Diablo 2 and Diablo 3 story
Posted 06 December 2012 - 11:38 AM
Posted 06 December 2012 - 12:12 PM
Welcome to the Diablo 3. I have played for 6 months and I still really enjoy the game. I hope you will too.
GL and HF!
Posted 06 December 2012 - 12:34 PM
Edited by Wakka9000, 06 December 2012 - 12:34 PM.
Posted 06 December 2012 - 12:59 PM
Posted 06 December 2012 - 03:04 PM
Posted 06 December 2012 - 03:38 PM
Edited by Bearbarian, 06 December 2012 - 03:40 PM.
Posted 12 December 2012 - 04:28 PM
Posted 12 December 2012 - 04:54 PM
Posted 12 December 2012 - 05:13 PM
That just proves how much the developers failed on Diablo 3 to create a successor of Diablo 2. They should have created a game which people who always liked the genre want to play and not for those who disliked Diablo until they released that pile of garbage.
You are right. Diablo 2 didn't have a complex or twisted story at all. It was really simple and good at that because more story would have distracted from the gameplay. In Diablo 3 they tried to create a plot for a pretty concluded story and force the player to go through all of this.
Edited by Efrye, 12 December 2012 - 05:18 PM.
Posted 13 December 2012 - 01:14 AM
I think this is important in a way that proves D2 and D3 are not the same kind of game.
Maybe if Patricio could elaborate we would "know" what he likes more and where is the precise difference in his eyes (HIS being very important).
I know that what I like in D3 is the precision of the gameplay, the feeling of responsiveness behing the actions compared to the frame rate "issues" in D2. The rest is lame and sucks
Posted 16 December 2012 - 05:21 PM
Posted 23 February 2013 - 04:20 AM
You seem to have already bought it, but my advice to anyone who's thinking about it is A) I'm pretty sure you can get trials (if not from B.Net directly, I know anyone who bought the game can hand at least a few out), and Unless you REALLY loved the stat management and the making a weak character earlier so you didn't waste skill points for later, and C) don't put any stock in the metacritic/amazon ratings, it's most weighted down by butthurt whiners (look, if you honestly think think this game is anything worse than "mediocre" then you have no idea what a terrible game really is. Didn't stop a bunch of people from claiming it was a 0/10 though).
Personally, I think people like the D2 story so much more because of rose tinted glasses, and because we had to fill in so much more than D3. I mean, basically every boss/mini-boss is basically a giant space flea from nowhere. I mean, which bosses got anything more than a through away line? Let's see, maybe Blood Raven (mostly just in retrospect when they retconned her to be the Rogue from D1), maybe the countess (she at least got a tome, although not much more), Mephisto, Izual, Diablo, Nethilak, and Baal. Andarial basically got a "she took over the convent and killed everyone," Durial gets a "oh yeah, he was a lesser evil" (only after we kill him), the bosses of the various cube/staff quest get nothing, that one mummy in the sewers got a "he's killing people, go kill him," The summoner got a little.
But anyway, I personally think the only seriously big issue with the story in D3 is that villians talk to much. Of course, I didn't exactly expect Asimov or anything. Sure there are other issues, but if they didn't talk so much they wouldn't be so obvious.
Posted 23 February 2013 - 04:55 AM
D1 and D2 were cool in terms of concept rather than story. In D1 it is the whole dynamic of plunging farther and farther into a dungeon until it becomes Hell itself. In D2 it is about trying to trail and stop Diablo but always being just a step behind.
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