Best HC single defense passive?
#1
Posted 27 November 2012 - 07:08 PM
Nerves of Steel - so high 2000 vit barb = 2000 armor
Superstition - 20% elemental only (generally the only thing that "kills" you)
Tough as Nails - so high 8000 armor barb = 2000 armor
Relentless - 50% reduction at 20%, meaning it's like a 10% "overall" reduction
Juggernaut - 15% heal on any cc
Now for relentless, I'm thinking really you're blinking red and you shouldn't even get to that point in HC, and considering if you multiply it out over your whole health globe then the 10% is weaker than everything else probably
For juggernaut, this probably means full heals vs freeze (always chains) and a small boost vs jailer/nightmare/knockback. Does this effect trigger when you are in WoTB and immune to cc?
This leads me to believe if you could only pick one, it would be nerves/tough based on your current vit/armor values. Anyone dis/agree? Insight is definitely welcome!
#2
Posted 27 November 2012 - 08:22 PM
But I agree, in HC you never want to drop below the 20% treshold at all.
I am pretty sure, Jugger heals in WotB as well, but it is quite situational. Granted, whenever you die there is a good chance that some cc effect was involved, but you cannot count on that. As far as I am concerned, dual armor + superstition is the best/most reliable purely defensive passive combination.
€ reading issues....
Go with one of the armor passives, whichever increases your armor the most
#3
Posted 27 November 2012 - 08:33 PM
Quote
@OP: I'd have to go with one of the armour passives, depending on current vit/armour.
Edited by maka, 27 November 2012 - 08:33 PM.
#4
Posted 28 November 2012 - 04:28 AM
#5
Posted 28 November 2012 - 06:14 AM
#6
Posted 28 November 2012 - 05:59 PM
So looking at http://us.battle.net...opic/5149150485 it mentions "Every 1000 points of Armor increases your effective health by 1/3 of your max health (with no other DR sources)". Does this mean that 2000 armor is equivalent to a 66% EHP boost for all damage? And superstition is a 20% EHP boost for only elemental damage?
#7
Posted 28 November 2012 - 11:12 PM
Tough as Nails = Nerves of Steel = 25% (for simplicity sake)
Base 8000 armor/800 resall
70,000 HP
---------------------------------------
Armor DR = 8000 / (50*63+8000) = 71.7489%
Resistance DR = 800 / (5*63+800) = 71.7489%
Melee DR = 30%
Total damage = (1-ADR)*(1-RDR)*(1-MDR) = 5.5869%
EHP = 70,000/5.5869% = 1,252,935
Superstition dmg taken = total damage * 0.8 = 0.44695%
EHP = 1,566,169 (25% gain)
Tough/Nerves dmg taken = (1-(10000/50*63+10000))*(1-RDR)*(1-MDR) = 4.7372%
EHP = 1,477,677 (17.9% gain)
-----------------------
The trade-off for superstition vs tough/nerves is:
+88k EHP vs elemental
-225k EHP vs physical
and superstition gives you a nice amount of fury generation
-----------------------
As for boosting armor by 1000 for 1/3 of your max health. That's misleading. Eg at 2M EHP, 100k HP, 1/3 = 30k EHP, which equates to 1.5% of total EHP. It's better to look at relative gains:
@70k HP
7000/800 = 1.14M
8000/800 = 1.25M (9.9% relative gain)
9000/800 = 1.37M (9.0% relative gain)
10000/800 = 1.48M (8.2% relative gain)
Edit: bad math, hopefully there's no more
Edited by HavocSlayer, 28 November 2012 - 11:16 PM.
#8
Posted 28 November 2012 - 11:52 PM
So I would say the comparison is more: 18% all, or 25% elemental only (meaning technically -18% physical as HavocSlayer so nicely put).
To me, I think there's enough physical damage out there that the 18% is probably the safest route. Most elemental stuff are dodgeable "spells", but being extra weak to things like tremors or reflects damage does not sound appealing.
#9
Posted 29 November 2012 - 12:32 AM
Rencol - Diablo fan since 1996 and walking encyclopedia of Diablo lore.
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#10
Posted 29 November 2012 - 02:22 AM
Rencol, on 29 November 2012 - 12:32 AM, said:
An aditional 20% is like going from 70% Damage Reduction to 76% Damage Reduction, for example. So It's like going from 7000 armor, to 10000 armor, roughly. Except it only works for magic damage
#11
Posted 29 November 2012 - 03:10 AM
Rencol, on 29 November 2012 - 12:32 AM, said:
#12
Posted 29 November 2012 - 03:30 AM
Temsen, on 29 November 2012 - 03:10 AM, said:
Rencol, on 29 November 2012 - 12:32 AM, said:
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