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#21 JKlimek

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Posted 13 December 2012 - 09:30 PM

^^ This would be cool.  Like semi HC style where you play MP0 for a while, get moved automatically to MP1, etc until you die and then you start over.

#22 Jaetch

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Posted 13 December 2012 - 09:34 PM

I, for one, support the endless dungeon. Especially if you get to set MP level and also gain EXP from killing mobs there.

...I mean... what kind of Archon wizard wouldn't like an endless stream of trash mobs to kill? Throw a few elites in there for the NV stacks, I won't mind.

After all, blood is meant to be constantly spilled in this game. More explosions and bodies flying and melting, the better.

Edited by Jaetch, 13 December 2012 - 09:35 PM.

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#23 AudioCG

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Posted 13 December 2012 - 09:43 PM

- Bring back the Mystic, allowing for the socketing of items.

- More Gems!

- Let us go through that damn Goblin portal! Hidden boss fight! (lets say you have to wait for the goblin escape moment when he opens the portal and it does not go away)

- Custom Crafting options (think Hellfire ring, or adding gems to the recipe to obtain a specific effect)

- Take all lower level Legendary's and make an Inferno scaled up version of said Legendary, and make it into a recipe.

Edited by AudioCG, 13 December 2012 - 09:44 PM.


#24 Punkskelm

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Posted 14 December 2012 - 05:29 AM

View PostSyronicus, on 13 December 2012 - 09:18 PM, said:

View PostPunkskelm, on 13 December 2012 - 09:49 AM, said:

I think they should make small new quests that provides extra paragon xp. Once quest is done you get like 20k extra xp for doing the quests so you don't have to do endless Alkizer runs :/  Just something to keep players going :)

I would like to see a challenge arena for players. An arena where you would atart at tier one, a low level enemy with few affixes and move up and through higher tiers as each enemy gains in health, damage, affixes, and in numbers.

It would test your character and you could have a leaderboard to strive for.

Yea this will be awesome :)



View PostAudioCG, on 13 December 2012 - 09:43 PM, said:

- Bring back the Mystic, allowing for the socketing of items.

- More Gems!

- Let us go through that damn Goblin portal! Hidden boss fight! (lets say you have to wait for the goblin escape moment when he opens the portal and it does not go away)

- Custom Crafting options (think Hellfire ring, or adding gems to the recipe to obtain a specific effect)

- Take all lower level Legendary's and make an Inferno scaled up version of said Legendary, and make it into a recipe.

Ooo i like the idea of going thru the goblin portal ! But they must make it like really hard, like if you go thru there then maybe guarntee a legandary drop if you can kill the boss inside. :)


Anyone here played TorchLight 2 ? it would be cool if they can bring in the same thing that TC2 has done, you play and then on a random occasion a portal just opens with a little minni game inside, and a boss fight and drops a nice weapon.

Edited by overneathe, 14 December 2012 - 05:37 AM.

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#25 overneathe

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Posted 14 December 2012 - 05:36 AM

There's no need to triple post Punkskelm. Or double post for that matter

#26 MrWood

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Posted 14 December 2012 - 01:15 PM

I want Mf to affect stats on rolls, check it out eu.battle.net/d3/en/forum/topic/6160876273

Edited by MrWood, 14 December 2012 - 01:17 PM.


#27 JKlimek

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Posted 14 December 2012 - 01:39 PM

View PostMrWood, on 14 December 2012 - 01:15 PM, said:

I want Mf to affect stats on rolls, check it out eu.battle.net/d3/en/forum/topic/6160876273

This game already has such a horrible "rich get richer" economy that this idea would just be terrible in practice.  I personally would love if my MF made my items better, but you have to think about what that does to the economy as a whole.  Every.single.one of the items you find would be HORRIBLE compared to the AH which would be full of all of the paragon level 100/mp10 items that only the most powerful people could get.  Of course you wouldn't be able to afford any of them, because there is no good way to make hundreds of millions in this game without selling things on the AH or botting.

#28 Punkskelm

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Posted 15 December 2012 - 04:58 AM

View PostMrWood, on 14 December 2012 - 01:15 PM, said:

I want Mf to affect stats on rolls, check it out eu.battle.net/d3/en/forum/topic/6160876273

View PostJKlimek, on 14 December 2012 - 01:39 PM, said:

View PostMrWood, on 14 December 2012 - 01:15 PM, said:

I want Mf to affect stats on rolls, check it out eu.battle.net/d3/en/forum/topic/6160876273

This game already has such a horrible "rich get richer" economy that this idea would just be terrible in practice.  I personally would love if my MF made my items better, but you have to think about what that does to the economy as a whole.  Every.single.one of the items you find would be HORRIBLE compared to the AH which would be full of all of the paragon level 100/mp10 items that only the most powerful people could get.  Of course you wouldn't be able to afford any of them, because there is no good way to make hundreds of millions in this game without selling things on the AH or botting.

OK think of this quickly, if every roll on an item you pick up would benifit you, how would anyone sell items ? i understand all the 99% off drops is lame but remember you have that chance of RNG a 1bil item and when you do get it, you jump up and be like OMFG look at this ! how fun would it be if you pick up that every now and then ? no fun.
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