New crafted items on the PTR
#1
Posted 27 January 2013 - 12:41 AM
Thanks!
#2
Posted 27 January 2013 - 01:09 AM
#3
Posted 27 January 2013 - 01:43 AM
#4
Posted 27 January 2013 - 01:46 AM

Got these in the first 5 tries. definitly worth it.
#5
Posted 27 January 2013 - 02:17 AM
Edited by 33808, 27 January 2013 - 02:18 AM.
#6
Posted 27 January 2013 - 09:20 AM
For me personally, I'll use crafting when it hits live. Why?
-It's gambling. It's like buying amulets off Gheed in D2.
-The amulets will be better than those you identify from your daily loot, because of the fixed stats.
-How many amulets you need to craft will depend on your level of gear; but then, the crafting cost will (on average) also scale with what a possible upgrade costs at the AH. To get a BiS amulet with perfect quinfecta stats will cost you close to billions of crafting materials, but then, the amulet we've seen here recently - fake or not - is worth billions, too. If you have a cheap 5m amulet you're more likely to get an upgrade within the first 50 crafts you do.
-Crafting gives gratification. Well, it's a subjective feeling, but I personally feel better about an item that "I found myself" than "I bought this @AH". This effect is even better if you can say "I crafted this myself".
-Crafted gear is BoA. This is so underestimated. Many people probably won't keep BiS items that they found but sell them for billions and buy more upgrades for other slots. There is the AH game again that so many people complained about. Since crafted gear is BoA, this is not the case.
Bottom line, I'm not going to try crafting on PTR (would kill myself if I roll an upgrade THERE) but I'll definitely use it on live. If you're not up for gambling and prefer more reliable results of your playtime, like AH flipping or RMAH, then crafting won't be of interest for you.
Edited by Bagstone, 27 January 2013 - 09:20 AM.
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#7
Posted 27 January 2013 - 10:25 AM
Bagstone, on 27 January 2013 - 09:20 AM, said:
Of course the odds are better. Sample size doesn't even have to do anything with it when comparing, given we know the following
Always 6 affixes with 1 choosable, which actually has a higher whole value range than a normal amulet can max roll -versus- 4, 5 or 6 affixes, all random.
It might not be worth it (i don't know), because you can't sell any of them, so there's no return, other than getting an upgrade (which is enough of course), but the odds definetly are better.
Bagstone, on 27 January 2013 - 09:20 AM, said:
It might take thousands of tries to get an upgrade, you might never get it or you could get it on first try. You just never know, since its random. BiS has the same chance to roll as any other stat combination. Your second sentence in the above quote is very importnat though - chances are much higher to get an upgrade if yours is low end.
Edited by Turtel, 27 January 2013 - 11:08 AM.
#8
Posted 27 January 2013 - 03:49 PM
What I find curious is that most of the posts that I see are people showing/talking about the new Ammys and not any of the other slots for gear. I got the Dex version of gloves (Monk here) and rolled a few. While I saw CC or IAS pop up, nothing along the lines approaching amazing trifecta stats.
I agree with @Bagstone - I will most likely give it a whirl on the live servers, since its something to do and use crafting mats for
#9
Posted 28 January 2013 - 01:54 AM
Been saving mats but undecided. For me i think i will tops craft 20 Amulets if anything just to see what i get.
#10
Posted 28 January 2013 - 02:13 AM
Bagstone, on 27 January 2013 - 09:20 AM, said:
Since they're account bound items, they should make it less "luck" dependent. RNG really sucks. They should introduce one for fixed affix. Something like "6~8% increased attack speed" would be nice.
#11
Posted 28 January 2013 - 02:32 AM
shndany, on 28 January 2013 - 02:13 AM, said:
Bagstone, on 27 January 2013 - 09:20 AM, said:
Since they're account bound items, they should make it less "luck" dependent. RNG really sucks. They should introduce one for fixed affix. Something like "6~8% increased attack speed" would be nice.
They have a fixed affix: one of the four basic stats.
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