Jump to content

  • Curse Sites
Help

Black Weapon (+MinMaxDmg) nerf inc? Ask the Blues!

minmaxdmg black weapon

  • Please log in to reply
21 replies to this topic

#1 m4st0d0n

m4st0d0n

    Sexton

  • Members
  • 207 posts

Posted 21 January 2013 - 11:06 AM

There's a speculation currently that the bugfix intended for the MinMaxDmg affix would nerf black weapons (ie. weapons with physical dmg bonus).

It would be nice if we could get a response from the blues, support this thread:
http://us.battle.net...opic/7593743038

Read more about the speculation at: http://www.teamliqui...topic_id=394340

Edited by m4st0d0n, 21 January 2013 - 11:07 AM.


#2 Jamoose

Jamoose

    Diablo Fan

  • Members
  • 2683 posts
  • BattleTag:Jamoose#2376

Posted 21 January 2013 - 01:08 PM

I think they should buff other weapon types rather than nerfing the most used weapons in game (Skorn and EF).
Posted Image

#3 Pietrov

Pietrov

    Advanced Member

  • Members
  • PipPipPip
  • 35 posts
  • Location:Warsaw, Poland
  • BattleTag:Cornholio#2301

Posted 21 January 2013 - 02:16 PM

I don't quite understand.

By "damage being wrongly calculated" they mean that damage done is wrongly calculated, or that the damage shown (paper dps) is wrongly calculated?

#4 Turtel

Turtel

    Cantor

  • Members
  • 636 posts

Posted 21 January 2013 - 02:34 PM

View PostPietrov, on 21 January 2013 - 02:16 PM, said:

I don't quite understand.

By "damage being wrongly calculated" they mean that damage done is wrongly calculated, or that the damage shown (paper dps) is wrongly calculated?

The bonus physical dmg on weapons is calculated wrong since ever. Specifically the max dmg part. Atm +min dmg is included in max dmg so it's higher than it should be and speculation is that it will be calculated like it should be, nerfing the final max dmg of weapons, therfor nerfing the DPS.

#5 m4st0d0n

m4st0d0n

    Sexton

  • Members
  • 207 posts

Posted 21 January 2013 - 03:00 PM

I really hope that they don't pull this off, or the nerf will be equivalent to AS nerf back in 1.03. I realize they need to fix it because of jewelry minmaxdmg affixes and the new red gems (which would be OP without the fix), but they should fix the gems and jewelry without breaking minmaxdmg on weapons.

If the folks over teamliquid are right about the problem, that means Blizzard needs to make duplicate/special code for weapons. And Blizzard must decide about future black weapon drops (potentially making future legendary drops worth much less than current if they decide to fix future drops only).



#6 Ashes

Ashes

    Zealot

  • Members
  • 179 posts
  • Location:Europe

Posted 21 January 2013 - 03:09 PM

View Postm4st0d0n, on 21 January 2013 - 03:00 PM, said:

I really hope that they don't pull this off, or the nerf will be equivalent to AS nerf back in 1.03.
And what was wrong with AS 'nerf'? I think it was handled OK - it was general and retroactive.

If there is a bug in the damage calculations, they should fix it - even at the cost of some people raging about it.

#7 m4st0d0n

m4st0d0n

    Sexton

  • Members
  • 207 posts

Posted 21 January 2013 - 03:34 PM

View PostAshes, on 21 January 2013 - 03:09 PM, said:

And what was wrong with AS 'nerf'? I think it was handled OK - it was general and retroactive.

Apart from the fact that characters lost up to 2/3s of their power, depending on build and gear? Nothing, really. People who bought gear on RMAH annulled their credit card charges (at least who could), labeling Blizzard as fraudster in the process. Life went on...

Sorry for the sarcasm, but it was anything, but well handled. 1.03 was a disaster, patch previews were driving attention away from the important details, trying to sell it as a huge buff to the game, but in reality, it was an overall game-balancing patch. The thing that should not happen to a live game with real-money involved. Anyways, I prefer honest talk over PR bullshit, and 1.03 was full of it.

#8 VasileCelMare

VasileCelMare

    Advanced Member

  • Members
  • PipPipPip
  • 46 posts
  • Location:Cluj-Napoca

Posted 21 January 2013 - 04:01 PM

View Postm4st0d0n, on 21 January 2013 - 03:34 PM, said:

View PostAshes, on 21 January 2013 - 03:09 PM, said:

And what was wrong with AS 'nerf'? I think it was handled OK - it was general and retroactive.

Apart from the fact that characters lost up to 2/3s of their power, depending on build and gear? Nothing, really. People who bought gear on RMAH annulled their credit card charges (at least who could), labeling Blizzard as fraudster in the process. Life went on...

Sorry for the sarcasm, but it was anything, but well handled. 1.03 was a disaster, patch previews were driving attention away from the important details, trying to sell it as a huge buff to the game, but in reality, it was an overall game-balancing patch. The thing that should not happen to a live game with real-money involved. Anyways, I prefer honest talk over PR bullshit, and 1.03 was full of it.
This. Really nasty what happened back in 1.0.3. Most of my co-workers and friends quit d3 after the patch. I don't think that nerfing the min/max dmg on black weapons will have such an impact on players, but yeah ~ blizz should really catch these things before any release to the live servers on things that matter this much.

#9 Xuicsus

Xuicsus

    Zakarumite

  • Members
  • 5 posts

Posted 21 January 2013 - 04:33 PM

I didn't have a very powerful character back then... esp. with inferno 1-2 shotting me on every mob. Yet I remember my DPS fell dramatically, to the point where I had to totally re-equip myself to even doing the one thing I COULD do: Nuke. Before where I would hunt with my barb friend and he would take the hits, now I was useless. 1.03 really messed me up.

#10 maka

maka

    Diablo Fan

  • Members
  • 2707 posts
  • Location:Portugal
  • BattleTag:Maka#2582

Posted 21 January 2013 - 08:45 PM

View PostVasileCelMare, on 21 January 2013 - 04:01 PM, said:

View Postm4st0d0n, on 21 January 2013 - 03:34 PM, said:

View PostAshes, on 21 January 2013 - 03:09 PM, said:

And what was wrong with AS 'nerf'? I think it was handled OK - it was general and retroactive.

Apart from the fact that characters lost up to 2/3s of their power, depending on build and gear? Nothing, really. People who bought gear on RMAH annulled their credit card charges (at least who could), labeling Blizzard as fraudster in the process. Life went on...

Sorry for the sarcasm, but it was anything, but well handled. 1.03 was a disaster, patch previews were driving attention away from the important details, trying to sell it as a huge buff to the game, but in reality, it was an overall game-balancing patch. The thing that should not happen to a live game with real-money involved. Anyways, I prefer honest talk over PR bullshit, and 1.03 was full of it.
This. Really nasty what happened back in 1.0.3. Most of my co-workers and friends quit d3 after the patch. I don't think that nerfing the min/max dmg on black weapons will have such an impact on players, but yeah ~ blizz should really catch these things before any release to the live servers on things that matter this much.

So, just because real money is now involved, they should refrain from fixing the game in ways that they deem necessary?
And you wonder why some people dislike the RMAH...

#11 As03

As03

    Faithful

  • Members
  • 23 posts
  • BattleTag:As03#2830

Posted 22 January 2013 - 03:20 PM

if they nerf our DPS they can say RIP to the game.

Need a blue post to reassure us :)

Edited by As03, 22 January 2013 - 03:20 PM.


#12 Solmyr77

Solmyr77

    Sexton

  • Members
  • 225 posts

Posted 22 January 2013 - 04:02 PM

Sure, the game may die. Again ;)

Bug fixes are things that should always be done. Though it would be nice to know about them in time, so we can plan accordingly. Huge difference, if they apply a fix retroactively or only for future drops or not at all..
If I'm posting, I'm probably bored. I advise every "gamer" to try out
Path of Exile ( https://www.pathofexile.com/ )

or relive old memories with
Dungeons and Dragons Anthology ( http://www.gamersgat...ster-collection )

#13 Zosed

Zosed

    Faithful

  • Members
  • 16 posts

Posted 22 January 2013 - 04:32 PM

They should remeber about players on RMAH

For sure if they nerf my archon wizz it helps me quit game since im wonderin for long time to leave this shit.
I can suerly say that it is my first game im regret to sacrifice so much time. Propably beacuse that were hopes about this game heh w/e we will see.

#14 Solmyr77

Solmyr77

    Sexton

  • Members
  • 225 posts

Posted 22 January 2013 - 09:54 PM

Blue Post:

http://us.battle.net...038?page=15#294

tl;dr:
Existing weapons won't be touched. New drops might, when they decide to fix this bug (not in 1.07).
If I'm posting, I'm probably bored. I advise every "gamer" to try out
Path of Exile ( https://www.pathofexile.com/ )

or relive old memories with
Dungeons and Dragons Anthology ( http://www.gamersgat...ster-collection )

#15 m4st0d0n

m4st0d0n

    Sexton

  • Members
  • 207 posts

Posted 22 January 2013 - 11:40 PM

Cheers. I hoped Blizzard is reasonable on this matter.

#16 Baracuda

Baracuda

    The Reckless Drunk Barbarian

  • Members
  • 310 posts
  • Location:Sweden

Posted 22 January 2013 - 11:53 PM

View PostSolmyr77, on 22 January 2013 - 09:54 PM, said:

Blue Post:

http://us.battle.net...038?page=15#294

tl;dr:
Existing weapons won't be touched. New drops might, when they decide to fix this bug (not in 1.07).

How can existing weapons NOT be affeted? That would be retarded, the most powerful weapons would be unobtainable for the majority and the select few would get a bigger advantage.

#17 Shinna1989

Shinna1989

    Sexton

  • Members
  • 452 posts
  • BattleTag:Shinna#2251

Posted 23 January 2013 - 12:23 AM

View PostBaracuda, on 22 January 2013 - 11:53 PM, said:

How can existing weapons NOT be affeted? That would be retarded, the most powerful weapons would be unobtainable for the majority and the select few would get a bigger advantage.
Bcuz some people payed a shitload of rl money and will quit for sure. Changing existing weapons and D3 would be dead. And there are so many black weapons on the market. Its not like they are unreachable for people even on low/mid budgets.

Words of wisdom: Don't follow the advice of people who won't have to deal with the consequences.


#18 Temsen

Temsen

    Sexton

  • Members
  • 268 posts

Posted 23 January 2013 - 08:02 AM

View PostShinna1989, on 23 January 2013 - 12:23 AM, said:

Bcuz some people payed a shitload of rl money and will quit for sure. Changing existing weapons and D3 would be dead. And there are so many black weapons on the market. Its not like they are unreachable for people even on low/mid budgets.
I agree with the first point, although that's what the "all items are subject to changes" note they added to the AH inzerface is for.
However, I disagree with the second point. They have to either nerf/fix both existing and new weapons or leave both alone. The "good" weapons, i.e. those with impossible dps after such a fix would definitely skyrocket and even those that are mediocre now would be very good ones then.

#19 Solmyr77

Solmyr77

    Sexton

  • Members
  • 225 posts

Posted 23 January 2013 - 08:26 AM

Don't think it would be such a dramatic issue due to the sheer amount of such weapons already in existence.

The same thing already happened with the Natalya Set, of which only the classic parts provide the overpowered 4pc bonus. There are plenty of mediocre pieces of that set on the AH that are basically free of charge. Only the real good ones get more expensive.

Though in theory I might have agreed.
If I'm posting, I'm probably bored. I advise every "gamer" to try out
Path of Exile ( https://www.pathofexile.com/ )

or relive old memories with
Dungeons and Dragons Anthology ( http://www.gamersgat...ster-collection )

#20 JPK

JPK

    Faithful

  • Members
  • 16 posts

Posted 23 January 2013 - 08:32 AM

If they nerf my EF, it will be even easier to switch to PoE.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users