agadabagada, on 31 October 2012 - 09:56 AM, said:
kinda serious question. (please read next sentence in caps in a shouting manor)
How in the hell do you deal with reflect damage mobs? (end shouting)
with only 3% lifesteal, i just dont see how its possible

?
Damage mitigation is the key word here.
The more you got the "better" your lifesteal/hp sec/life on hit gonna be for you.
Like if u have a barb with 100k life and semi good allres+armor, giving him a EHP of 1.5mil.
And a other barb have 50k life and very good allres+armor, also giving him a EHP of 1.5mil.
Now if both players have 1000loh, the 100k hp barb only get 1% hp (+15000 EHP) back from one hit.
The 50k hp barb get 2% hp (+30000 EHP) back per hit.
So even if both barbs have the same EHP, the loh is twice as effective on the high damage mitigation barb.
And its the same with lifesteal/liferegen/life on hit like i said above.
In my case i have a pretty high dps that scales perfect with lifesteal + high damage mitigation.
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I think the ideal for a barb is around 50-60k hp. Better to stack mitigation after you reach that point.
Also i cant find the link right now, but reflect damage from moobs are physical. Thats why iam stacking physical res, and for pvp ofc.

(weapons do mostly physical damage)
Edited by ErlendOlsen, 01 November 2012 - 02:33 AM.