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Diablo III Blog on Class Changes Coming, PTR Download Button Active On Launcher, Blue Posts, Curse Weekly Roundup


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#1 Molster

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Posted 12 September 2012 - 04:32 AM

Diablo III Blog on Class Changes Coming
Blizzard contacted a few fansites to inform us of a change coming with Patch 1.0.5. When we post the unofficial datamined changes for patch 1.0.5 they will appear as if a lot of classes have been nerfed. However Bashiok informs us that these nerfs will be out of context, (and are not nerfs but buffs.)

Those changes will be compensated in other ways so that the changes actually end up as a net-buff for players. They do plan to have a blog for these changes, but we may have this information datamined before this happens. Keep checking back to Diablofans for any news on 1.0.5!




PTR Download Button Active On Launcher
Don't freak out just yet, there is nothing to download at this time. However horadric.ru found that the button has now become active. This could simply be a mistake that it was flipped on too early, but we did get word that patch 1.1 (The pvp patch) will be on the PTR a few months back.

Originally Posted by Blizzard (Official Forums)

We’re going full steam ahead on the PvP patch, which will also include a number of game changes unrelated to PvP, and we look forward to sharing more about that as we get closer to opening up a PTR, where you’ll be able to test out our changes -- and enjoy mercilessly slaughtering one another in the PvP arena.

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Blue Posts

Originally Posted by Blizzard

Legendary Drop Notifications
We’re aware that some players have reported difficulties noticing Legendary item drops, and we’re working on some solutions to make them much more apparent.

We do not anticipate that they will be hand-delivered by vibrantly-colored equines, however. (Blizz Tracker / Official Forums)




Curse Weekly Roundup
Pico updates us on Minecraft, Heart of the Swarm, City of Heroes, Fallout, Angry Birds, Sifl and Olly and more.





Diablo III Inferno Booster Pack Winners
The winners for this weeks Booster Pack have been selected! Congratulations to our US winner GoombaMunki and our EU winner 3d_Andersson .  If you did not win this week, fear not! The contest will return again on Friday for another chance at free loot.

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#2 Teugene

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Posted 12 September 2012 - 04:40 AM

I don't like the sound of "nerf" coming our way...

#3 Zinjil

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Posted 12 September 2012 - 04:41 AM

So nerfs get compensated by other ways then. I wonder how and what they will do!

#4 Timmylol

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Posted 12 September 2012 - 05:09 AM

View PostZinjil, on 12 September 2012 - 04:41 AM, said:

So nerfs get compensated by other ways then. I wonder how and what they will do!

I'm guessing they will be "re-balancing (i.e. nerfing)" the skills/runes that are deemed absolutely necessary right now, and buffing the underused ones to make them more competitive.

A good example is the whirlwind/sprint/into the affray/thrive on chaos synergy, I highly doubt Blizzard will leave this alone the way it is. Then there's skills like Overpower/Cleave/Threatening Shout that are overlooked not because they're bad, but simply get eclipsed by better skills.

#5 Molster

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Posted 12 September 2012 - 05:17 AM

View PostTimmylol, on 12 September 2012 - 05:09 AM, said:

View PostZinjil, on 12 September 2012 - 04:41 AM, said:

So nerfs get compensated by other ways then. I wonder how and what they will do!

I'm guessing they will be "re-balancing (i.e. nerfing)" the skills/runes that are deemed absolutely necessary right now, and buffing the underused ones to make them more competitive.

A good example is the whirlwind/sprint/into the affray/thrive on chaos synergy, I highly doubt Blizzard will leave this alone the way it is. Then there's skills like Overpower/Cleave/Threatening Shout that are overlooked not because they're bad, but simply get eclipsed by better skills.

Thats not what they mean tho, We would see that by datamining (see that some were nerfed, some were buffed) something is changing that we cant datamine, whatever it is, buffs everything, in return I guess they needed to nerf the skills (But they still end up stronger)

#6 Uldyssian

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Posted 12 September 2012 - 05:27 AM

I am excited :D!!!!

#7 Benegesserit

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Posted 12 September 2012 - 05:32 AM

So as a theoretical example we would see a skill that does 270% weapon damage coming down from 300% when the live version currently does 240%?

Edited by Benegesserit, 12 September 2012 - 05:32 AM.


#8 pernunz

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Posted 12 September 2012 - 05:54 AM

I suspect there will be a revamp of how monster or player damage is calculated.

They may be altering the effect of resistances, and as a result, change the War Cry rune such that it only buffs resistances by 25% instead of 50%, but, the nature of the revamp could mean that it results in more damage reduction.

#9 Molster

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Posted 12 September 2012 - 06:05 AM

View Postpernunz, on 12 September 2012 - 05:54 AM, said:

I suspect there will be a revamp of how monster or player damage is calculated.

They may be altering the effect of resistances, and as a result, change the War Cry rune such that it only buffs resistances by 25% instead of 50%, but, the nature of the revamp could mean that it results in more damage reduction.

That's kind of what I was thinking as well. (maybe not so much a revamp on that exactly, but that idea) Hope we found out soon.

#10 pikke

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Posted 12 September 2012 - 06:05 AM

Seems there will be a new whole lot to read and analyze.
Let's wait and see if this game take another step in the right direction.

I wonder how many players have already clicked on "Download Public Test": sure, it's not time yet, but you never know ;)
Thanks Diablofans! :)

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#11 Catalept

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Posted 12 September 2012 - 06:20 AM

Oh I wouldn't worry too much. No-one would use out-of-context datamined info as the basis for hysterical assertions of incompetence, indifference and/or antipathy on Blizzard's part, right?

#12 RMrulz

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Posted 12 September 2012 - 06:32 AM

My wild speculation is that it's either some sort of change to damage mitigation, or an across-the-board nerf to monster damage and/or health.

#13 Huminator

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Posted 12 September 2012 - 07:58 AM

God i hope so much the changes will end the perma sprint/wotb WW barbs and none stop speed bonus vaulting DH's. I find absolutely unfair 2 classes gets to move around over twice as quick as others, therefor claring maps twice as quick as others. I really dont care about dmg. The movement speed should be balanced among all classes.

Die WW barbs!
Die Vault spamming DH's!

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My Barb: R.I.P - Thanks for the 1200 euro.
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#14 Zesks

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Posted 12 September 2012 - 09:19 AM

PvP PvP PvP!

#15 AlucardIX

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Posted 12 September 2012 - 09:33 AM

http://us.battle.net...opic/6521343540
People always bash on WW barbs nowadays...
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#16 UberMey

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Posted 12 September 2012 - 09:57 AM

Dont nerf my ww barb, im happy with it =)

#17 phatosen

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Posted 12 September 2012 - 10:13 AM

View PostAlucardIX, on 12 September 2012 - 09:33 AM, said:

http://us.battle.net...opic/6521343540
People always bash on WW barbs nowadays...
This guy truly has it figured out. Don't kill mah WW-barb! Being disconnected every 10 mins because of WW is bad enough...

#18 Leeysha

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Posted 12 September 2012 - 11:12 AM

I have investet about 150mio in my ww barb in the last 2 months (i cant get anymore gold in that time ) and i am able to farm act 3 in a moderate speed and die from time to time why hate ww barbs so much we need money, we need resis we cant stack pure attack dmg we need time to kill creeps alkaizer runs are impossibru for common human beings ( in that speed!) just because you have seen a twich stream with one op guy dont hate all ppl who play this class

#19 gran0ls

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Posted 12 September 2012 - 11:15 AM

Pushing that donwload publik text just brings to download full game client site :excl:
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#20 Babu

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Posted 12 September 2012 - 11:50 AM

Im going to be so pissed if they nerf WW/Sprint in any way. Barb was my first char and i really liked it first but when i reached act3 i was dead all the time and also barb felt kinda boring class. After that i leveled all other classes to lvl60 and totally forgot my barb.. now few days ago i gave the WW/tornado barb a shot and daaaamn i love my barb now! Its just so fun build to play.. ;P

EDIT:And i really dont think WW/tornado build is overpower in anyway.. people who do think that it is probably saw Alkaizer running like a maniac and killed everything in seconds.. and then they think everyone does it that way. Every class and every build looks op if you have godly gear like he did. Peace and love!

-Babu

Edited by Babu, 12 September 2012 - 11:58 AM.





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