Edited by Nikdik, 23 December 2012 - 01:58 AM.
Posted 23 December 2012 - 01:58 AM
Posted 23 December 2012 - 05:06 AM
Hi BornBadd - it sounds like you didn't like it - so sad Thanks for watching the first half though. One thing to keep in mind - it is a state of the game, not a game guide. I do hope you check out some of the guides and enjoy those, and if not, hey, maybe watch the first half of the next one too.
My sincerest apologies! You are correct that your video is talking about a 'state of gaming' (I didn't catch that part of the topic title ). Considering that, I re-watched it with that frame of mind & did understand the weak points of Diablo 3 that were pointed out & hopefully will be addressed in future patches. Unfortunately I don't know anything about Torchlight 2 so those comparisons fall short for me. Overall, it was good & appreciate the effort
Posted 23 December 2012 - 02:02 PM
So please, hear me out before you trash me!
I don't like how Paragon levels are only for one character. However, I dont necessarily think it should be shared either.....
First, I understand why many people don't want paragon to be shared, and agree. Just remember though, D2 was a very different game, it encouraged and was designed for people to make many many characters for different reasons, plus you had ladder resets so you could always switch characters then without feeling like you lost all that time on 1 character.
D3 is not designed, nor does it encourage this type of play. When you put in time into the game, it is most beneficial to play 1 character and stick to it. Not only because of paragon, but because of the massive investment you need to make to get your gear. (especially since the economy makes it tough to tade in, say, wiz armor for Barb.....15% AH fee?)
So as long as D3 gives huge benefits to sticking to 1 character, I will feel like I am forced to endlessly grind on my "main".
So, my solution is to somehow encourage more characters, give us reasons to level multiple characters (AT LEAST 1 of each class) and not feel penalized for spending time on anything but our mains. One solution is of course shared paragon.....but not the best solution I am sure.
I would just like to see some sort of reason to Plevel alts. Maybe a portion of their Plvl goes to your main, or a bonus to XP/MF/GF when on alts (maybe wears off over time), or more things like hellfire rings that are character bound......give you a reason to play different characters, something. I am sure there are way better ideas........but the bottom line is I feel like if my goal is finding the best loot and progressing my characters (not only my main, but all of them) the best way to do that is to endlessly grind on 1 character.
I dont like that.
Edited by Litheum, 23 December 2012 - 02:07 PM.
Posted 24 December 2012 - 04:49 AM
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