How exactly does blizzard spell work?
#1
Posted 06 February 2013 - 10:14 AM
1) Because it says 510% weapon dmg over 6 secs, does this mean it does not benefit at all from +ias except that the casting animation is faster? ie. no matter how much ias I have, will it be 510% weapon dmg over 6 secs?
2) Can it crit? (I suspect that it can.) If yes, does it roll crit chance separately for each tick and each monster?
3) In practice, does APOC and loh proc enough for these stats to be worthwhile if 90% of the time I just use blizzard.
4) Which damaging spell would you recommend as a supplement to blizzard for single target dps (like for elites)? I plan to use bliz, one armor spell, one defensive spell (diamond skin or frost nova or teleport), magic weapon, sparkflint and one single target dps spell. Passive should be glass cannon, cold blooded, then either arcane dynamo or astral presence.
Thanks in advance.
#2
Posted 06 February 2013 - 10:22 AM
2)Yes it can crit, for each monster it self.
3)APOC and LOH work but proc coefficient applies, so not every time but lower. I can't find exact proc coefficient but it is somewhere on the D3 forums.
4)This can be almost whatever you like, depends do you want to be close or far away. Some of them work better some worse, it also depends on your apoc and other gear. Probably the best would be some sort of high proc signature spell. To get your AP fast and cast more blizzards.
#3
Posted 06 February 2013 - 10:24 AM
#4
Posted 06 February 2013 - 10:38 AM
3) The answer is no (here's another more complete and more recently updated proc coefficient list). However, since Blizzard doesn't stack and you can even get items to increase the time for one Blizzard (Mara's, Skull Grasp, SoJ, and one of the three top orbs) to up to 17 seconds (with Unrelenting Storm rune) you probably won't be casting Blizzard 90% of the time. So the question of LoH/APoC/... depends more on which other spell you're gonna use. Just remember that you want plain high DPS for Blizzard and not necessarily IAS/CC, so the typical CM gear might not be the best fit.
4) See point three - I'd suggest a signature spell, whatever you like (animation and play style), although Spectral Blades don't seem to fit Blizzard all too well. If you use a signature spell you might not need APoC and Astral Presence and can get Illusionist passive and rather some EHP gear.
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#5
Posted 06 February 2013 - 04:03 PM
#6
Posted 06 February 2013 - 04:18 PM
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#7
Posted 06 February 2013 - 04:20 PM
We'll see how that goes.
#8
Posted 06 February 2013 - 04:32 PM
On live, I farm with my WD locust swarm (360% weapon dmg), and most stuffs die already in one cast at 60k sheet dps (non-crit gear), so with bliz (510%) that can also benefit from crits, I don't think I need +duration.
The playstyle for this build would be just cast and move on to the next group while stuff dies behind you. This does not work well in live because the lack of off-screen legendary notification. This should be better in 1.0.7 with the mini-map icon.
#9
Posted 06 February 2013 - 05:02 PM
Normally I would say 2H for huge dps spell like Bliz, but honestly I think you get more out of a black weapon with a triumvirate. The damage is redic and you can get 8+ crit chance.
#10
Posted 06 February 2013 - 06:20 PM
Next post.
#11
Posted 06 February 2013 - 06:43 PM
I ran a total of 13 seconds of Blizzard with a high DPS/int/crit Skorn on PvP and it just did not work as well as I thought it would. Damage doesn't change, you just coat an area to slow enemies down for a longer period of time.
It's really much better for farming purposes.

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#12
Posted 06 February 2013 - 07:00 PM
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#13
Posted 06 February 2013 - 07:16 PM
Bagstone, on 06 February 2013 - 07:00 PM, said:
When I last ran this, I don't think the duration added any DPS. The damage is still the same weapon %. So if they last for 6 seconds with a normal Blizzard, they're going to last for a 13-second Blizzard. They'll just be slowed for a longer period of time.
I'll have to test this out again, since I only "farmed" once with it. Everything else was during duels.
But I guess there's legitimacy to this if mobs die within the first 2 seconds of a normal Blizzard. You can probably cover more areas to wipe mobs out faster and at greater distances. Paragon leveling, anyone? There are those builds focused around low-MP Blizzard farming anyway.
Edited by Jaetch, 06 February 2013 - 07:18 PM.

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"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
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#14
#15
Posted 06 February 2013 - 07:26 PM
Of course, it lasting longer means you need to re-cast it less often, thus having more AP available for a possible second AP-spender you might have (I'm using Blizzard+Meteor Shower), in addition to slowing mobs for longer, as Jaetch already mentioned.
#16
Posted 06 February 2013 - 07:34 PM
maka, on 06 February 2013 - 07:26 PM, said:
Of course, it lasting longer means you need to re-cast it less often, thus having more AP available for a possible second AP-spender you might have (I'm using Blizzard+Meteor Shower), in addition to slowing mobs for longer, as Jaetch already mentioned.
Yeah, might have to test this out because the more I think about it, the more unsure I am of what I actually witnessed. I'm at work, so I can't test. Where's BDF? He's the one that gave me the idea to stack Blizzard duration for PvP. He might know a thing or two.

« U.S. Wizard Profile - Wizard DiabloProgress »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#17
Posted 06 February 2013 - 08:26 PM
Edited by JKlimek, 06 February 2013 - 08:27 PM.
#18
Posted 06 February 2013 - 09:57 PM
#19
Posted 06 February 2013 - 11:18 PM
JKlimek, on 06 February 2013 - 08:26 PM, said:
That's because you don't use a second AP spender, like I said in my example. Of course you're not going to run out of AP.
apo86, on 06 February 2013 - 09:57 PM, said:
And how exactly are we supposed to know how much damage out Blizzard is doing after we added 6 seconds to its duration? Is it reflect on the tooltip? I would not think so.
Edited by maka, 06 February 2013 - 11:19 PM.
#20
Posted 07 February 2013 - 01:40 AM
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