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Paragon Level Chart, The MF Cap, Environmental Hazards and Witch Doctor pets, Stats From Followers, Fan Art, Contest


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#1 Molster

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Posted 25 August 2012 - 02:31 AM

Paragon Level Chart
We posted a few days ago the amount of experience needed for every paragon level. Vomica has taken this information and has displayed it in way that adds a lot of perspective for how long this will take. You can leave any feedback in his thread!

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The MF Cap

Originally Posted by Blizzard (Blue Tracker / Official Forums)

The Magic Find and Gold Find percentages for both follower contributions and Fortune Shrine bonuses are intended to respect the 300% MF/GF cap. Nephalem Valor bonuses will continue to stack beyond this cap, however.

That said, we’ve seen some posts that MF/GF contributions from followers may currently be stacking above the cap, and we’re looking into those reports.




Environmental Hazards and Witch Doctor pets

Originally Posted by Blizzard (Blue Tracker / Official Forums)

Certain attacks and less-common environmental hazards -- such as the fire created on the ground by Skeletal Mages – do lots of small, rapid attacks that can quickly damage Zombie Dogs and Gargantuans. We know this type of damage can be difficult to predict, so we’re looking into having these spells do reduced damage to pets, much like we did for Plague, Molten and Desecrator.




Stats From Followers

Originally Posted by Blizzard (Blue Tracker / Official Forums)

I just wanted to swing by to confirm that +EXP gear and gems on followers indeed counts towards your Paragon experience gains. Much like Magic Find and Gold Find, 20% of your followers +EXP will apply to your hero, although unlike MF and GF, +EXP does not have a cap.




Fan Art
Blizzard has updated their fan art section with new art.

Originally Posted by Blizzard (Blue Tracker / Official Forums)

The Diablo Fan Art Sectionhas been updated with two new pieces of fan artwork.
Would you like to share your artistic talents with the community? Submityour fan art today!

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Diablo III Inferno Booster Pack Giveaway
Our weekly Inferno booster pack giveaway is currently going until August 27th! Make sure to check out the official contest thread for information on the prize on how to enter.

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#2 Travestychandler

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Posted 25 August 2012 - 02:50 AM

So I'm just gonna hit Paragon level 80 and stop caring about it, cause that curve is ridiculous.  1.5 runs of Act 4 Hell(needed better gear) and about 2/3s of Act 1 Inferno got me ONE level.  This is gonna take a while.

#3 arconic

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Posted 25 August 2012 - 02:57 AM

half a run through act 3 inferno has gotten me level or close to a level since level 1 and i'm level 13 right now.

#4 Greenjoke

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Posted 25 August 2012 - 03:29 AM

if you can get to lvl 50+ then you can have a great MF number with only a few pieces of MF gear

reasonable goal

#5 granzon84

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Posted 25 August 2012 - 03:37 AM

1-50 is just 20% and 1-60 is just 28% of the total requirement. hell yeah im just gonna hit 50-60 range. 150% is enough to cap mf and gf easily

#6 Aggressive

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Posted 25 August 2012 - 07:07 AM

What would be intresting is to see how much exp. you can get on your gear without gimping DPS to much.
If you're pretty much oneshotting everything in an act, then you got to much dps, try balance it with good +exp-gear. :) I only changed my head-gem into +exp%.
But today I'll change all gear on my scoundrel for exp-gear, not that it will make huge diffrence.

#7 Sil

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Posted 25 August 2012 - 07:13 AM

The logic in these reactions is hard to find. People are talking about "only going for level XX because then im at XXX gold and magic find". Eh yea, and then what? Then you're going to farm items with those stats and what happens when you farm items? You kill monsters who give you XP to level you up even more. One way or another you're going directly or indirectly for that level 100. It's not like you can choose where you want to stop leveling. It's just a mental milestone, nothing more.

#8 Nihility89

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Posted 25 August 2012 - 07:38 AM

This is just wrong...

#9 Madonnalicious

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Posted 25 August 2012 - 08:37 AM

I love it! I love it that its endless! People need to stop thinking when they are gonna reach 100! People who wanna earn this in a week or 2, or 3, its not for them! I love it that its endless!
"All I ever wanted was to study..."

#10 Essenji

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Posted 25 August 2012 - 10:15 AM

Woah! That's... special. I sure hope they'll add some more content soon so that we don't have to grind through those levels in the same places we've been farming gear for the last couple of months.

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#11 OnTwoFronts

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Posted 25 August 2012 - 11:05 AM

[quote name='Essenji' timestamp='1345889747' post='1025268']
Woah! That's... special. I sure hope they'll add some more content soon so that we don't have to grind through those levels in the same places we've been farming gear for the last couple of months.
[/quote]

Not too likely, Diablo games aren't MMOs

#12 BlacKcuD

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Posted 25 August 2012 - 12:08 PM

[quote name='OnTwoFronts' timestamp='1345892739' post='1025298']
[quote name='Essenji' timestamp='1345889747' post='1025268']
Woah! That's... special. I sure hope they'll add some more content soon so that we don't have to grind through those levels in the same places we've been farming gear for the last couple of months.
[/quote]

Not too likely, Diablo games aren't MMOs
[/quote]

Exactly. But some sort of Uber Boss(es) would be nice to have a new farming goal. Create an insanely hard version of Baal+Throneroom style fight. Doesn't have to be intertwined with the story too much and add achievements for beating the waves and the boss himself. Make it drop a new sort of gem. That would be enough to motivate people grinding past a4 inferno imho.

#13 xrmb

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Posted 25 August 2012 - 12:19 PM

I wonder how it would look with level 1-60 in the pi chart... maybe someone can make one.

#14 Vomica

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Posted 25 August 2012 - 05:33 PM

could possibly add it but it would be so small (3 first paragon levels) it would just be a mess, might find a way to do it by splitting up the 3-4 levels and put in the 1-60 leveling exp onto that :P will look into it, going to make a "better" version for cyeron's MF guide anyway.

#15 ReSaH

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Posted 26 August 2012 - 01:30 AM

so it pretty much working on more then one tune is  obselete ..

Kinda worthless all around ...just another dev team mess up ...

They really dont want people to stick around in diablo 3 ...it's getting more and more clear .

Those numbers are way bad ...

even worse numbers are the gear now ... with all there increased numbers to 500 ...it is so out rageous you never ever find decent gear ...They made it billion times worse then it was ,...

#16 stolenlegacy

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Posted 26 August 2012 - 09:50 AM

[quote name='xrmb' timestamp='1345897146' post='1025335']
I wonder how it would look with level 1-60 in the pi chart... maybe someone can make one.
[/quote]

Do you see the intersections on the outer ring of the chart posted? I'd guess those are the individual levels.

#17 Buu

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Posted 26 August 2012 - 10:26 AM

[quote name='Vomica' timestamp='1345915989' post='1025498']
could possibly add it but it would be so small (3 first paragon levels) it would just be a mess, might find a way to do it by splitting up the 3-4 levels and put in the 1-60 leveling exp onto that :P will look into it, going to make a "better" version for cyeron's MF guide anyway.
[/quote]

Vomica, thanks for that reality slap on our faces. Sincerelly, without sarcasm or irony. I think we were in need of such perspective on how 300% MF will not be feasible for non-bots.

REALLY, REALLY great chart. You got deserved fame, today.

Now we need Ladder or perks or those paragons levels will be just another lame idea on a lame game. I wonder when Jay Wilson will admit he is no up to the task.

#18 Najja

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Posted 26 August 2012 - 01:55 PM

Seeing the immense amount of time it will take to level in this system I was at least hoping they would make it account wide...I still don't get it though... Why is their solution to MF not an actual solution? This just feels like a distraction to keep us occupied for a little while longer. The idea was to make it easier for the MF/GF you had on your gear easier to use/equip, the Paragon system is nothing like that.

Also enforcing the 20% stat transfer from companions on +EXP is overwhelmingly unneeded, have they looked at the values they themselves programmed for that gear? +1 - 25 or so from what I've seen, Is it really necessary to only give us 20% of that? With the amount of exp required to level the Paragon system I fail to see how an extra +100 EXP per kill or so is really going to undermine the whole thing. I think the +EXP affix needs to be revamped and either start adding larger amounts on high item level gear or adding a flat %, maybe somewhere starting around +.5% up to maybe +3% for each piece with the affix.

#19 Ysh

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Posted 26 August 2012 - 07:14 PM

That's gona be a long way .. up ;)

#20 KnowScott

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Posted 27 August 2012 - 01:38 PM

Does the paragon system work if i play Gw2? Oh it doesnt? I don't care.




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