Creeps not at full health
#1
Posted 11 November 2012 - 11:03 PM
#2
Posted 11 November 2012 - 11:16 PM
#3
Posted 11 November 2012 - 11:19 PM
#4
Posted 11 November 2012 - 11:21 PM
#5
Posted 11 November 2012 - 11:25 PM
#6
Posted 11 November 2012 - 11:25 PM
And btw ty for response
#7
Posted 11 November 2012 - 11:30 PM
but for op, is it every mob that you meet? And if so are their healthbars already activated above their heads?
#8
Posted 11 November 2012 - 11:47 PM
Bleu42, on 11 November 2012 - 11:30 PM, said:
#9
Posted 11 November 2012 - 11:54 PM
#10
Posted 12 November 2012 - 12:00 AM
Bleu42, on 11 November 2012 - 11:30 PM, said:
That's most likely an escaped goblin ;-)
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#11
Posted 12 November 2012 - 12:01 AM
#12
Posted 12 November 2012 - 12:06 AM
Bagstone, on 12 November 2012 - 12:00 AM, said:
Nah, see this often too, singular piles of 300-400 gold as opposed to the trail of tiny stacks the goblins leave. My hypothesis for the low health mobs is skeletons obsession with destructible terrain, I noticed in Cathedral the skeletons love punting the wall down and crushing their allies. Breaking barrels too, skeletons need loot too after all.
#13
Posted 12 November 2012 - 12:22 AM
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
#14
Posted 12 November 2012 - 12:35 AM
Originally I thought it was because the mobs were getting hit by the environment, such as falling meteors, debris, fire, etc. in Act III. But then I started noticing mobs in the Keep area that charge at me with missing HP.
Odd. Haven't checked MP0 so I'm not sure if it's a monster power thing screwing up.

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#16
Posted 12 November 2012 - 05:23 AM
#17
Posted 12 November 2012 - 05:42 AM
At any rate, almost all mobs I encounter have had their HP lowered from 95% down to even maybe about 85% some times. Sure it's nice to have some help in the grind, but it's starting to feel almost as if they're trying to take the challenge out from under my feet! ><
We should all make a nice big ticket.
#18
Posted 12 November 2012 - 06:11 AM
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
#19
Posted 12 November 2012 - 06:43 AM
Patchwerk, on 12 November 2012 - 12:06 AM, said:
Bagstone, on 12 November 2012 - 12:00 AM, said:
Nah, see this often too, singular piles of 300-400 gold as opposed to the trail of tiny stacks the goblins leave. My hypothesis for the low health mobs is skeletons obsession with destructible terrain, I noticed in Cathedral the skeletons love punting the wall down and crushing their allies. Breaking barrels too, skeletons need loot too after all.
lmao
#20
Posted 12 November 2012 - 06:50 AM
thekrucha, on 11 November 2012 - 11:19 PM, said:
this was happening to me long before I ever crafted my first hellfire ring.
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