Posted 17 December 2012 - 12:26 PM
Hello to all.
I'm a big fan of Diablo 3 I think about how to improve diablo 3 to make it interesting for Descriptions players. I play diablo frequently and are very satisfied. This is just a few ideas.
I'm very sorry for my bad English :-)
Using Craft resize Health Potion. Plan for each type of potion, the change from the 15000HP, 17500HP, 20000HP
Production socket to item lvl 60-63 for each type Item 1 plan. Fee for socket in making armors such as 10M, 50M (100M) into weapons
Revive big skeleton in ACT 3 (way to Azmodan). Great move skeleton in the map of Tower ..... Fight as another enemy (create event)
After complete paragon lvl 100 each character gets one passive skill on more (4 total) Motivation to achieve maximum pragon lvl.
according to the current time on the server (day and night in the game)
Follower more item for themselves. (helmet, armor, boots)
Do not Lose nephalem valor during the transition from ACT 3 to ACT 4
Can be changed skill without losing nephalem valor.
Reward for killing many monsters raise. Calculated according Moster Power, and the amount of monster killed
For each character to create unique skill. Big damage, effects. Something huge (fatality)
for the search item on the AH, to create a tab filled with stats that the player search. Can save and search only object in the tab
Add to game 1 or 2 gems growing some unusual stats like (all resists, attack speed, movement speed, etc.)
New events with each patch or every month, add a couple of new events, with a new monster
Add to a new game item. Level 64,65 and 63 ring. Item lvl 64 + to find the MP5+, item lvl 65 with MP7 +
Changing the appearance of the item blacksmith, or any other character in the city. For each type to create several different type of shape for the item.
Buy animals the Follower trader in the city. Dragon, phoenix, snake and other animals the mythical.
Buy pet become gold, prices are under some degree of life and damage to animals the do.
Collect fabulous scroll and after passing several parts improve existing skills (decrease coldowns, increase dmg ...
Compare exhibition on the subject of AH item directly with what my character was wearing. Standard practice now be (send object to chat, go to the game and compare item)
Access to the AH directly from the game without loss of NV. Can vendor or Special house in the city.
New Shrine. Put into other games such as the Shrine LS, crit. chance and chrit. dmg, block, or attacks bleed but other new.
New Shrine. Conjure up many fabulous monster. after killing all the monsters to obtain large golden chest.
New Shrine. Create Shrine missile dampening for the player who activated this Shrine.
New Shrine. Summons animal fighter.
New Shrine. Activating the Shrine do that all the monsters of the whole map with teleport appear near Shrine (All mobs and Rare and Champion). Reward for killing all the monsters death without special loot for players. Big challenge for players
Uber boss. Make different combinations of the boss. (Ghom + skeleton, Izual + rakanoth, Diablo + maghda, and other combinations. New maps for combat. Collect new parts before other than one Hellfire ring (shoes, defend, helmet, belt)
Neverending dungeon. Map consisting of 20 floors, full of a large number of mobs. Each floor be increasingly difficult. Big challenge for players. The formation of this dungeon to be random.
Number of deaths and show s informations about character.
Flag each player showing complete info about character. Flag indicating whether the city flag holder is in danger or not (often known death teleport to players) Flag indicating color as they pose a risk figure is. (Green = clean, orange = low hazard, red = high risk)
Return to the game Stamina. Every 100 points stamina add 2% movement speed.