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#21 Gediablo

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Posted 30 November 2012 - 04:49 PM

View Posteldimmy, on 22 November 2012 - 12:00 PM, said:

And come to this question: Why the hell is PVP taking ages to be launched?
In my eyes Inferno difficulty was not ready at launch date. That scared of many players that ended up quitting the game. I know several players who would not be playing today if I had not been able to personally convince them that Inferno has changed a lot since release.

#22 Bourrelle

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Posted 30 November 2012 - 05:01 PM

View PostBagstone, on 22 November 2012 - 12:23 PM, said:

"However, dueling in D2 was only a minor thing"

Oh come on! At least don't lie! PVP was a Huge feature in D2. Even the D2 Beta was packed of Pvper. Couldn't you see all the PVP game in the game list? Pvper even had unofficial naming convention to help you find a pvp game:  Duel, Duels, Duelss, Duelss,....... Dueling, Duel now,.... were always full and active.

God damn I miss the sound when someone was click the pvp button in town. I would go outside town and wait for that little #$#)(*!! I could feel the adrenaline pumping.  Dude, it was intense. hehe

Edited by Bourrelle, 30 November 2012 - 05:01 PM.

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#23 Gediablo

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Posted 30 November 2012 - 05:22 PM

Sure the blue post is new, but the info isn't.

#24 Nstay

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Posted 03 December 2012 - 04:20 PM

esport would be awesome but im ok just with pvp ladders *_*

#25 maka

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Posted 03 December 2012 - 04:39 PM

View PostBourrelle, on 30 November 2012 - 05:01 PM, said:

View PostBagstone, on 22 November 2012 - 12:23 PM, said:

"However, dueling in D2 was only a minor thing"

Oh come on! At least don't lie! PVP was a Huge feature in D2. Even the D2 Beta was packed of Pvper. Couldn't you see all the PVP game in the game list? Pvper even had unofficial naming convention to help you find a pvp game:  Duel, Duels, Duelss, Duelss,....... Dueling, Duel now,.... were always full and active.

God damn I miss the sound when someone was click the pvp button in town. I would go outside town and wait for that little #$#)(*!! I could feel the adrenaline pumping.  Dude, it was intense. hehe

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvP was a relatively minor feature in D2; the majority of people that bought that game (like me) never even touched bnet, let alone PvP.

#26 overneathe

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Posted 03 December 2012 - 05:31 PM

I've never personally PvPed in D2. :)
Or know any of the old friends that played that had tried it.

#27 thormond

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Posted 03 December 2012 - 05:50 PM

if u ask me (5-year experience as MobA player), Diablo has potential to be an eSport - for viewer's perspective these fast paced 'teamfights' will be pretty interesting to watch and RTS camera allows putting on good commentary

its like MobA game with farming factor outside of the show

Edited by thormond, 03 December 2012 - 05:52 PM.


#28 Bagstone

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Posted 03 December 2012 - 06:03 PM

View Postthormond, on 03 December 2012 - 05:50 PM, said:

if u ask me (5-year experience as MobA player), Diablo has potential to be an eSport - for viewer's perspective these fast paced 'teamfights' will be pretty interesting to watch and RTS camera allows putting on good commentary

its like MobA game with farming factor outside of the show

Every game has "potential" for esports. Heck, there's even a tetris esports community. Does it mean that every game needs to be turned into esports? Hell, no. Why not? Simply because by focusing on esports, the game mechanics need to be changed towards "skill". Diablo was always less about skill; it's about killing millions of monsters and collecting loot. And it was designed such that it can be played by anyone who knows how to use a mouse.

Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?

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#29 kebapmanager

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Posted 03 December 2012 - 06:39 PM

all you said is cool bro, but dont u want to own some noobs after 500 or more pve gameplay and just have 1 more awesome way of having fun in this game?

#30 yoshiboi

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Posted 03 December 2012 - 07:01 PM

1. Like many have mentioned, D2 had pvp and it was popular. No, it wasn't a main mechanic of the game itself since Diablo is a pve based game but pvp offered a side activity that was fun. I've been playing Diablo since the begining and have great memories of both gear farming in groups and doing pvp battles. Im all for PvP and im excited for it's release....not for it being an e-sport though, not because im against it but I just don't see Blizzard balacing heros and creating more skill/build diversity any time soon.

2. One of the main reasons I bought D3 was for the PvP Blizzard promised. Yes, I still play the game because im aware that Diablo is a pve hack n' slash at heart. Yes, I always knew PvP would never be a key feature of the game. I was looking forward to playing a new Diablo title that offered a great pve end-game environment and some side PvP activities to keep me sane from all the farming. Why has Blizzard failed at providing a proper end-game environment and some PvP funzies?

My conclusion:

  I love Diablo 3 and do my best to support it outside and in-game....yet the game still lacks a SHIT LOAD of feautures for a 2012 game release, pvp and pve related. Im aware Blizzard is doing their best to fix their failure and I have faith. In the meantime I don't really play that much, maybe a few hours a week. I hope in the near future we will see things like ACTUAL skill diversity throughout classes (promised by Blizzard during development) and some PvP fun. Keep Blizzard on their feet with positive feedback and maybe those jerks won't let us down a second time! Diablo 3 release was a huge let down for me personally, but Blizzard is know for fixing their shit aka WoW.

#31 Bagstone

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Posted 03 December 2012 - 07:43 PM

View Postkebapmanager, on 03 December 2012 - 06:39 PM, said:

all you said is cool bro, but dont u want to own some noobs after 500 or more pve gameplay and just have 1 more awesome way of having fun in this game?

There are no "noobs", there are just people who invested less time/money. If you put a considerable amount of time or money in a D3 character, you take the default cookie cutter build from a forum of your choice, smash buttons 1-4 and mouse buttons at random and you're just as good as anyone.

And I personally don't need to "own" someone to have fun. If me and my mates "own" uber bosses by kicking their asses, we have fun enough.

Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?

Answers to these and many other questions in the Wizard Gear Guide.


#32 m4st0d0n

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Posted 03 December 2012 - 08:08 PM

View Postthormond, on 03 December 2012 - 05:50 PM, said:

if u ask me (5-year experience as MobA player), Diablo has potential to be an eSport - for viewer's perspective these fast paced 'teamfights' will be pretty interesting to watch and RTS camera allows putting on good commentary

its like MobA game with farming factor outside of the show

Even playing the game scares off some people, imagine then trying to figure it out while watching... Gave a WD to an old D2 RL friend of mine for a few hours... He kept asking "Where am I, where am I?" the first ten minutes. No, this is not how a spectator game looks like. This is worse than WoW arena.

Edited by m4st0d0n, 03 December 2012 - 08:09 PM.


#33 maka

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Posted 03 December 2012 - 08:12 PM

View PostBagstone, on 03 December 2012 - 07:43 PM, said:

View Postkebapmanager, on 03 December 2012 - 06:39 PM, said:

all you said is cool bro, but dont u want to own some noobs after 500 or more pve gameplay and just have 1 more awesome way of having fun in this game?

There are no "noobs", there are just people who invested less time/money. If you put a considerable amount of time or money in a D3 character, you take the default cookie cutter build from a forum of your choice, smash buttons 1-4 and mouse buttons at random and you're just as good as anyone.

And I personally don't need to "own" someone to have fun. If me and my mates "own" uber bosses by kicking their asses, we have fun enough.

Agree.

#34 sarge26

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Posted 03 December 2012 - 11:30 PM

View PostGediablo, on 30 November 2012 - 04:49 PM, said:

View Posteldimmy, on 22 November 2012 - 12:00 PM, said:

And come to this question: Why the hell is PVP taking ages to be launched?
In my eyes Inferno difficulty was not ready at launch date. That scared of many players that ended up quitting the game. I know several players who would not be playing today if I had not been able to personally convince them that Inferno has changed a lot since release.
Well it was the community asking for a super hard, casual unfriendly inferno difficult to cater the hardcores, still remember in Blizzcon some people were still asking whether Inferno difficulty would be "too easy" and that's when the famous phrase of "we double it" phrase came out. In the interview Jay said he actually expected the majority of the players would finish normal mode and be done with it, inferno is only designed for selected fews. It turned out that the players didn't want to just finish the normal mode and "be done with it", many of them wanted to show they were hardcore and bang their head against brick walls and massive complaints followed. Blizzard had caved in rather quickly. In my view, current MP0 to 10 inferno is a far superior system compared to the original one super hard inferno design but one have to realise that the initial super hard mode is what the community had asked for.

Edited by sarge26, 03 December 2012 - 11:32 PM.


#35 thormond

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Posted 04 December 2012 - 12:06 PM

in every eSport there is always some factor to blame, in Starcraft it's balance, in MobA it's bad team and in Diablo3 it will be gearing factor, i personally prefer this way

anyway who said diablo won't be based on skill as well? there is positioning, CC management, spellshots (like ancient spear and most of ranged spells, even weaponthrow), juking spellshots, kiting, team management - there is a lot of place for strategies and skill

trading autoattacks and winning with gear alone is what casual noobs do, as a competitive player i don't accept this summary, even if gear factor will be significant it's not what I want to find blame in, and this mindset is my advantage in progressing further

"The weak are meat the strong do eat" - that's the only rule in every sport, even mindgame-based one, being overwhelmed by gear factor is a trait of the weak

Edited by thormond, 04 December 2012 - 12:20 PM.


#36 edguy80

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Posted 04 December 2012 - 12:28 PM

View Postmaka, on 03 December 2012 - 04:39 PM, said:

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvP was a relatively minor feature in D2; the majority of people that bought that game (like me) never even touched bnet, let alone PvP.

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvE was a relatively minor feature in D2; the majority of people that bought that game (like me) were always on bnet, doing PVP.
See? It works the other way too... don't think, that since you and all yr friends dont't like something, it means that it's useless, or a "minor feature"...

Edited by edguy80, 04 December 2012 - 12:31 PM.


#37 maka

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Posted 04 December 2012 - 03:13 PM

View Postthormond, on 04 December 2012 - 12:06 PM, said:

in every eSport there is always some factor to blame, in Starcraft it's balance, in MobA it's bad team and in Diablo3 it will be gearing factor, i personally prefer this way

anyway who said diablo won't be based on skill as well? there is positioning, CC management, spellshots (like ancient spear and most of ranged spells, even weaponthrow), juking spellshots, kiting, team management - there is a lot of place for strategies and skill

trading autoattacks and winning with gear alone is what casual noobs do, as a competitive player i don't accept this summary, even if gear factor will be significant it's not what I want to find blame in, and this mindset is my advantage in progressing further

"The weak are meat the strong do eat" - that's the only rule in every sport, even mindgame-based one, being overwhelmed by gear factor is a trait of the weak

You started with a good point, then made yourself look ridiculous; talking about weak and strong....please. It's a game.

This game is, at best, 10% skill and 90% gear. And of that 10%, most of it comes before the actual gameplay (theorycrafting, etc). You can have all the skill you want, you'll never beat someone who vastly outgears you. That's just how it is.
People claiming otherwise just like to stroke their egos.

#38 maka

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Posted 04 December 2012 - 03:14 PM

View Postedguy80, on 04 December 2012 - 12:28 PM, said:

View Postmaka, on 03 December 2012 - 04:39 PM, said:

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvP was a relatively minor feature in D2; the majority of people that bought that game (like me) never even touched bnet, let alone PvP.

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvE was a relatively minor feature in D2; the majority of people that bought that game (like me) were always on bnet, doing PVP.
See? It works the other way too... don't think, that since you and all yr friends dont't like something, it means that it's useless, or a "minor feature"...

Except my version is supported by facts provided by Blizzard, while yours is just a weak attempt at being funny and a douche, the former failing and the latter succeeding.

#39 Vooodu

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Posted 04 December 2012 - 05:12 PM

View Postmaka, on 03 December 2012 - 04:39 PM, said:

View PostBourrelle, on 30 November 2012 - 05:01 PM, said:

View PostBagstone, on 22 November 2012 - 12:23 PM, said:

"However, dueling in D2 was only a minor thing"

Oh come on! At least don't lie! PVP was a Huge feature in D2. Even the D2 Beta was packed of Pvper. Couldn't you see all the PVP game in the game list? Pvper even had unofficial naming convention to help you find a pvp game:  Duel, Duels, Duelss, Duelss,....... Dueling, Duel now,.... were always full and active.

God damn I miss the sound when someone was click the pvp button in town. I would go outside town and wait for that little #$#)(*!! I could feel the adrenaline pumping.  Dude, it was intense. hehe

He's not lying, you are. Or, to put it another way, you're taking your experience with the game and making it everyone's.
PvP was a relatively minor feature in D2; the majority of people that bought that game (like me) never even touched bnet, let alone PvP.



PVP was a major feature in D2.  No clue what your talking about.

If it wasn't for pvp i bet the 'majority' of players would have stopped playing due to boredom within 3-4 months of playing.


The hostile button was a magical button.  From, duels to pking.

I mean really, i bet more than half the player base pvpd in some way, shape or form.  Im not really debating this, im just stating the obvious.

#40 Vooodu

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Posted 04 December 2012 - 05:19 PM

View PostBagstone, on 03 December 2012 - 06:03 PM, said:

Diablo was always less about skill; it's about killing millions of monsters and collecting loot. And it was designed such that it can be played by anyone who knows how to use a mouse.

...Cool story.   How much PVP did you do in diablo 2?  Probably none by that comment.


A skilled pvp'r in D2 could give you his 'BEST' gear... Run over to Charsi, buy some vendor trash and still win easily.  I kid you not because i used to naked duel in FFA games....

View PostBagstone, on 03 December 2012 - 07:43 PM, said:

And I personally don't need to "own" someone to have fun. If me and my mates "own" uber bosses by kicking their asses, we have fun enough.


You sound like a noob...lol. GoooOood For YouuUUuu!

I used to Necro vs Necro against great players in private games all night long just for the love of great duels. There was nothing but respect for each other and we learned alot.

Please,,, Shut up. PvM is that way------------------>


Nothing worse then some guy with no love for pvp trying to make some pointless point about why pvp shouldn't exist.

Edited by Vooodu, 04 December 2012 - 05:28 PM.





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