phuzi0n, on 28 February 2013 - 05:39 PM, said:
Oh I see, he doesn't know how to shop... >60 CHD is not the same as ~60CHD ("about" 60 CHD) and by limiting the price you're ignoring all bid auctions (many under 50m).
I don't understand what you mean though because you seem to be contradicting yourself and saying that you don't need to drop IAS yet you do in order to get all the other stats. Yes you can trade the IAS for main stat and stay over 1100 dps but it still drops the price vs one that has IAS (thus ~10% higher dps) instead.
Even we suppose that you're right and a godly rolled craft can be worth 1 billion or more, it doesn't matter how godly a perfect roll can be if the odds are so astronomically low that nobody will ever get it in even 10 years. All that matters is the risk vs reward and nobody but blizzard can analyze exactly how much the rewards are.
Come on, if it would be so common like you claim it to be, atleast some weapons would apear in the search. Besides, they don't even with lower CHD. Of course you can win some nice bids or snipe low buyouts, that applies to everything on AH. (Okay, maybe if you play on US the prices are much different, so forget this)
I don't see the contradiction. What i said ( what i meant) was you can get 'black' dmg + dmg% for 1100 dps, then you still have 4 affixes for primary +socket + CHD and even LS or whatever stat makes it expensive. And IAS is not better than primary, atleast in majority of cases. Also, a higher dps with no primary is worse than lower dps with a primary. Thats pretty vague, because i didn't use any numbers, but you get my point.
Well yes, i did say, more that once, that the chances for such weapons are extremely low, but the pure fact that they can be rolled is enough - to me atleast - to not make those crafts as cheap as Shaggy suggested. 500g? If you spend 85mils on crafting them you get 170k weapons. I would take that risk any day, just to craft one 100mil weapon and get my 85mils back from AH, but having a chance to craft a billion weapon. (<-yes, that's an enormous timesink, but ppl would do it)
Obviously, after a few weeks, so many ppl would come up with great crafts that the prices would drop, making it not worth to craft again. The result would be a few ppl gaining some gold and the bar of average weapons being put higher.
Why is it that only blizzard can analyze the risk vs reward? The affix database is there to see. Go check all affixes and affix ranges that can be rolled, choose the 6 you want with minimal ranges you want and do the math. The prices or item values are dictated by the playerbase, supply/demand - blizzard has nothing to do with this between patches.
Edited by Turtel, 28 February 2013 - 07:02 PM.