Why am i dying a lot?
#1
Posted 25 December 2012 - 12:59 AM
I am currently playing a WW/WOTB barb, these are my stats =
http://us.battle.net...637/hero/119092
Yet even with this gear which i am told will easily do MP7 to MP8 runs with little to no death, how come i keep dying?
Is there a problem with my spec? Is my gear lacking in certain areas?
What is the problem, if anyone could help me with some ideas or reasons as to why im facing a large amount of death that would be awesome!
Thanks ahead of time for the responses.
Merry Christmas!
#2
Posted 25 December 2012 - 01:05 AM
#3
Posted 25 December 2012 - 01:08 AM
#4
Posted 25 December 2012 - 02:18 AM
If the LL helps I would consider replacing your main hand with a LL weapon and going back to Tough as Nails (Or an offensive passive for that matter).
Btw.: What are your countermeasures to prevent mobs from fleeing (Echoing Fury proc) and thus rendering your tornados useless?
Wolf and Raven's post in this topic tackles that issue quite extensive.
Edited by Zogfang, 25 December 2012 - 02:19 AM.
#5
Posted 25 December 2012 - 04:15 AM
#6
Posted 27 December 2012 - 12:31 AM
#7
Posted 27 December 2012 - 03:06 AM
#8
Posted 27 December 2012 - 05:59 AM
I think for WW barb, Life Steal becomes really effective at very high DPS levels. Something like 300k+. I've never reached that myself, so I'm not sure, but I always had more success with LoH. On high MP I think you will need both.
I have somewhat similar stast as you do, only less LL but around 1300 LoH and I don't need either war cry nor bloodthirst (on MP 0-2, any higher and I need more defenses).
Another problem might be a playstyle. For example molten affix can be dangerous and is better avoided, if there is plenty of trash mobs, then you are probably safe. Also arcane affix can be annoying sometimes. And some kind of mobs, like champion tremors for example, might be dangerous, because they do insane damage.
EDIT: Also you are using Echoing Fury, which might cause mobs to flee from tornadoes.
Edited by Kyoob, 27 December 2012 - 06:02 AM.
#9
Posted 27 December 2012 - 08:12 AM
it is highly improbable that you die at mp 1-2...
taking that into consideration:
- you have a nice dps (136k is not with battle rage and wotb up that is) for LL to work. and you seam to have enough of it.
- for higher mp one needs high defences - armour/AR - you are quite low. Revert to tough as nails (instead of bloodthirst) and warcry instead of HOTA.
actually you should choose between two builds - either HOTA build where you should maximize your damage and LL for the HOTA hits... but for higher mp might prove a chalange with bigger mobs - but it is good for uber runs.
either WW build where you have tough as nails and warcry and beside LL you should get some loh... loh (between 500 and 1000 is enough if coupled with 3-5 LL) and at least 1.8 attacks/second will certainly keep you alive through most mobs in higher mp. and hit wotb for troublesome packs. but as a barbarian expect problems with sucubus packs (and mostly all ranged packs especially if you have the echoing fury) and with the ubers.. magda/zoltan.
#10
Posted 27 December 2012 - 08:29 AM
-- Albert Einstein
#11
Posted 27 December 2012 - 09:30 AM
Link to my profile is in my next post coz this is the 10th and i cant post url lol^^
Edited by Isil, 27 December 2012 - 09:33 AM.
#12
Posted 27 December 2012 - 09:31 AM
Isil, on 27 December 2012 - 09:30 AM, said:
Link to my profile is in my next post coz this is the 10th and i cant post url lol^^
I hope it will help you
http://eu.battle.net...2586/hero/31496
Edited by Isil, 27 December 2012 - 09:33 AM.
#13
Posted 27 December 2012 - 12:56 PM
Kyoob, on 27 December 2012 - 05:59 AM, said:
you dont even have to go that far, 200kdps + should be more than enough for you to want to switch over to leech.
im just about at 400k dps fully buffed and at that point i dont see how loh would even get close
#14
Posted 27 December 2012 - 02:11 PM
seraphim4, on 27 December 2012 - 12:56 PM, said:
Kyoob, on 27 December 2012 - 05:59 AM, said:
you dont even have to go that far, 200kdps + should be more than enough for you to want to switch over to leech.
im just about at 400k dps fully buffed and at that point i dont see how loh would even get close
Because you need to take into account your all res, armor, health (not that important), dodge, attack speed (LoH scales with ap), monster damage (which varies mob to mob, MP to MP), life per sec regen, reflect damage affix and maybe a few more things i can't just recall right now. And thas a lot variables.
But I agree, generally speaking LL becomes superior to LoH the more DPS you have. LoH scales with attack speed, but it's easier to double your damage then double your APS. Also LoH 'suffers' from skills coefficients. Before the tornado nerf, LoH was actually so ridiculously OP that nobody even cared to consider LL. Right now it's more balanced.
And actually, life per second could be the most efficient way to sustain health, as you dont rely on hitting somrthing to regain health. However, the amount of HPS needed, even when maxed, is not comparable to either LoH or LL. It might be useful in PvP though, especially when combined with high defense. I'd like to see two high EHP/life regen barbs in one combat. Clash of the Immortals.
#15
Posted 27 December 2012 - 04:36 PM
Kyoob, on 27 December 2012 - 02:11 PM, said:
seraphim4, on 27 December 2012 - 12:56 PM, said:
Kyoob, on 27 December 2012 - 05:59 AM, said:
you dont even have to go that far, 200kdps + should be more than enough for you to want to switch over to leech.
im just about at 400k dps fully buffed and at that point i dont see how loh would even get close
Because you need to take into account your all res, armor, health (not that important), dodge, attack speed (LoH scales with ap), monster damage (which varies mob to mob, MP to MP), life per sec regen, reflect damage affix and maybe a few more things i can't just recall right now. And thas a lot variables.
But I agree, generally speaking LL becomes superior to LoH the more DPS you have. LoH scales with attack speed, but it's easier to double your damage then double your APS. Also LoH 'suffers' from skills coefficients. Before the tornado nerf, LoH was actually so ridiculously OP that nobody even cared to consider LL. Right now it's more balanced.
And actually, life per second could be the most efficient way to sustain health, as you dont rely on hitting somrthing to regain health. However, the amount of HPS needed, even when maxed, is not comparable to either LoH or LL. It might be useful in PvP though, especially when combined with high defense. I'd like to see two high EHP/life regen barbs in one combat. Clash of the Immortals.
Guys please - you are forgetting the most important reason for LoH or LS - it's not to heal yourself it's to balance. The balance is between the damage intake vs healing. Your EHP comes in between the two sides of the scale as the pivot point. The lower the EHP the more LS / LoH you need.
Because of having effectively 3 variables in the equation - the EHP, the healing and the damage intake - it's quite impossible to calculate the precise point at which LS is better than LOH. Just think of it as the 2 extreme scenarios:
- Barb with 3k armor and 300 AR
- Barb with 10k armor and 1k AR
It's exactly because of that you cannot say that 2k LOH is better than 3% LS at 100k DPS... if you have 10k armor and 1k AR 3% LS is going to be more than sufficient to keep you up...
Life per second is out of the question unless your EHP is extremely high, as in the 10k armor and 1k AR, then i can envision anyone living thru higher MPs with life per second, even then it would be pretty tough. On MP10, Maghda for example, hits like a truck even with very solid EHP around 7k armor and 600AR - her hits could easily bring you down by 15-20k life, with LS or high amounts of LoH & high APS you could heal yourself back to full in about 2-3 seconds, to do so with life per second you'll need an obscene amount of 20k / 3 seconds = 6.6666k life per second, which i don't think is obtainable by any standards.
So any time you talk or think about LS or LoH or any other healing think about balancing scale of damage intake vs healing with the pivot being the EHP.
-- Albert Einstein
#16
Posted 27 December 2012 - 05:00 PM
TheDemokin, on 27 December 2012 - 04:36 PM, said:
Also, it's possible to calculate the relations. It's just a bit more complex. But we know most of the variables.
#17
Posted 27 December 2012 - 07:43 PM
Ordz, on 25 December 2012 - 12:59 AM, said:
I am currently playing a WW/WOTB barb, these are my stats =
http://us.battle.net...637/hero/119092
Yet even with this gear which i am told will easily do MP7 to MP8 runs with little to no death, how come i keep dying?
Is there a problem with my spec? Is my gear lacking in certain areas?
What is the problem, if anyone could help me with some ideas or reasons as to why im facing a large amount of death that would be awesome!
Thanks ahead of time for the responses.
Merry Christmas!
Your gear can handle MP7-8 but you need to use a better spec.
Get rid of WW and use HoTA:Thunderstrike as your secondary attack.
Use Rend:Blood Lust for button 3.
If you find HoTA:Thunderstrike is not filling your fury bar fast enough change Frenzy with Bash:Instigation.
#18
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