playing time starting from complete scratch with no advantages given to anyone). I know you dismiss that certain players are way above the norm but when they win near 100% of the races (Kripp crushing ~2000 to 5000 people over and over) and always finish top (Reckful just had Rank 1 on 2 different classes in WoW again for instance) I guess it could all be luck. I'm still waiting on my turn at a good dice roll :-)