#1
Posted 07 November 2012 - 05:17 PM
I am thinking about going for one of these two options:
1. High dex, 2-socket Manticore + high-tier Dead Man's
2. Dual wield high-tier Danetta's set
Assuming gold is not a problem, which would you prefer? I'm leaning toward dual-wielding because I'm going to rely on Gloom for life steal and fast dual-wield attacks and life on hit.
Also, I don't see a lot of dual-wielders and feel like standing out.

« U.S. Wizard Profile - Wizard DiabloProgress »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#2
Posted 07 November 2012 - 06:43 PM
Edited by Nevi, 07 November 2012 - 06:46 PM.
#3
Posted 07 November 2012 - 10:52 PM
For me go with a Manticore.
#4
Posted 07 November 2012 - 11:11 PM
I've seen a few dual wield DHs that have decent damage so it's really your preference.
Gloom works fine on uber Siege (using 2 sentries; with 3 it gets tougher). I have legacy Nat's, full disclosure.
My Demon Hunter: http://tinyurl.com/anufqzj
Demon Hunter spreadsheet by Dretar http://www.diablofans.com/topic/46517-demon-hunter-dps-calculator/
#5
Posted 08 November 2012 - 11:40 AM
#6
Posted 08 November 2012 - 11:47 AM
http://eu.battle.net...<br /> <br /> I really enjoy playing 2h DH .. Seing numbers above 1mil all the time .. feeels good
#7
Posted 08 November 2012 - 11:53 AM
n0c0, on 08 November 2012 - 11:40 AM, said:
this is the exact reason why i didnt want DW... i really considered buying calamity and another 1H-crossbow. but its harder to kite with faster attackspeed without losing dps.
#8
Posted 08 November 2012 - 04:19 PM
Skills/talents using "Weapon Damage" are probably affected as well- I haven't done the math on those (the great Demon Hunter spreadsheet by Dretar does it for me! http://www.diablofan...dps-calculator/ ). Take a few minutes to populate the spreadsheet with all of your gear. Do the Absorption tab as well; great information on where you are "Living"-wise.
A dead Demon Hunter does 0 (zero) DPS. Once a tank gets a DH that can a) not die and
My Demon Hunter: http://tinyurl.com/anufqzj
Demon Hunter spreadsheet by Dretar http://www.diablofans.com/topic/46517-demon-hunter-dps-calculator/
#9
Posted 08 November 2012 - 04:46 PM
Analogkid, on 08 November 2012 - 04:19 PM, said:
Skills/talents using "Weapon Damage" are probably affected as well- I haven't done the math on those (the great Demon Hunter spreadsheet by Dretar does it for me! http://www.diablofan...dps-calculator/ ). Take a few minutes to populate the spreadsheet with all of your gear. Do the Absorption tab as well; great information on where you are "Living"-wise.
A dead Demon Hunter does 0 (zero) DPS. Once a tank gets a DH that can a) not die and
I did run a spreadsheet. After I put in some sample gear from the AH, there was a 8K-ish DPS Manticore advantage over duel Danetta's. But it looks like there is overwhelming support for Manticore (makes sense considering there is only ONE DH in the top 50 DPS for U.S. DHs that doesn't use a Manticore).
Ah, well, this is an alt character for me anyway. Thanks for the input. I'll research some more and crunch a few more numbers before giving her the green light.

« U.S. Wizard Profile - Wizard DiabloProgress »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#10
Posted 11 November 2012 - 04:37 AM
#11
Posted 11 November 2012 - 10:03 AM
hamustar, on 11 November 2012 - 04:37 AM, said:
reflect damage wasn't buffed in 1.0.5.
us.battle.net/d3/en/forum/topic/7006893362?page=2#31
Edited by Jasper_6734, 11 November 2012 - 10:08 AM.
#12
Posted 11 November 2012 - 10:05 AM
Edited by Jasper_6734, 11 November 2012 - 10:05 AM.
#13
Posted 11 November 2012 - 10:19 AM
#14
Posted 12 November 2012 - 07:23 AM
Malthe, on 11 November 2012 - 10:19 AM, said:
OhNoHeDidnt HC wd: http://eu.battle.net...5/hero/15679617
#15
Posted 12 November 2012 - 07:36 AM

« U.S. Wizard Profile - Wizard DiabloProgress »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
#16
Posted 12 November 2012 - 04:06 PM
#17
Posted 12 November 2012 - 04:19 PM
The main advantage of dual-weilding is the increase in APS, which can help a lot when running Gloom with Nightstalker and also Bolas with Thunder Ball. I would say it relaxes the gearing cost, since +IAS is expensive on trifecta slots, but it's also a very very good stat for DW builds, so it's not something you'd skip. The +CC on the Archery talent also allows you to stack CC higher, which helps with Nightstalker / perma-gloom - which is useful on high MP reflect mobs and seigebreaker / kulle.
As for handling reflect with DW, if your RA and damage are high enough, it's pretty easy to just perma-gloom through it.
Also tagged with Dual wield, crossbow, preference, dh
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