Mantra of Conviction w/ Submission vs. Mantra of Evasion w/ Backlash
Posted 28 February 2013 - 08:52 PM
To make a long story short, I am running the cookie-cutter build: FoT w/ Thunderclap, MoC w/ Overawe, etc. MoC is mapped to my right mouse button and I use it as a spirit dump. I am not trying to come up with an alternative optimal build, but with an alternative build that will allow me to not use my right mouse button.
That'll probably sound stupid, but when doing quick runs at work, let's say during lunch time, I am stuck with using an Apple Magic Mouse. While it is a respectable working tool, it proves itself abysmally inadequate as a gaming device. I am unable to press the left and right mouse buttons at the same time. The result is I don't use Overawe, which is why I am trying to replace it with the best possible "passive" alternative.
Posted 28 February 2013 - 10:07 PM
There, less than 5 bucks, shipping already included.
On a more serious note: I really don't know. Still, interesting situation you got there.
*Note: do not take too seriously.
Posted 28 February 2013 - 10:58 PM
Also, even without spamming it, I would assume Overawe is still better than Submission in most situations. And Backlash is quite situational, it can dish out a lot of damage when you are swarmed, but swarms of weak enemies are easy to deal with anyway, and the mantra hardly helps against the tanky hard-hitters.
Posted 01 March 2013 - 12:06 AM
Backlash just lacks damage compared to Overawe or even Submission, its already situational damage and yet it deals so much less when it does proc. This is coming from a person who wants his end-game build to be based around Backlash.
Posted 01 March 2013 - 03:03 PM
I understand Backlash is probably very situational, but then again, getting up close to enemies and (maybe) dodging stuff sounds like something I'm doing all the time playing a monk running this build. I guess the part that makes it terrible is the chance to trigger a meagre 35% weapon damage fire-based attack. I kinda like the concept of it though, sucks it ain't better.
As for Submission, I guess I'm just not understanding it correctly. Feel free to tell me to go read a guide or something, but is the 12% increased damage enemies take still baked in MoC when using Submission? Or is it all replaced by only the per second damage? Also, someone mentioned that it could be worth it considering high IAS. Is the "per second" part affected by attack speed?
Edited by Brown, 01 March 2013 - 03:04 PM.
Posted 01 March 2013 - 03:26 PM
Posted 01 March 2013 - 07:02 PM
The assumed fomula based on experiance that he mentions.
From what I've noticed I believe the damage works something like the below as I've never seen it crit
Dexterity as D
(1 + (D/100)) * ((Weapon min damage + Item Min damage) * 0.12) as X_min
(1 + (D/100) )*((Weapon max damage + item Max Damage) * 0.12) as X_max
Attacks per Second as APS
(1.12 * (X_min to X_max)) * APS = DPS
Note that I've seen it proc life steal but not life on hit. Also, these calculations are assumed based on my observations and are not backed by intensive testing.
Posted 02 March 2013 - 02:47 AM
As for Backlash, I did a Rakki's Crossing run and it pretty much triggers every time I dodge. It gets pretty hard to see the dodge text when lots of enemies are attacking you though and my eyes aren't as good as they used to be.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users