Archon Arcane Destruction vs. Reflect Damage
#1
Posted 14 November 2012 - 10:44 PM
In the past, when I use the Arcane Destruction rune (Archon) on Reflect Damage mobs, I essentially one-shot myself regardless of how many of them I hit. I mean, 1600% weapon damage on multiple units with Reflect... it makes sense.
I've done this again recently while farming ubers from as low as MP5 to as high as MP10. In every scenario, I do not kill myself in one hit when I activate Arcane Destruction. Rather, I don't even think I take damage from Reflect when I use the ability. I've done this with both Prismatic Armor and Force Armor.
By the way, I do run life steal, but it doesn't change anything. I used to get one-shot with life steal, but I don't right now.
I should kill myself in one hit, but I don't. Please give this a try. I'm going to check this out some more when I get off from work (going to try this on every single Reflect mob I can find) but this has intrigued me lately.

« U.S. Wizard Profile - Wizard DiabloProgress - @Jaetch »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#2
Posted 14 November 2012 - 10:47 PM
I also did this with the last of a champ pack not 10 min before soling. I was annoyed so thought playing a fanatic would be fun. I died.
I am not sure on ubers as i have not fought seigebreaker in a while.
#3
Posted 14 November 2012 - 11:33 PM
#4
Posted 14 November 2012 - 11:51 PM
Nephelem, on 14 November 2012 - 11:33 PM, said:
What exactly does that have to do with Arcane Destruction vs. Reflect Damage?

« U.S. Wizard Profile - Wizard DiabloProgress - @Jaetch »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#5
Posted 14 November 2012 - 11:58 PM
Nephelem, on 14 November 2012 - 11:33 PM, said:
I think you have failed, sorry.
On-topic: tried it. Killed myself
Edited by maka, 14 November 2012 - 11:58 PM.
#6
Posted 15 November 2012 - 12:04 AM
#7
Posted 15 November 2012 - 12:04 AM
#8
Posted 15 November 2012 - 12:08 AM
Keiser, on 15 November 2012 - 12:04 AM, said:
Oh my, that was not my intention. I swear.
Based on the reports... I'm assuming I'll die when I hop online again later tonight. For all of your sake (thank you all who actually tried), I will attempt to suicide as many times as possible until I get a complete understanding of what's been happening.
Zera, on 15 November 2012 - 12:04 AM, said:
This is for a CM-stunlock and Archon hybrid build used for ubers at high MP levels. Because you can't sustain Archon for more than 15 seconds at a time against ubers, it's nice to have that 1600% nuke by making use of CM every few seconds after Archon wears off. And because you can't change skills after collecting NV stacks, you'll have to stick with this build while hunting elites.
Edited by Jaetch, 15 November 2012 - 12:12 AM.

« U.S. Wizard Profile - Wizard DiabloProgress - @Jaetch »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#9
Posted 15 November 2012 - 04:07 AM
But with your report, I'm starting to think that something changed with reflect damage mobs. Either Arcane Destruction doesn't proc reflect, or Life Steal now procs before the damage gets reflected.
I'm interested in other testing or reports.
#10
Posted 15 November 2012 - 04:42 AM
On a reflect of arcane destruction is the reflect damage reduced by pre-archon stats or archon stats (in other words does the 40% boost count towards the reduction). I would have to assume so but the explosion is before you transform (from a computer perspective i believe its click, BOOM, archon. not click, archon, boom.
Has anyone read of someone doing those tests?
#11
Posted 15 November 2012 - 06:54 AM
#12
Posted 15 November 2012 - 05:40 PM
#13
Posted 16 November 2012 - 04:39 AM
#14
Posted 16 November 2012 - 05:01 AM
Preset: MP10 Act III Inferno, Skills - Shock Pulse (Living Lightning), Archon (Arcane Destruction), Diamond Skin (Crystal Shell), Frost Nova (Bone Chill), Magic Weapon (Blood Magic), Energy Armor (Prismatic Armor), Glass Cannon, Critical Mass, Evocation.
SURVIVE:
1. Activate Diamond Skin before using Arcane Destruction and nuke is not a critical hit, regardless of number of enemies.
DEATH:
1. Fail to activate Diamond Skin before using Arcane Destruction on multiple enemies.
2. Activate Diamond Skin before using Arcane Destruction and nuke is a critical hit on multiple enemies
VARIES:
1. Fail to activate Diamond Skin before using Arcane Destruction that is not a critical hit on one enemy.
2. Activate Diamond Skin before using Arcane Destruction and nuke is a critical hit on one enemy.
Those are the results I've gotten so far. Of course, it depends on DPS and EHP. Next time I'm going to try running Force Armor instead and see if I can survive a critical Arcane Destruction nuke on multiple enemies.
Edited by Jaetch, 16 November 2012 - 05:02 AM.

« U.S. Wizard Profile - Wizard DiabloProgress - @Jaetch »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#15
Posted 16 November 2012 - 06:13 AM
#16
Posted 16 November 2012 - 01:59 PM
My HP is sitting at around 26k right now after some build changes and i am fairly sensitive to incoming damage. From a couple MP 5 key farming runs i have even exploded myself without critting with diamond skin up (but the one that sticks out for me i caught about 6/8 of a horde pack and only knocked out about 1/3 of their health each).
My build is essentially the same as Jaetch but i replace energy armour with storm armour shocking aspect.
#17
Posted 16 November 2012 - 03:23 PM
Jaetch, on 16 November 2012 - 05:01 AM, said:
Preset: MP10 Act III Inferno, Skills - Shock Pulse (Living Lightning), Archon (Arcane Destruction), Diamond Skin (Crystal Shell), Frost Nova (Bone Chill), Magic Weapon (Blood Magic), Energy Armor (Prismatic Armor), Glass Cannon, Critical Mass, Evocation.
SURVIVE:
1. Activate Diamond Skin before using Arcane Destruction and nuke is not a critical hit, regardless of number of enemies.
DEATH:
1. Fail to activate Diamond Skin before using Arcane Destruction on multiple enemies.
2. Activate Diamond Skin before using Arcane Destruction and nuke is a critical hit on multiple enemies
VARIES:
1. Fail to activate Diamond Skin before using Arcane Destruction that is not a critical hit on one enemy.
2. Activate Diamond Skin before using Arcane Destruction and nuke is a critical hit on one enemy.
Those are the results I've gotten so far. Of course, it depends on DPS and EHP. Next time I'm going to try running Force Armor instead and see if I can survive a critical Arcane Destruction nuke on multiple enemies.
Nice Info... I was wondering the same thing!
#18
Posted 17 November 2012 - 02:26 PM
#19
Posted 21 November 2012 - 12:10 AM
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