Upgrade?
#21
Posted 27 December 2012 - 05:22 PM
Words of wisdom: Don't follow the advice of people who won't have to deal with the consequences.
#22
Posted 27 December 2012 - 06:37 PM
Litheum, on 27 December 2012 - 02:24 PM, said:
Thanks for clarifying
#23
Posted 27 December 2012 - 06:43 PM
Shinna1989, on 27 December 2012 - 05:22 PM, said:
Lets say somehow you get these attacks in 3 seconds:
10,000 50,000 500,000 10,000 80,000 500,000 60,000 10,000 50,000 60,000 100,000 500,000
archon will display the total damage over time and thus you will see six tics as:
60,000 500,000 90,000 560,000 120,000 600,000
All of those numbers will be white as they are total numbers, and not individual crits. Dispite the fact that you crit 3 times in there and your CM could trigger 3 times. If you get more IAS and add another hit on the end of that, let's say another 500k crit, the only difference you will notice in archon is that the last number will be 1,100,000 and not 600k. But that still is a 4th potential CM trigger.
Make sense? Anyone know more about this subject that can show me some real research, not just a post of a post?
#24
Posted 27 December 2012 - 06:48 PM
According to
http://us.battle.net...opic/5573699286
this is how damage is determined:
FOR CHANNELING SPELLS:
(1 + passive skill boosts)(Weapon Damage + (minimum damage bonus + maximum damage bonus) / 2)(1 + (intelligence / 100))(Spell Modifier)(Attack Speed)
which would certainly seem to indicate that my understanding of IAS and CM with archon is wrong.
Edited by JKlimek, 27 December 2012 - 06:50 PM.
#25
Posted 27 December 2012 - 09:22 PM
Archon works in a similar manner to all channeled spells, namely that higher APS leads to more frequent damage tics, not to be confused with displayed tics. Displayed tics are every 0.5s and are a total of all the damage tics done over that 0.5s. In the case of Archon beam, if you have X char sheet dps, then you double your attack speed while keeping your other dps stats the same, you will double your damage tic rate. The net result is you'll see approximately double the damage for each displayed tic.
In short, Archon dps scales directly with char sheet dps, so IAS directly increases Archon beam dps.
If anyone is curious about exactly how often the damage tics are performed, it's supposedly 3xAPS per second. You can read a bit more about Archon and other similar spells here: http://eu.battle.net...opic/5208511084
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#26
Posted 27 December 2012 - 09:44 PM
#27
Posted 27 December 2012 - 10:25 PM
JKlimek, on 27 December 2012 - 09:44 PM, said:
The above link should explain it. It should be the same as LoH in terms of how often the damage tics occur. Without delving into examining breakpoints like with WW, the basic idea is 3xAPS tics per second occur, and the coefficient is 0.10 for each tic. Again, these are the damage tics, not the displayed tics. So if you have 2APS you have 6 damage tics every second, so each displayed tic is actually a total of 3 damage tics.
It's possible that the beam also has breakpoints like WW, but as far as I know there hasn't been any extensive testing for that, and I don't have any plans to test it myself. In general, the higher your APS the more often you should get CM procs, especially if you're talking about 1 APS vs 2 APS.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#28
Posted 27 December 2012 - 10:56 PM
But it's indeed more helpful than I thought. Thanks again.
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#29
Posted 27 December 2012 - 11:40 PM
The explosion is another matter, since you can look at it from a couple different angles. On one side, to farm efficiently you should be 1 shotting mobs with your beam, so explosion is mostly just used for elites, which you shouldn't really be fighting for more than a couple seconds. Alternatively, if you can 1 shot mobs with the explosion (via slow 2h, or severely outgearing the content, like 200-300k dps on MP0), then I can see being able to refresh it faster could lead to some increase in farming speed, but it's probably minimal since you have to use your beam to refresh it anyway.
I don't think IAS is any more important than the other DPS stats, provided you don't spend lots of time outside of Archon form and need to refresh it with WW or something similar. In that case you should probably be at a lower MP anyway.
Edited by Loroese, 27 December 2012 - 11:40 PM.
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
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