What Do You Think
#1
Posted 07 November 2012 - 05:27 AM
My profile: as this is my first post, I apparently cannot post a url link..... (questionable policy) So you will have to put the https:// in front of this.... unless of course there is another way you can find my profile, then have at it. Name is Nuthin2Lose#1111
us.battle.net/d3/en/profile/Nuthin2Lose-1111/hero/2161910
#2
Posted 07 November 2012 - 06:51 AM
#3
Posted 07 November 2012 - 07:48 AM
My wizard, mostly useful for killing demons and collecting loot.
Wizard CM DPS Simulator, written in Matlab, release version 1.01
Comprehensive CMWW Guide, including gear and build suggestions, plus Uber strats
#4
Posted 07 November 2012 - 08:04 AM
Nuthin2Lose, on 07 November 2012 - 05:27 AM, said:
My profile: as this is my first post, I apparently cannot post a url link..... (questionable policy) So you will have to put the https:// in front of this.... unless of course there is another way you can find my profile, then have at it. Name is Nuthin2Lose#1111
us.battle.net/d3/en/profile/Nuthin2Lose-1111/hero/2161910
I don't know why everyone is so keen on Vile Ward. If you find one with high int, or get an extremely good deal at the AH, then it's fine; otherwise any good rare shoulders will do and are superior to many Vile Wards I've seen (essentially, a Vile Ward with less than 200 int is useless and oftentimes a waste of money). Get shoulders with near-200 int, near-80 allres, some vit and probably other useful stats (armor, pickup radius, fireres/physres, health globe bonus, ... whatever you feel like). Another big advantage that comes with it: you don't look like the 1000 wizards around you.
You health is more than okay, armor is okay, your dps is fine. I'm not sure how often you die; I guess you're playing a real glass canon Archon on lower MP levels. If you want to go a bit higher, or engage in uber fights, I'd say you definitely need some more allres. Like I said, shoulders are a good place to start with. Boots is just the same story - Firewalkers are nice, but only because they can roll 200+ int. The Firewalkers you have can easily be replaced by 170int/12MS/70allres/80vit rare boots for more survivability.
And like GroentjeBE said, get pants with sockets; though I would not get Blackthorn. You don't need more life, but more allres wouldn't hurt, and you can probably get rare pants with similar amount of vit, int, more allres and 2 sockets if you get lucky on the AH - two more int gems would give you a neat DPS increase here. You would lose your magic find though, but your goal should be to quickly get to a higher paragon level, then you don't need the MF on gear as much anymore. Also, are you running in a group or solo? If the latter, then get your enchantress some gear (Grand Vizier + MF rings/amu).
Edit: Damn, Loroese beat me to it. Of course, Inna's pants are even better if you don't want the survivability (but I would rather give up some int than allres if I were you).
Edited by Bagstone, 07 November 2012 - 08:06 AM.
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#5
Posted 07 November 2012 - 03:56 PM
Bagstone, I run both group and solo. However, I have never used the enchantress.... benefits? Also, it seems to me that the real deal with making it to mp10 as a wiz is survivability... how do you survive the tough elites without cheap CM locking?? I guess you need 300-400k dps....which isn't easy to achieve. Any interesting builds out there having success?
#6
Posted 07 November 2012 - 04:04 PM
The Scoundrel gives you an increased chance to crit, so you may want to use him instead if you need some more +crit chance.
#7
Posted 07 November 2012 - 04:52 PM
Nuthin2Lose, on 07 November 2012 - 03:56 PM, said:
Like Zhaph said: attack speed and magic find are the benefits of using the enchantress. Not a lot, but there's no reason to not make use of her. And of course 7% experience bonus once you have a Hellfire Ring for her.
About MP10: I don't play MP10 myself (my gear is just not good enough). The "easiest" way to survive higher MP levels is with CM locking, yes. Without CM, in order to survive, it's not about the DPS but about the EHP. 400k dps won't get you to MP10 if you lack defense - you simply can't 1-shot enemies on that level. But for first hand MP10 experience, Jaetch can probably give you some hints (have a look at this thread: http://www.diablofan...-act-3-inferno/. However, keep in mind that his gear is insane, combining great DPS with outstanding EHP.
Questions about wizard gear? Helpful tools? Common wizard builds? What gear for my follower? And what is a black weapon?
Answers to these and many other questions in the Wizard Gear Guide.
#8
Posted 07 November 2012 - 04:59 PM
I'm at work so I can't really give a full input. But you can check my profile, tone everything down by like 50% and it should be a straightforward path to upgrading.
Edited by Jaetch, 07 November 2012 - 05:01 PM.

« U.S. Wizard Profile - Wizard DiabloProgress »
"Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."
—Abathur, Starcraft II: Heart of the Swarm
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users








