New PTR Patch
A new patch has just hit the PTR. Only a few small changes.
New "Reflect Damage" and "Bone Armor" Effects



Class Changes
DiabloFans Quote:
Wave of Light Cost: 75 Spirit / Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 4596% weapon damage as Holy to all enemies in a line.
Explosive Light : Release bursts of energy that deal 430914% weapon damage as Holy to nearby enemies.
Pillar of the Ancients : Summon an ancient pillar that deals 280595% weapon damage followed by an additional280595% weapon damage after 2 seconds.
Patch 1.0.7 Notes (Updated 1/30)
Here are the latest changes added to the PTR client.
Originally Posted by (Blue Tracker / Official Forums)
Achievements
- Bug Fixes
- Rare Colossal Golgors will now count towards the "Rare Kill" achievements
- Monk
- Active Skills
- Wave of Light
- Follow-up weapon damage increased from 390% to 829%
- Skill Rune - Explosive Light
- Weapon damage increased from 430% to 914%
- Skill Rune - Pillar of the Ancients
- Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)
- Follow-up weapon damage increased from 390% to 829%
- Wave of Light
- Bug Fixes
- Cyclones generated by Sweeping Wind should now travel roughly in the same direction that the player is facing
- Active Skills
- General
- A new crafting reagent, Demonic Essence, has been added to the game
- This reagent is account-bound and can be acquired from Elite monsters and bosses in Inferno difficulty
- Major in-game events that grant a stack of Nephalem Valor when completed now also have a chance to drop Demonic Essence
- Nephalem Valor will not be required in order for Demonic Essences to drop
- However, each level of Monster Power will increase the drop chance of Demonic Essence from Elites and bosses according to the following values:
- MP 0:
20.0000%15.0000% - MP 1:
23.0000%16.5000% - MP 2:
26.4500%18.1500% - MP 3:
30.4175%19.9650% - MP 4:
34.9801%21.9615% - MP 5:
40.2271%24.1577% - MP 6:
46.2612%26.5734% - MP 7:
53.2004%29.2308% - MP 8:
61.1805%32.1538% - MP 9:
70.3575%35.3692% - MP 10:
80.9112%38.9061%
- MP 0:
- This reagent is account-bound and can be acquired from Elite monsters and bosses in Inferno difficulty
- A new crafting reagent, Demonic Essence, has been added to the game
- The values for several of the fixed core stats have been increased:
- Archon Spaulders:
- Dexterity, Intellect, and Vitality can now roll 201-230 in their respective stat (up from 100-115)
- Strength could already roll in this range, and so remains unchanged
- Dexterity, Intellect, and Vitality can now roll 201-230 in their respective stat (up from 100-115)
- Archon Gauntlets:
- Strength and Vitality can now roll 201-230 in their respective stat (up from 100-115)
- Dexterity and Intellect could already roll in this range, and so remained unchanged
- Strength and Vitality can now roll 201-230 in their respective stat (up from 100-115)
- Archon Armor:
- Strength, Dexerity, and Intellect can now roll 201-230 in their respective stat (up from 101-115)
- Razorspikes:
- Strength, Dexeterity, Intellect, and Vitality can now roll 201-230 in their respective stat (up from 101-115)
- Archon Spaulders:
- Crafting the item will require 1 Demonic Essence (other reagent costs will vary per recipe)
- The Rare and Magic reagent costs for Archon Gloves and Razorspikes have been updated:
- Archon Gloves
- Now require 20 Iridescent Tears (instead of 50 Exquisite Essences)
- Razorspikes
- Now require 30 Exquisite Essence (instead of 25 Iridescent Tears)
- Archon Gloves
- The Rare and Magic reagent costs for Archon Gloves and Razorspikes have been updated:
- Marquise Gems stats are as follows:
- Marquise Topaz
- Weapon: Melee attackers take
22002500 per hit - Helm: 33% Better chance of finding magical items
- Armor: +62 Intelligence
- Weapon: Melee attackers take
- Marquise Topaz
- These gems can only be created at the Jeweler and will require the following reagents:
- 3 Radiant Star Gems
- 20 million gold
110 Demonic Essence
- 3 Radiant Star Gems
- Radiant Square Rubies, Star Rubies, Flawless Star Rubies, Perfect Star Rubies, and Radiant Star Rubies have had their weapon bonuses increased:
- Radiant Square Ruby: +40 minimum damage/+40 maximum damage (up from +16/+16)
- Star Ruby: +60 minimum damage/+60 maximum damage (up from +17/+17)
- Flawless Star Ruby: +80 minimum damage/+80 maximum damage (up from +18/+18)
- Perfect Star Ruby: +100 minimum damage/+100 maximum damage (up from +19/+19)
- Radiant Star Ruby: +120 minimum damage/+120 maximum damage (up from +20/+20)
- Note: These changes will apply to both existing rubies, as well as new rubies
- Radiant Square Ruby: +40 minimum damage/+40 maximum damage (up from +16/+16)
- General
- Demon Hunters, Witch Doctors, and Wizards now receive a 30% damage reduction while in the Scorched Chapel
- Barbarians and Monks now receive a 35% damage reduction while in the Scorched Chapel
- Note: Barbarians and Monks are receiving an additional 5% reduction due to the fact that they generally need to be closer to their targets (as compared to Demon Hunters, Witch Doctors, and Wizards)
- Nek the Brawler has been evicted from the Slaughtered Calf Inn and now resides alongside your followers in Act I
- He's now also available in the Act II and Act III/Act IV hubs
- A PvP chat channel has been added
- Demon Hunters, Witch Doctors, and Wizards now receive a 30% damage reduction while in the Scorched Chapel
- General
- Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
- These plans (excluding the chest piece) will drop randomly in the world and also have a
50%chance to drop off the following bosses when you have 5 stacks of Nephalem Valor:
- Skeleton King
- Spider Queen
- Maghda
- Zoltun Kulle
- Ghom
- Cydaea
- Rakanoth
- Izual
- Skeleton King
- The drop rate from the above bosses will now scale according to your Monster Power level:
- MP 0: 20%
- MP 1: 23.2%
- MP 2: 26.912%
- MP 3: 31.218%
- MP 4: 36.213%
- MP 5: 42.007%
- MP 6: 48.728%
- MP 7: 56.524%
- MP 8: 65.568%
- MP 9: 76.059%
- MP 10: 88.228%
- MP 0: 20%
- These plans (excluding the chest piece) will drop randomly in the world and also have a
- Vanishing Dye and All-Soap's Miraculous Dye Remover can now be used on Legendary items
- Hellfire Rings now salvage into Legendary crafting materials
- Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
- PTR Bug Fixes
- Monsters
- Damage reflected back from the Reflects Damage affix should now be capped at 10% of the monster’s current health pool (overkill damage is not considered in the reflect)
- Monsters













