shndany, on 24 January 2013 - 09:42 AM, said:
DreamWalker, on 24 January 2013 - 09:39 AM, said:
shndany, on 24 January 2013 - 08:04 AM, said:
maka, on 24 January 2013 - 01:53 AM, said:
shndany, on 24 January 2013 - 12:10 AM, said:
maka, on 23 January 2013 - 11:55 PM, said:
Let's not.
There is a point in capping stats. Or at least instating diminishing returns.
Haven't you seen the pictures? Jesus christ! Demon Hunters are now going to start using Calamity + Marquise Ruby
Don't you understand?
I do understand.
Here's what you don't understand: those Ruby numbers can be changed before/after the patch goes live.
WTF dude, Blizzard already said that they don't wan't to nerf critical hit chance and critical hit damage... They wan't to make % increased attack speed and average damage more useful to certain builds like Sentries Demon Hunters or Hydra Wizards.
And Blizzard has never ever ever changed what they wrote in their initial patch notes..... /clap
Hard capping cc sounds like a good idea tbh, Blizzard just have to remember to buff skills like nightstalker and CM to compensate for it. This coming from a DH with +60% cc
Before saying anything more you should see the pictures that I've posted

If they cap critical hit chance all the people are going to start stacking attack speed and average damage... Then those stats are going to get crazy expensive......
Who says i haven't seen your pics? Who says i care one bit about your pics? What about your pics disproves a cap on cc would be a good idea?
People won't start stacking atk speed and avg dmg just because you think they will... they still need CC to reach the hard cap won't they ? so CC is still stackable, just not as far as now. As long as they(Blizz) remember to buff the class skills that are going to need it, if putting a hard cap on CC. The new gems is just an alternative to using emeralds in all of your weaps. In fact, setting a cap will resolve in you not having to get CC on ALL of your gear to be optimized, only lets say 4-5 pcs instead of as many as possible, that leaving more room on the rest of your gear for ex. avg dmg/higher main stat/atk speed, thus making gear that hasn't got CC on it, worth a bit more, cause you can't stack CC as much. CC gear will only drop in price a little bit, since its still needed to reach the hard cap, gear with avg. dmg and atk speed will rise a bit naturally, but it won't become crazy expensive since you're not even sure if that's a part people need.. This will support the theory of enhancing gear diversity.
But so far this is all theory, untill Blizz actually does something about this CC/CHD dps only loving, it doesn't matter what you, me or anyone else thinks. We still lack build/gear diversity, and capping crit, I think sounds like a good idea.. as long as they compensate it on skills
shndany, on 24 January 2013 - 08:04 AM, said:
.......and you guys are going to start saying:
"OMFG EVERYONE STACKS ATTACK SPEED AND IDONTKNOWWHAT PLEASE NERF NERF NERF"

So you can predict the future ? nice one.... Maybe stop wasting time on diablo and start playing lotto or something.
Edited by DreamWalker, 24 January 2013 - 01:57 PM.