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Reflective Damage visuals


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#1 Kanio

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Posted 16 January 2013 - 05:43 AM

For those that haven't seen it yet the new visuals for the Reflective Damage mobs ain't that super visual... but I guess it's always something.

Posted Image

Kaiera p100 DH (~340k unbuffed)

Fiffi p20+ Monk (~190k unbuffed)


#2 axeman87

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Posted 16 January 2013 - 08:27 AM

huh.... I somehow imagined something completely different from the patch notes.

#3 Deathyz

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Posted 16 January 2013 - 08:43 AM

Personally really hope they make the graphic at least tiny bit better. Right now it looks like its from D2 era.

#4 olaf4uduh

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Posted 16 January 2013 - 08:47 AM

View PostDeathyz, on 16 January 2013 - 08:43 AM, said:

Personally really hope they make the graphic at least tiny bit better. Right now it looks like its from D2 era.

then they're in the right direction.

ziiiiiiiiiiiiiiing

#5 sechssechssechs

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Posted 16 January 2013 - 08:53 AM

View PostDeathyz, on 16 January 2013 - 08:43 AM, said:

Personally really hope they make the graphic at least tiny bit better. Right now it looks like its from D2 era.

That's something I actually really like about the new visuals.

#6 Zuchi

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Posted 16 January 2013 - 01:16 PM

Looks like Hunter deterrence in WoW. :hehe:

#7 Diavolo222

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Posted 16 January 2013 - 02:05 PM

looks like deterence and that warrior thingy. Very original

#8 Emberos

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Posted 16 January 2013 - 02:12 PM

it says, "don't hit me. i'll stab you."

#9 Kanio

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Posted 16 January 2013 - 02:13 PM

Been testing out some Plan farm routes (~100 sec to kill ghom with five stacks) and I must say that they could just have skipped the RD aura. You don't think or see it well enough, it's like before (atleast for me), you know they have RD when you start taking damage when attacking. Sure maybe some other classes find it good but for me as a DH it's just meh...

But atleast it's on and off now, no more dying since it's not 100% uptime.

Edited by Kanio, 16 January 2013 - 02:17 PM.

Kaiera p100 DH (~340k unbuffed)

Fiffi p20+ Monk (~190k unbuffed)


#10 Rhye

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Posted 16 January 2013 - 02:29 PM

For us monks it doesn't really matter. Cyclones and Sweeping Wind animation surrounds the monk and most mobs close by anyways, so I'm not seeing anything. Had to step away and stopp attacking to see the animation ;)

#11 Zero(pS)

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Posted 16 January 2013 - 02:48 PM

Looks just fine to me.

It's the mechanics change that happened that interest me the most. My Wiz has very crappy sustain, so she was having quite a hard time against RD on higher MPs. The change to pets also makes my pet WD (with little sustain as well) able to do something against these bastards as well.
Work in progress :)

#12 IgnatiusReilly

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Posted 16 January 2013 - 08:47 PM

View PostEmberos, on 16 January 2013 - 02:12 PM, said:

it says, "don't hit me. i'll stab you."

lol

Exactly. To the point.

But I envisioned it'd be like the invuln shield but flashing red or something. =/ But this is fine.

Edited by IgnatiusReilly, 16 January 2013 - 08:48 PM.





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