Tehstickleman, on 10 December 2012 - 05:31 PM, said:
Robb_Stark, on 10 December 2012 - 10:44 AM, said:
bola shot - imminent doom: seems to be the highest damage hatred generator
cluster arrow - cluster bombs: for ubers, it hits 3-4 times. forget impale which only hits once with big numbers, cluster arrow works better, not to mention it goes through enemies. when i go for ubers with my usual party, cluster arrow ticks 4 times at 800-1.2m dmg per tick.
marked for death - mortal enemy: hatred generation to make you able to spam cluster arrow fast
shadow power - gloom: i usually hold rakenoth solo while the rest of the party goes for ghom. this is possible only because i have almost perma gloom
preparation - backup plan: disc source
smoke screen - lingering fog(optional): the only uber that can 1 shot me even with gloom up is maghda's butterly homing attack and kulle's meteor hit. it's easy enough to react to and use smoke screen to avoid getting hit.
steady aim(you don't need to faceroll ubers, you're usually at a distance anyway
archery(50 crit always helps)
night stalker(for perma gloom for bosses like maghda or ghom/rakenoth and sigebreaker)
I'll definitely be giving this a shot. My only concern is using Cluster Bombs. I know Cluster Arrow hits like a truck, but wouldn't you have to be right in the face of whoever you're shooting in order for all the bombs to hit? The shot moves so slow and has such a short range, which conflicts with Steady Aim.
first, not all your bombs are going to hit the enemy. the goal is to have as many bombs hit including the last one.
second, steady aim does not conflict with the cluster arrow's sweet spot, in fact, you need to be just a little bit further than 10 yards. if you play with cluster arrow in normal, say, mp4-5 runs, you'll get used to the sweetspot and you'll easily estimate the correct distance for fighting ubers. if you're doubtful, you can play with your character sheet open and you'll see that you need to be further than the minimum distance for steady aim to work and get the bonus 20%.
lastly, there is no problem with cluster arrow being 'slow'. siegebreaker and ghom are practically stationary enemies. maghda is usually cornered. leoric moves but is predictable so your cluster arrows should seldom miss. rakenoth only teleports but is mostly stationary as well. kulle moves more often than most but if you're used to it, most cluster arrows you throw out will hit him perfectly anyway
edit: i think current profile is the uber build one: http://us.battle.net...38/hero/1376697
if it's wearing SoJ and has MFD + bola+imminent that must be it.
Edited by Robb_Stark, 11 December 2012 - 09:40 PM.