It´s a Sever. As far as I know the killing blow on a monster with a Sever does increased damage. I currently can´t find the exact multiplier so I´ll have to test it myself.
I´ll update this post with the multiplier. Also the damage versus demons bonus applies to every hit no matter what weapon you swing. It´s an overall gear bonus just like damage vs elites, critical hit damage etc.
...OK I´guess I used the wrong weapon to test the affix, boneshatter has a very low damage range so it should always give me just 2 damage values, I´ll test that.
Damn can´t figure out the mechanics, if anyone could help me a bit.
Boneshatter
min = 1558.94211 (min weapon damage times strength bonus times instigation bonus)
max = 1629.13311 (max weapon damage times strength bonus times instigation bonus)
ingame damage
49830 = *30.59-31.97
49929
50151 = *30.78-32.17
51273 = *31.48-32.89
Seems like a 31.5 multiplier which would mean 1 + (crit damage+30/100).
75519 =
75916 =
76029
Seems like the 75k damage is normal damage x 1.5 so this is the critical "critical" damage.
Now +100% cd
ingame damage
67671 = *41.54-43.41
132857 = doubled
this is what I don´t get. Suddenly at +100% crit damage the affix modifier turns into 42-43. So it´s probably not 1 + (crit damage+30/100) but rather (1+crit damage/100) * affix multiplier.
In case 1 the affix multiplier would be 20.99-21.31 and in case 2 it would be 20.77-21.71, which could work...
Note that the above two tests were made with a
25-29 damage bone shatter
+1-3 fire damage
+11% damage
2027 strength
bash instigation (165% damage)
+19 min damage ring
Maybe the "pieces" modifier is applied before the game adds +min/max damage from gear because the affix works for the weapon itself only and not for both weapons. I´m thinking it works this way because I got different results when I used more +min damage jewelry.
I need to recalc the results with this in mind.
Edited by Nubtro, 30 November 2012 - 12:58 PM.