Do RMAH users get better drops?
#1
Posted 09 February 2013 - 08:12 AM
I will start with a short example.
Since patch 1.0.5 I've been collecting all the crap legendaries I've found.
When it got to about 80 items I've salvaged them all and sold the entire brimstone pack.
Low and behold, a few minutes after the pack was sold, I got a (crap) legendary craft plan drop for the first time.
This indicated to me that the drops are somehow affected by your play style and/or AH usage.
If I enhance this indication, I can assume that RMAH users get better drops.
Better drops for RMAH users = more money for Blizzard.
Personally, my best drop in nearly 500hours playtime was a Skorn that sold for 150mil in GAH about 2 months ago, which let me build my barb.
I don't use the RMAH.
Would love to read your thoughts and personal experience about it.
#2
Posted 09 February 2013 - 08:36 AM
Edited by Barrier, 09 February 2013 - 08:37 AM.
#3
Posted 09 February 2013 - 09:22 AM
Rodan, on 09 February 2013 - 08:12 AM, said:
How? Shouldn't it be the opposite? Worse drops for players that are willing to pay real money = more buys from RMAH.
From my observations, drop is unaffected by anything else than MP, MF and RNG.
#4
Posted 09 February 2013 - 09:36 AM
I have to go read something intelligent to salvage what's left of my brain.

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#5
#6
Posted 09 February 2013 - 09:53 AM
My Barb: R.I.P - Thanks for the 1200 euro.
Flipping/Sniping: Thanks for the 2345 euro and rising.
My Witch Doc: http://eu.battle.net...973/hero/417671 - Acid Rain max exp farm setup avr around 80m xp /hour. 53 yards pickup radius <3
#7
Posted 09 February 2013 - 10:31 AM
#8
Posted 09 February 2013 - 11:24 AM
Jaetch, on 09 February 2013 - 09:36 AM, said:
I have to go read something intelligent to salvage what's left of my brain.
This, and also our naivety to have bothered coming in here with a title like that.
I spose we really just are our own worst enemies.
@OP: You keep stroking that tinfoil hat boy! Don't forget though, aliens built the pyramids and George Bush has the facts about it in his secret alien-proof bunker under Area52, right next door to the Jewish Banker's vault where they keep all the world's money!
#10
Posted 09 February 2013 - 12:09 PM
Rodan, on 09 February 2013 - 08:12 AM, said:
Since patch 1.0.5 I've been collecting all the crap legendaries I've found.
When it got to about 80 items I've salvaged them all and sold the entire brimstone pack.
Low and behold, a few minutes after the pack was sold, I got a (crap) legendary craft plan drop for the first time.
This indicated to me that the drops are somehow affected by your play style and/or AH usage.
The tinfoil hat is strong in this one.
#11
Posted 09 February 2013 - 02:25 PM
How many people actually suffer from this I wonder? I know I sometimes see things but I always wrote it off to a good imagination or flash backs due to my drug using days.
1. Having no specific pattern, purpose, or objective: random movements. See Synonym- chance.
chance
1. a. The unknown and unpredictable element in happenings that seems to have no assignable cause.
b. A force assumed to cause events that cannot be foreseen or controlled; luck: Chance will determine the outcome.
#12
Posted 09 February 2013 - 02:46 PM
This is an interesting article on the subject dailymail.co.uk/home/moslive/article-1334712/Humans-concept-randomness-hard-understand.html#axzz2KPgZLxub
#13
Posted 09 February 2013 - 02:47 PM
Edited by maka, 09 February 2013 - 02:48 PM.
#14
Posted 09 February 2013 - 03:36 PM
Rodan, on 09 February 2013 - 08:12 AM, said:
My thoughts are that you should be put in a padded cell for your own protection. The only effective way I've found to get more drops is to kill more monsters. I'm sorry that you wasted even 15 minutes of your life dreaming this up because even if you spent those 15 minutes flipping a coin it would have been a better use of that time.
37.4k elite kills :: 960k total kills
p84 :: 60 :: 60 :: 60 :: 60
#15
Posted 09 February 2013 - 03:43 PM
#16
Posted 09 February 2013 - 04:20 PM
#17
Posted 09 February 2013 - 04:38 PM
At least there's hope for humanity, as all the (sane) answers here show... it seems like everyone (except for the OP) has understood RNG. Good job!
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#18
Posted 09 February 2013 - 05:20 PM
#19
Posted 09 February 2013 - 05:34 PM
Serpenth, on 09 February 2013 - 04:20 PM, said:
I think spending about $1000 would be a good starting point.
#20
Posted 09 February 2013 - 05:36 PM
RMrulz, on 09 February 2013 - 03:43 PM, said:
I'm thinking trolliot.....
Serious though.....it has come to my attention in recent months that there really are that many people whom contrive fantastic, secret reasons for why they haven't gotten X amount of drops. RNG is a difficult concept for some minds. It is such a simple formula for generating item drops, that it, in it's mere simplicity, causes disbelief and distrust by certain "types" of people.
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