Storm Armor bug with Life Steal
#1
Posted 04 January 2013 - 03:04 AM
The gist is that life steal DOES work with Storm Armor. However, there is also some strange things going on, listed below, which is copied directly from my bug report.
First, you gain no life from Storm Armor with the Blood Magic rune.
Second, if you have no life steal on your weapon, activate Storm Armor, then switch to a life steal weapon, you gain no life.
Third, if you have a life steal weapon equipped, activate Storm Armor, then switch to a non life steal weapon, you still gain life.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
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#2
Posted 04 January 2013 - 03:15 AM
Loroese, on 04 January 2013 - 03:04 AM, said:
Second, if you have no life steal on your weapon, activate Storm Armor, then switch to a life steal weapon, you gain no life.
Third, if you have a life steal weapon equipped, activate Storm Armor, then switch to a non life steal weapon, you still gain life.
#3
Posted 04 January 2013 - 03:18 AM
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#4
Posted 04 January 2013 - 03:22 AM
#5
Posted 04 January 2013 - 03:22 AM
the next one about non lifesteal+casted then switching to lifesteal wep is probably intended as that is how sweeping wind works for a couple reasons. The basics to this mechanic is that skills that are casted as a buff over time take a "snapshot" of ur character in terms of damage/lifesteal/loh/ect and it is like that until the skill wears off. this is so that you dont put a 5 damage wep on with 0 lifesteal then swap to a 1 damage wep with 5 lifesteal.
#6
Posted 04 January 2013 - 03:34 AM
Pew, on 04 January 2013 - 03:22 AM, said:
Yes, I tested the dps snapshotting. I just removed my weapon, and the damage per strike reduced significantly, so it definitely checks weapon damage before every strike.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#7
Posted 04 January 2013 - 12:34 PM
#8
Posted 04 January 2013 - 05:31 PM
rudroth, on 04 January 2013 - 12:34 PM, said:
The LoH coefficient for the shock is 0, so you never gain life from LoH.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#9
Posted 06 January 2013 - 06:40 AM
I agree with the trend I this thread that case 1 of your findings is the bug, and that cases 2 and 3 are working as Blizzard had originally designed the skill to work. Considering how many skills can be creatively "buffed" (abused?) by weapon-swapping before casting them though, we may end up seeing an internal mechanic change that does away with the "snapshot" effect. I imagine such a change would require a lot of work though and only come in a patch (much like 1.0.6 was created in part to fix a large bug that couldn't be hot-fixed). Who knows though.
I have a question about your findings though. It seems like you are referring to the damage dealt by the lightning strikes created by the skill Storm Armor. Have you tested any of the secondary damage effects created by the runes (specifically "Shocking Aspect" but also the rune that acts as a thorns effect) to see if the damage done by the effect(s) triggers lifesteal in any of the 3 cases?
I'd check this myself but I just began my workweek. I wouldn't be able to get to it for days.
#10
Posted 06 January 2013 - 02:07 PM
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#11
Posted 07 January 2013 - 04:28 PM
As expected, the lightning damage from the Shocking Aspect rune will still provide life if you cast Storm Armor with a life steal weapon equipped and then weapon swap to another weapon without life steal.
This opens weapon-swapping for a snapshot of LS to CM wizards, and may let some people run SNS who previously had trouble with it due to low resistances or life gain (LoH or LS). Not quite as useful as say a Monk swapping for SW or a DH swapping for Strafe, as these abilities usually would need to be refreshed much less often, but an interesting option nonetheless.
#12
Posted 07 January 2013 - 09:15 PM
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#13
Posted 08 January 2013 - 08:45 AM
(* Edited out my first attempt to test this as it was invalid. Thanks BSF2000.)
The method I used to check was by casting Storm Armor with a LS weapon equipped and weapon-swapping to a non-LS weapon, and stun-locking a bunch of mobs while spamming WW (no EB, and of course no regen or LoH). As you know, the lightning strikes from Storm Armor hit only about 1/sec and I knew from doing this experiment for some time how much life I'd gain per crit strike, and as I spammed WW my life gain per second was easily and consistently 2-3 times my highest return from a crit lightning strike. Again, since I had no LS, regen or LoH equipped the difference in life gain could not be attributed to WW and so it must come from the damage dealt by Shocking Aspect.
Edited by SeravokX, 08 January 2013 - 04:44 PM.
#14
Posted 08 January 2013 - 02:31 PM
So I'm not sure what was giving you life once no mobs were in melee range, but it doesn't sound like shocking aspect.
http://us.battle.net...8/hero/13397595 (Witch Doctor)
Both share the same gearset
#15
Posted 08 January 2013 - 04:37 PM
What I CAN reproduce is the remaining scenario (the "less scientific one"), where I cast Storm Armor/Shocking Aspect with a LS weapon equipped and then swap to a non-LS, spam WW into a group of mobs, and see very high life gain with no LS, regen or LoH equipped. I'm doing this on MP8 so things live long enough to see a constant gain in life.
This is actually pretty simple to test, and I want to explain it more right now as I'm doing it instead of as a false recollection later on as I did last time.
- I first kite/circle mobs as my lightning strikes hit them, and jot down the life gain numbers I see. The highest I saw of 20 or so crits was a hit for ~97k that healed me for 505, while most non-crits healed for 120-170 and most crits healed for 360-500. I had used a weapon with 2.6% LS when I cast Storm Armor.
- Then, still within the duration of the Storm Armor, I froze the group of mobs I was circling and spammed WW/Frost Nova into them.
I was seeing life gain numbers at the lowest of just over 800 and up to 1900-2100 steadily ticking until I was at full life. Note that I was now seeing life gain ticks twice a second, whereas most of the time the lightning strikes (and subsequent life gain) had been hitting 1/sec.This was all done with 2.51APS, 40% crit chance and 150K dps.
I decided I wanted to see more telling results, so I equipped a few more pieces and tested again, at 2.80APS, 55.5%CC and 167K dps. I also gained 362hp/sec regen from this gear, but no LoH or LS. My lightning strikes were rarely breaking 130K on crits with this new setup and hit about once a second. I used a 6% LS 2hand weapon for the casting of Storm Armor, then switched back to my non-LS weapon.
While using this setup, I was able to get life gain ticks of over 5k/tick while spamming WW. This is equivalent life gain to how much I would receive from a single hit for around 400k (400k x (6% / 5) = 4800), plus my life regen. Since again the damage from the WW's cannot proc life gain, the additional life gain seen in my two tests must be from Shocking Aspect procs.
While I am certain Life Steal will work with Storm Armor's lightning strikes AND Shocking Aspect's additional damage when cast with a Life Steal weapon equipped and then weapon-swapping to non-LS, I would appreciate someone else trying this out as well or sharing another method that could work better. The main problem I was trying to overcome was that as Loroese has already proven, the lightning strikes from Storm Armor return life through Life Steal, and this means you have to know relatively how much life gain you're getting from the lightning strikes and then subtract that from whatever life gain you get while trying to proc Shocking Aspect to see how much Shocking Aspect is actually producing. This consideration is in addition to having no LoH and swapping LS out after casting Storm Armor of course, so that no other sources of damage can be considered for life gain procs.
I hope this is more accurate, and helpful.
Edited by SeravokX, 08 January 2013 - 05:18 PM.
#16
Posted 08 January 2013 - 05:34 PM
Thanks for the info.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#17
Posted 08 January 2013 - 05:49 PM
http://us.battle.net...8/hero/13397595 (Witch Doctor)
Both share the same gearset
#18
Posted 11 January 2013 - 03:42 AM
#19
Posted 11 January 2013 - 03:51 AM
RasAlgethi24, on 11 January 2013 - 03:42 AM, said:
For Archon, LS >> LoH. For CMWW LoH is still better by a bit until you get to 150-200k dps.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#20
Posted 11 January 2013 - 06:14 AM
On my wizard in my current "testing" gear with 170K dps, I do around 175k damage per full duration of one WW on one target. 3% LS would return about 1050 life (175K * .03 * .2 = 1050). To know what this is equivalent to in LoH, I have to know how many ticks I get per cast of WW. Referencing Loroese's CMWW guide, my 2.64 APS would produce 33 ticks for one full-duration cast. WW has a proc rate of 12.5% (1.0.5 patch notes) or maybe 10% (quoted from Loroese's DPS/EHP spreadsheet, which he references to player testers posting results on the forums), and this equals only 250-323 LoH to get the same return per cast of WW.
So even if I wanted to sacrifice CD/socket/IAS on my weapon for LS, I'd still lose to the potential of getting a LoH weapon instead. If my WW did three times the damage it does now (if that's even possible) it would only break even between max LS (3%) return and max LoH return (959). Another way LS could catch up to LoH would be to maintain dps but have a less APS, but this is counter-productive to CMWW, and to increasing dps in general.
The real value in the discovery that Storm Armor snap-shots your weapon's LS when cast is showing you can swap to LS for the cast and then back to your real weapon to add some life return from Storm Armor's damage. I seriously doubt that the LS return from Storm Armor with Shocking Aspect (which provides no life via LoH) in addition to the LS from all your other sources would out-perform LoH, if you had to choose between the two.
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