The easiest fix for Reflect Damage (for those who needs it)
#41
Posted 11 December 2012 - 11:26 PM
we all know RD can hurt badly, but if you manage to slow down the amount of damage dealt you'll never be "instakilled"
the only affix that give us some problem and you want to nerf it too?
#42
Posted 11 December 2012 - 11:31 PM
So I can guess it must be a lot harder for other chars. It's just a coincidence that my char is like that, well not coincidence, but I didn't plan the build especially just to withstand RD elites. And I don't think anyone else should change their entire build for one mere affix either. But you SHOULD find a good defensive/offensive balance.
Just because some can handle RD, doesn't mean it's the players' fault and not Blizz's. RD is definitely a problem and the OP's solution isn't the worst one yet
#43
Posted 11 December 2012 - 11:41 PM
Huminator, on 11 December 2012 - 09:50 PM, said:
Don't blame your own stupidity at an affix.
Your answer is an unmatured insult.
I do survive, with rend 14%ll
Reflect dmg is poor designed, and will change in new patch or in few patches, mark my words.
//-beside ww also suffer from rd- but damnn god- You think that 140k dps is big SHOT ?- srsly - shame at u-//
Barbarian were first class(while making game), and is better designed than other classes, same with reflect damage. So the best to fulfill your ego, is telling people that, they don't have right gear, or have low iQ rating, how adorable.
RD is not fun. Double HP isn't fun etc.
Fun is while you have to step aside, or dodge something. Fun parts begines when pasive ends, when you have to watch what's on the screen like, molten, sentry, chains, etc.
Edited by Fromtheshadow, 11 December 2012 - 11:55 PM.
#44
Posted 12 December 2012 - 12:14 AM
nuff said.
My Barb: R.I.P - Thanks for the 1200 euro.
Flipping/Sniping: Thanks for the 2345 euro and rising.
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#45
Posted 12 December 2012 - 06:01 PM
Fromtheshadow, on 11 December 2012 - 11:41 PM, said:
Huminator, on 11 December 2012 - 09:50 PM, said:
Don't blame your own stupidity at an affix.
Your answer is an unmatured insult.
I do survive, with rend 14%ll
Reflect dmg is poor designed, and will change in new patch or in few patches, mark my words.
//-beside ww also suffer from rd- but damnn god- You think that 140k dps is big SHOT ?- srsly - shame at u-//
Barbarian were first class(while making game), and is better designed than other classes, same with reflect damage. So the best to fulfill your ego, is telling people that, they don't have right gear, or have low iQ rating, how adorable.
RD is not fun. Double HP isn't fun etc.
Fun is while you have to step aside, or dodge something. Fun parts begines when pasive ends, when you have to watch what's on the screen like, molten, sentry, chains, etc.
DH = Smoke Screen (other options as well)
WD = Spirit Walk (not really any other options, but pet tanking makes it easy to w8 on CD)
MK = Serenity (and general high mitigation skills)
WZ = There are some options by combining skills, such as Arcane armor and hard hitting nukes.
BA = SEVERAL good defensive skills and general mitigation
#46
Posted 12 December 2012 - 07:03 PM
#47
Posted 12 December 2012 - 07:59 PM
issue is that i am gearing based on this affix (to by able completely ignore this affix and faceroll through everything)
my only deaths are when i loose my buffs and kill myself in blink of the eye
but this concept is wrong i dont mind strong affix like this,but gearing up just to be able neglect it is wrong
#48
Posted 12 December 2012 - 09:31 PM
But overall, I dont mind the affix, especially when I am running MP6-8 where I run my "real" gear and a CM build. I dont even notice the affix under those conditions.
I would be fine though if it just had some visual queue so I know not to unleash beams into all mobs and die instantly. Even at 800 LOH and 225k dps, I have little issue kiting a bit and running through orbs for 10-12 seconds for this affix, I just want to see it coming is all.
(and yah, if they nerf it, good. Even better. Maybe add some more affixes that make the game a challenge, requiring skill to avoid or mitigate.....the only ability I feel falls into this category currently is arcane and mortar. Even desecrator is boring)
#49
Posted 12 December 2012 - 10:13 PM
The fact that it's not visual is a bug and will be fixed, so would be nice if people could come up with this "novel" idea.
But in the long run RD will just be an affix that hurts some classes/builds and others don't care. As CMWW, molten/desecrator/electrified/arcane is not too pleasant either, or vortex/waller as Archon. But it's just something that keeps you awake. Everybody would be crying how utterly boring the game was if every elite pack would be dead after 5 seconds and the only difference would be the color of its affixes.
I wonder how many people here played D2 and went to CS sometimes, before Iron Maiden got removed. It was exactly the same, my WW barb could roflstomp through everything but was instantly dead there. Fair enough, you knew which mobs would kill you and were prepared - but again, once they implement the visual hint for RD it will be the same in D3.
Edited by Bagstone, 12 December 2012 - 10:15 PM.
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#50
Posted 13 December 2012 - 11:26 AM
#51
Posted 13 December 2012 - 12:19 PM
As a wizzard I too have problems with RD. When I hit 4-5 targets with my meteor and it crits for 300k-600k each I de instanly.
The 1.5 LS on Magic Weapon didnt help almost at all and I should mention I also have 1400 LOH. Then I got 250 Armor and 6% reduction from ranged and I saw a great improvement. I suspected the 6% reduction helped but couldn't test it more because I got an additional 7% reduction from elites due to Chantodo's set. I went from 3-4 death on most RD packs to none.
While I am sure that the reduction from elites works vs RD I am not sure about reduction vs range. I will lose the Chantodo's set and get another 5-6%reduction from range to test this more extensively.
Cheers
#52
Posted 13 December 2012 - 10:16 PM
Litheum, on 12 December 2012 - 09:31 PM, said:
But overall, I dont mind the affix, especially when I am running MP6-8 where I run my "real" gear and a CM build. I dont even notice the affix under those conditions.
I would be fine though if it just had some visual queue so I know not to unleash beams into all mobs and die instantly. Even at 800 LOH and 225k dps, I have little issue kiting a bit and running through orbs for 10-12 seconds for this affix, I just want to see it coming is all.
(and yah, if they nerf it, good. Even better. Maybe add some more affixes that make the game a challenge, requiring skill to avoid or mitigate.....the only ability I feel falls into this category currently is arcane and mortar. Even desecrator is boring)
Agreed, visual queue would be nice (not just for RD, but for just about every affix). I wanna look at the cool monsters, not read text, if I was in the mood to do that I'd be playing something like Money Island instead! ^^
#53
Posted 13 December 2012 - 10:26 PM
SCNR. But as mentioned about a hundred times, the visual cue will come, read the blue post. Thanks.
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#54
Posted 16 December 2012 - 11:17 PM
Bagstone, on 13 December 2012 - 10:26 PM, said:
SCNR. But as mentioned about a hundred times, the visual cue will come, read the blue post. Thanks.
Point was sorta; "why weren't they in there to start with"
#55
Posted 17 December 2012 - 01:40 AM
if all, they should remove the first 4 mp-levels of inferno, since i can (and everybody else) jsut faceroll mp0 with tempest rush
#56
Posted 17 December 2012 - 02:47 AM
#57
Posted 17 December 2012 - 03:45 AM
Nausicaa, on 16 December 2012 - 11:17 PM, said:
Bagstone, on 13 December 2012 - 10:26 PM, said:
SCNR. But as mentioned about a hundred times, the visual cue will come, read the blue post. Thanks.
Point was sorta; "why weren't they in there to start with"
Because nobody tested this game.
After seeing some of the changes made, the upcoming changes, and the changes not yet made, that's the only conclusion I can reach.
#58
Posted 17 December 2012 - 03:47 AM
Nausicaa, on 12 December 2012 - 06:01 PM, said:
WD = Spirit Walk (not really any other options, but pet tanking makes it easy to w8 on CD)
MK = Serenity (and general high mitigation skills)
WZ = There are some options by combining skills, such as Arcane armor and hard hitting nukes.
BA = SEVERAL good defensive skills and general mitigation
Wait...But I thought there were 23894793244 builds for each class! Are you telling me we have to pick those skills?
#59
Posted 17 December 2012 - 09:51 AM
Huminator, on 11 December 2012 - 07:54 PM, said:
Its actualy players like you that put games into the ground.
Dear Huminator, could you please elaborate on your statement that damage reflect is the only affix that requires thinking from a player? I would be greatly interested to read your thoughts on how thinking can help you deal with damage reflect affix.
As hard as I try, there is no thinking required to overcome DR. It is very binary, you either can mitigate the damage or you cant. There are no other ways around it.
Repeating your mantra of "more armor, more resists, more hit points" will not cut it because if anything else in this game is manageable with a gear at players disposal at any given point, it is only RD that is way above and outside of any reasonable requirements.
Player will encounter RD affix on monsters from time to time. If every other affix is manageable--or easy if you wish--than RD mechanic is broken. The game is not revolving around RD as the paragon of difficulty nor as a mean to adjust the difficulty. It is very clear RD stands out way more than it should and while Blizzard took action to mend other annoying or too difficult affixis--ie. shielding, RD stood intact and in fact buffed by fixing unintentional error that allowed characters to dodge its damage.
In the end, Blizzard themselves admitted that RD is not where it should be and they will work on the adjustment to bring it in line with other affixes. Im sure the argument that will follow is that Blizzard just bent over to the crybabies that want everything on silver plate. However, that is just a last straw to grasp to in your failing argument.
#60
Posted 18 December 2012 - 10:19 PM
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