Ww Barb Still Op After 1.0.5 Patch Yes or No?
#21
Posted 24 October 2012 - 02:13 PM
#22
Posted 24 October 2012 - 02:18 PM
Whats even more disgusting is the fact its PvE. If this was PvP there's different scenarios but, right now this game is about killing monsters.Buff the other classes to our level. Don't nerf something unless its going to create more pros then cons. We saw what happened to other games when people cried nerf and overpowered..
Oh and by the way creator of this video, I respect you for making videos and your content you offer show and entertain. Please though refrain from going overboard on MP7 which is like MP5 now and telling people " we are still overpowered lawl" you're better then that man.
#23
Posted 24 October 2012 - 03:30 PM
If you really think Barb is OP, then roll one lol.
Look for good players for MP7 or higher 12 x ubers runs, 3 machines each, 4 players per 4 x games.
#24
Posted 24 October 2012 - 06:36 PM
Should they nerf it? Probably, otherwise nobody in his right mind would play any other build, missing a lot of the potential fun that this game could have had. And don't go telling me "but you can play those builds". Even Blizzard agree that you should have fun while trying to be effective, and not limit your effectiveness in order to have fun, and there's a reason both me and Blizzard think that way. As to why they haven't actually implemented this way of thinking into the actual game I don't know. Maybe Jay and Wyatt just shouldn't have had their jobs. Maybe it's something else. But bottom line is anyone with his head on his shoulders agrees that if everyone who care about being effective use the same build then there's a problem.
Edited by GalZohar, 24 October 2012 - 06:37 PM.
Youtube channel: http://www.youtube.com/galzohar
#25
Posted 24 October 2012 - 08:28 PM
#26
Posted 24 October 2012 - 08:55 PM
#27
Posted 25 October 2012 - 12:22 PM
#28
Posted 26 October 2012 - 03:19 PM
Banorac, on 25 October 2012 - 12:22 PM, said:
Good idea. Give all characters +40% movement speed and remove sprint. Buff monster movement speed by 40% as well as they'd need that buff to compensate so they can't be so easily kited. That sort of solves the problem. Of course, if you don't like that, the only way is to nerf sprint itself.
Movement speed is just too important, especially due to how effective and easy running MP0-1 is.
Edited by GalZohar, 26 October 2012 - 03:20 PM.
Youtube channel: http://www.youtube.com/galzohar
#29
Posted 26 October 2012 - 09:01 PM
#30
Posted 16 November 2012 - 08:24 PM
#31
#32
Posted 17 November 2012 - 12:23 AM
#33
Posted 17 November 2012 - 09:03 AM
Peace!
-Babu
Edited by Babu, 17 November 2012 - 09:06 AM.
#34
Posted 17 November 2012 - 09:42 AM
However, the barb's fast movement ability is still the best one, even if the difference is minimized by reducing gear requirements so that tempest rush monks and vault demon hunters can sort of compete (but not really because monks need crazy gear to not run out of spirit and still kill fast, and don't actually kill so fast as they have to stop in order to attack, and DHs need pretty good gear to survive while vaulting everywhere, 4pc legacy natalya for discipline and still have to stop to attack). Running through everything at +40% movement speed and watching everything die behind you (or not watching it) is still better than everything else. Plus the overall survivability and damage dealing ability of the build is at least as good as other builds (if you build it right and take advantages of sprint dual wielding mechanics to get very strong tornado ticks for cheap), making it an overall clear winner.
Short version: Barb is faster, and the less gear both you and the other classes have, the more apparent the difference is.
Edited by GalZohar, 17 November 2012 - 09:43 AM.
Youtube channel: http://www.youtube.com/galzohar
#35
Posted 19 November 2012 - 01:12 PM
GalZohar, on 17 November 2012 - 09:42 AM, said:
However, the barb's fast movement ability is still the best one, even if the difference is minimized by reducing gear requirements so that tempest rush monks and vault demon hunters can sort of compete (but not really because monks need crazy gear to not run out of spirit and still kill fast, and don't actually kill so fast as they have to stop in order to attack, and DHs need pretty good gear to survive while vaulting everywhere, 4pc legacy natalya for discipline and still have to stop to attack). Running through everything at +40% movement speed and watching everything die behind you (or not watching it) is still better than everything else. Plus the overall survivability and damage dealing ability of the build is at least as good as other builds (if you build it right and take advantages of sprint dual wielding mechanics to get very strong tornado ticks for cheap), making it an overall clear winner.
Short version: Barb is faster, and the less gear both you and the other classes have, the more apparent the difference is.
Monks do not need crazy gear to not run out, spent about 50m on my starting set on monk and could hhold TR all day w/o running out of spirit. Also if your farming you dont need high mp levels, you can average a legendary every 15 min out of MP0 if your doing it right.
#36
Posted 20 November 2012 - 12:58 AM
There.
#37
Posted 20 November 2012 - 07:53 PM
So stop all this subjective crap, just accept that some builds are more versatile than others. It's always been like this.
More people play barb > More people sell barb gear on AH > Etc.
#39
Posted 20 November 2012 - 10:08 PM
Nodnarb, on 20 November 2012 - 08:18 PM, said:
Blizz has said multiple times that they would rather buff than nerf, but they do the opposite.
#40
Posted 20 November 2012 - 10:33 PM
Adhal, on 19 November 2012 - 01:12 PM, said:
How much time do you spend on actually killing things, though? If you take more than ~3 seconds to kill an elite pack, for example, you aren't being fast. If the AOE of your thunderclap doesn't kill just about anything in 1-2 hits, you also aren't being very fast. To get the gear that would actually let you compete in speed with a barb will be very expensive, even though you can farm at an OK speed without too big of an investment (simply due to 1.0.5 nerfs).
Edited by GalZohar, 20 November 2012 - 10:33 PM.
Youtube channel: http://www.youtube.com/galzohar
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