Bagstone, on 27 January 2013 - 06:18 PM, said:
So let me ask you, what was your playstyle as sorceress?
Btw, regarding your list at the end, arcane IS an element, just like fire, lightning, and ice.
You say you don't like kiting. You say you don't like CM. You say you don't like one button smashing, Archon, Energy Twister, Sleet Storm, Meteor, hybrid builds, Fire Bolts, Arcane Orb, Blizzard, ...
I'm sorry, but I feel like this post lacks any *constructive* criticism, you just dislike everything. My personal view:
There are two dominating builds, namely Archon and CM-based builds (mainly CMWW). I don't think Archon is a problem, it just needs a fix to be viable in group play. CM, in my opinion, needs to be nerfed, like a cap on how often it can proc or a cap on CC/IAS to make it more difficult to become "indestructible" by using CM+DS. But if we look beyond these two skills, there is a lot of variety and no "fixed choices" that you have to take. In fact, I feel like once CM would be nerfed the D3 wizard offers more variety for endgame than the D2 sorceress ever had, simply because you can potentially build a spec around almost every spell.
I've seen so many people posting here with what we call "unusual" specs, but they enjoy the game and it works for them. It's just once you board the efficiency train that you feel Archon/CMWW is a must. I haven't been on the PTR but even before 1.07 I felt that Blizzard can be a good alternative, in particular if you acquire the suitable gear for this spec; with the huge buff in damage I'll definitely try it. One of my favorite spells, just based on its mechanics, is Arcane Orb and I'm more than happy that they buffed it. Keep in mind that for all these spells there are specific items you can get to increase damage, crit chance, duration etc - obviously these specs don't work if you try them out with gear that was build around a CMWW or Archon spec.
Edit: Try Disintegrate, Electrocute, Arcane Missile builds. I use them from time to time, it's a lot of fun.
TL;DR: Completely disagree to your analysis, I think Blizzard is giving the wizard *some* love, although the main problems (Archon group issue and CM being OP) haven't been fixed yet.
My play with the Sorceress?
I had multiple Sorc's over the years with Diablo 2.
The first was a Blizzard/Frozen Orb one.
The second was a Tempest/Chain Lightning one.
The third was a Meteor/Fireball one.
The fourth was a Meteor/Frozen Orb hybrid.
I just had a blast playing a hero that focuses on one damage type. And I did return to them after a while, just to find out that their style i just as pleasing as when I have left them.
I of course agree that my post lacks constructive criticism, but that was not the point of the post. The point of the post was to clear my inner butt-hurt about the fact that the Wizard failed to be the Sorceress spiritual heir.
About the other skills you mentioned: I did try them all. All are fun for a few runs, but they are nothing that I would come back to.
Last thing: Arcane is not an element.
EDIT: If I ever decide to gear up my Wizard, I will certainly use your guide, as it is a superb piece of work
Jaetch, on 27 January 2013 - 07:41 PM, said:
If you revamp skills, for example, nerf Archon and CM/WW, something else will come along (mass Blizzard, 0-AP Disintegrate, etc.) and become the "best" build. What I do agree with is that the "less-often" used skills can be changed up a little bit to offer more aesthetically pleasing effects (instead of 2 lightning-based signature spells, they could take one out and make it cold-based instead, or instead of Arcane Orb, it could be Elemental Orb).
You might want to take a step back and roll other characters and just let your wizard take a vacation. One reason you're getting all worked up about wizard skills may be because you're spending the majority of your time playing a wizard. Did you know that out of my 900 hours logged into D3, about 800 of it is on my wizard? Did you know I also quit the game for a good couple of weeks and even sold all of my gear (I do somewhat regret doing that)? The break was good. And even before then, I geared up a monk, a legacy DH as well as a barb to throw some paragon levels onto them. Take a break.
Or go play the AH, that's what I do when I don't feel like right-clicking for instant win.
Edit: Oy, man, you have 240K lifetime kills under your belt... you could use a little more serious farming. And also, your hate for WW is really screwing your own gear-setup. 20 APoC but you use Living Lightning? What's the point of the APoC then?
I do not want CMWW or Archon to be nerfed in any way. I just want a pure elemental build to be completely viable and possible.
I don't quite play my Wizard now. I did quit Diablo a month after 1.0.5 came.
I just recently started to play again due to upcoming PvP. I did a few runs with my Wizard but got bored as hell, so I poured my whole money into my Barbarian, and now I can solo mp6-7 in HotA build. I can play higher MP with my Barbarian than with my Wizard, who has 3 time more time invested in it.
About the build you can see in my profile currently - Living Lightning is to reduce CD on Archon if I happen to lose it when farming low MP's.
The 20 APoC is a result of gearing for a build that will allow me to face-tank mobs with using Meteor in place of Energy Twister. It was a certain measure of success, but the fatality rate was much higher than in a CMWW build due to the attack delay that Meteor has.
EDIT:
http://eu.battle.net...YXOS!ZgW!baccZc
The build that I used for the majority of my time as a Wizard. A CM/Kite hybrid, the sole one that provided me with fun for more than a few runs. I actually still use something similar if I'm doing ubers with my friends.
Edited by Pietrov, 27 January 2013 - 08:18 PM.