Catalept, on 17 January 2013 - 03:07 AM, said:
axeman87, on 17 January 2013 - 02:36 AM, said:
If they are worried about inflation in the economy, isn't this going to further increase the price of Radiant Stars? Seems counter productive.
Given that these gems are account-bound and un-socketable, I'm not entirely sure that it is
intended to be a money-sink despite the high cost. For most players, it'll be a small number of one-off payments rather than an ongoing fee, so it might suck a little
money out of the system, but not in the kind of way that'll have much of an impact on the market. I think they'll function more at a status-symbol, which is just the sort of thing that attracts a premium.
Well, I'm thinking like this.
Say you happen to have helm, chest, pants, weapons, rings, and amulet, each with max sockets.
helm - 1
chest - 3
pants - 2
weapons - 2 (1 each)
rings - 2
amulet - 1
Total - 11
As it is now, if you want max gems in each socket, you have to get 11 gems. But after the patch, if you want max gems in each socket, you no longer have to get 11, but 33 (11x3). Not only that, but all of the other resources that go with it - and those gems can never be sold or traded, even if you no longer need them.
Granted, I think many people will probably only get them in their weapons, maybe in their helm. But what I'm looking at is the prospect of the addition of Marquise gems increasing the demand of Radiant Stars three times over. With little economic knowledge, I'm assuming that it will increase the price of Radiant Stars at least marginally, if not drastically.
It really just seems like a huge gold sink at the moment, and I'm not sure how it will effect the economy overall. It won't need Tome of Secrets, but I expect Demonic Essences to be fairly high priced initially, if they don't remain at least in the millions (depending on how many of them actually circulate).
I guess I just don't really see where the players "win" with this move. It seems that if they wanted the players to "win", they would simply make the Radiant Star Rubies do more damage, and introduce the new patterns as ilvl 63 drops (maybe as Uniques), and not require a new type of essence.
Also, Blizzard has said constantly that they want gold to remain the currency in D3. While this might be true, the value of gold tends to fluctuate depending on the prices (value) of other items in the market. How will the additions change that? Will our gold eventually be worth more or less?
This reminds me, I was thinking the other day about Ethereal items for D3. In D2, Ethereal items were really awesome. They were more effective, and above all had a translucent, 'otherworldly' look to them. In my opinion, Blizzard has a chance to do something like this with the new pattern. Were it my choice, I would make the created items Unique, with the D2 name color, and also make them Ethereal. I wouldn't make them limited durability though. In fact, the quality of Ethereal could be, along with the 'otherworldly' look, that the item is Indestructible. After all, were are going to have them socketed with Marquise gems, which will cost probably close to 100 million each (3 Radiant Stars = ~75million, + 20 million, + Demonic Essence). On top of that, the Blacksmith probably will also charge quite a hefty fee in mats and gold just to craft the new item. So why not do something cool like make them Ethereal?