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If one shoting gets fixed


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#1 Vanhyo

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Posted 20 September 2012 - 09:13 PM

Lets think about it for a second, critical hit damage gets fixed for PvP and one shotting is no longer the case.

Life on hit will be the next big think

imagine monk or barbarian with 2000+ life on hit and 2.00+ attack speed then add frenzy or another fast hitting skill to that

Reminds me of life tap smiters in D2 but this time with permament life tap on target :P

#2 Coho

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Posted 20 September 2012 - 09:40 PM

The resistances and armour of players = no 1 shotting
and I have no doubt they'll make life steal / on hit from gear not work in pvp, same as D2
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#3 LeChokeJames

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Posted 20 September 2012 - 10:20 PM

"If one shotting gets fixed..."

Because PvP is so broken right now...oh..wait...it doesn't exist.  But lets have have discussions about what we think is going to be broken about it.

#4 Boss_Hogg

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Posted 20 September 2012 - 11:12 PM

My sister's a slut.  Just saying.

#5 Hyperion_IV

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Posted 21 September 2012 - 12:00 AM

View PostBoss_Hogg, on 20 September 2012 - 11:12 PM, said:

My sister's a slut.  Just saying.
Nerf her now!

#6 HoobaGooblin

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Posted 21 September 2012 - 12:28 AM

i did last night

#7 Cyber561

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Posted 21 September 2012 - 02:39 PM

I think Wizz with Skorn can one shot everybody with his Archon =)

#8 Vanhyo

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Posted 27 September 2012 - 07:14 PM

I don't think you people take me seriously :P so i decided to provide some evidences

If critical damage doesn't get fixed, everythink will be one shotting THEREFOR its very likely it will get fixed

The next BIG OVERPOWERED STAT WILL BE life on hit

I recently met this guy on forums
Posted Image


Do you realise this guy will never die EVER in PvP ? unless another player stack life on hit but then they both lock themselves in eternal never ending battle.


Mr Exile is back, but this time stronger then ever

Say hello to Mr Exile

Posted Image

Note: i just googled that picture of exile

Edited by Vanhyo, 27 September 2012 - 07:18 PM.


#9 Slayerviper

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Posted 27 September 2012 - 07:22 PM

Valid point, start finding LoH gear I suppose for the future, unless they reduce all secondary stats on players somehow... I honestly have no idea how PvP will be "balanced enough" to have fun.
To anyone who hasn't played D1/D2 or has forgotten what it WAS like, this is a sum of your QQ... Derp

Thank you that is all.

#10 Vanhyo

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Posted 27 September 2012 - 07:25 PM

The funny part is Life%steal will be yet again very poor since it is effected by armor and resists

Edited by Vanhyo, 27 September 2012 - 07:26 PM.


#11 Temsen

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Posted 27 September 2012 - 07:30 PM

Crit damage doesn't need a "fix". If anything, the word you're looking for is "nerf".
However, for PvP pretty much all damage needs to be nerfed somehow, not just crit damage

#12 Laokin

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Posted 13 October 2012 - 04:19 AM

I'm pretty sure LoH and Lifesteal HAVE to work in PvP, Albeit -- at a diminished value, however -- taking that away makes some classes clearly inferior.

#13 Zero(pS)

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Posted 13 October 2012 - 06:02 PM

The problem with being so tanky in PvP is that, appart from 1v1 situations where you can never die, you're not going to be able to help much.

With the current 3v3/4v4 score-based PvP model, if you aren't killing, you're probably not helping your team a lot. Unless you've got mostly CC, and it's ok to have tanky-cc builds/characters. And even then (if you plays moba games) you know what happens to tanky-cc heroes there: people scatter, avoid them like the plague and kill their allies ;)

Look at that DH. If people with 150k dps will have trouble killing (due to armor and resists), his 20k dps is probably 100% negligible. You could let him hit you for 30 seconds and he still wouldn't kill you, so you just throw your spells at other players and avoid his cc.
Work in progress :)

#14 Vanhyo

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Posted 14 October 2012 - 08:56 AM

Quote

With the current 3v3/4v4 score-based PvP model
if that is what PvP will be all about ill likely be uninstalling D3

Edited by Vanhyo, 14 October 2012 - 08:58 AM.


#15 Wrathfire

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Posted 15 October 2012 - 12:18 PM

They'll fix it through the pvp gear imo. There's a new vendor datamined named pvp vendor right?

#16 GroentjeBE

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Posted 15 October 2012 - 12:25 PM

View PostWrathfire, on 15 October 2012 - 12:18 PM, said:

They'll fix it through the pvp gear imo. There's a new vendor datamined named pvp vendor right?

He's right. I think so to...

#17 MetalMusicMan

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Posted 15 October 2012 - 09:16 PM

Yeah, I'm sure they'll negate some of the effects of Critical Hit Damage boosters, and probably greatly nurf (or remove) Life on Hit / Life Steal in PvP.

#18 stroeckx

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Posted 15 October 2012 - 09:36 PM

just hope WW barbs will be OP^^

#19 Astion

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Posted 08 November 2012 - 08:40 AM

View Poststroeckx, on 15 October 2012 - 09:36 PM, said:

just hope WW barbs will be OP^^

Nooope. They will suck, no fury regen in pvp.

Next big thing? How about my tank barb with 130k HP and 3.5K HP/s 11k Armor 100k DPS etc etc :D
The little boat gently drifted across the pond exactly the way a bowling ball wouldn’t...

#20 Babu

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Posted 16 November 2012 - 06:07 PM

View Poststroeckx, on 15 October 2012 - 09:36 PM, said:

just hope WW barbs will be OP^^

No way.. WW barb will suck @pvp. Throw barb and tanky barbs will own!




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