maka, on 09 January 2013 - 12:09 AM, said:
TheDemokin, on 08 January 2013 - 05:37 PM, said:
maka, on 08 January 2013 - 05:16 PM, said:
TheDemokin, on 08 January 2013 - 05:05 PM, said:
...
That was YOUR personal choice and you CAN make the same choice here, how is that different?
I thought that was pretty clear.
It's different because D2 was a much more 'free' game experience; you could trade or you could not trade, it wouldn't really impact your (my) ability to find items in the game, it was just designed that way.
D3 is so tightly measured and controlled that, if you don't use all the systems available to you, the amount of gimpage is just to much too bear.
In other words: D2 was designed as a solo/small group game; D3 was clearly designed from a much more 'massive multiplayer' standpoint. I.e, it was designed from a mindset of "the players will use the AH to buy gear". So, if you don't use it, you're gimping yourself to such an extreme that it almost becomes pointless.
Like I said: I thought this was pretty clear already. I don't understand how you decide to take part in a discussion like this and don't realise what is the people's main problem with the AH.
I don't realize what the main problem with the AH is because everything suggested so far by the community is only a theory. There is no statistical proof of any sort that AH in any way impacts drops a player gets in the game. All there is - is speculation and conspiracy theories. Honestly, as much as you wish you may argue that Blizzard controls drop rates... For what purpose exactly may i ask?
Taking that point out of context - what is it exactly that makes this game "designed from a mindset of the 'players will use the AH to buy gear' "?
Don't get me wrong - i really want to hear this, because i've played both D2 and D3 since the launch and i'm seriously failing to see how this is any different in the root of it.
Any game that has gear and is gear-centric will inevitably have trade. Lots of trade. The only way to not have trade is to have gear that fits all - I.E. no primary stat at all, but rather +Damage +Dodge, etc. Then you will find upgrades for yourself. As it stands from the design perspective - the game could have such a great variety of items that unless you play all classes and all builds on each - you will always find, by probability, loads of gear that you do not need but that is good. So will others. Surely you have a choice of simply 'salvaging' that item, or, the usual choice, would be to trade it for something that you need.
So, if we are not disputing the fact that trade is an essential part of any gear-centric game, then we are disputing the fact that AH, in particular is the problem. My view on this is - AH has always been there. In D2 it was called D2jsp.com. Now it is called AH. Same thing, different interface. Last time we have to jump from one game to another and open trades with people for hours before seeing anything remotely useful to ourselves, now all we have to do is click set up the criteria and click the 'search' button. I do not see how that ruined the game in any sense.
So if it wasn't the AH that ruined the game, then it was RMAH? Once again RMAH has always been there, it was previously called 'illegal gold & item selling websites' that cashed in huge profits by selling D2 gear. It was, is and will always be bannable. Now - you have the ability to buy gear with cash LEGALLY via RMAH. This is a brilliant step forward by Blizzard - it took the business away from all the 'ni hao' companies that were cashing in on THEIR game and moved the profits to their pockets instead, brilliant step.
If it wasn't the RMAH, then what is it exactly? You mentioned that back in D2 you could play LAN or single player... In D3 you can leave chat channels, do not click the AH button and do not join public games, none of which is enforced onto you by any means, and you have the exact same single player you had back in D2. If you are talking about being able to edit items back in single player in D2... well that was only fun for a very short while.
What i am saying is that - i honestly do not see the difference between making a personal choice back in D2 of not going to a website that sold items for cash vs not clicking a button 'AH / RMAH' in D3. Both are an individual preference and a choice. The only difference is that the latter is only a single click, while former is 5 clicks...