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Longest grind in a game


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#41 Merodium

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Posted 12 December 2012 - 08:40 PM

Maplestory, 1-200. And I'm not talking like the last few years.
Nooonono, I'm talking back when Tiger was #1. Back when there was only 3rd job, and people were forced to grind Ludi if they wanted to get past level 100. And they reached level 1-freaking-50 with it. 0.1% an hour? Sounds reasonable.

#42 Vuxra

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Posted 18 December 2012 - 10:41 PM

The adamant armor in FFIV was brutal. I spent ages fighting pink puffs but never got the tail.

#43 zippez

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Posted 18 December 2012 - 10:51 PM

it has already been mentioned,  But i think everquest is one of the longest grinds there ever was.

I mean back when everything was fresh, and AA had just been introduced.

Today its easy as pie with companions and highly accelerated experience gain.
But back in the day,  the grind was brutal.  Alot of people had a hard time even getting max lvl before it was raised in the next expansion.

I actually tried playing it again when they made the classic servers. where you got to do it all "old school" and unlock expansions by killing end bosses of the previous.  Unfortunately i only lasted 3 expansions,  then i had enough of the grind.

Oh brings back memories :)

#44 IgnatiusReilly

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Posted 25 January 2013 - 12:38 AM

Xenogears. Start to finish. Longest, most torturous grind in gaming.

#45 woobz

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Posted 25 January 2013 - 01:06 AM

Monk epic 1.0 in Everquest, during Kunark days.

#46 Nausicaa

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Posted 25 January 2013 - 02:33 AM

View PostEchaos, on 22 August 2012 - 01:49 PM, said:

Leveling to the cap in Final Fantasy 11. Not only was it brutally time consuming but your net exp gain a good portion of the time you logged on would be close to or at absolutely nothing.

I can one up on this one ^^;

Leveling to the cap (and then later trying to lvl for the "paragon" extras) as a thief (THF)...

The cap was 75 when I played, and you also needed to lvl sub jobs to lvl 37 to be able to play as a 75 main / 37 sub class. And you can't really level solo past lvl 10ish, at least not in a way that makes for any kind of exp/h. I remember one time in particular around lvl 50ish that I spent ONE WEEK (maybe 6h / day) lfg, but noone wanted a THF in their party cause they suck (their words not mine).

It was the class (apart maybe from RDM) that required the most skill to be good at... which is ofc why they had such a bad rep, cause there were a LOT of sucky thieves out there. While I actually ran a parser in parties (against the rules, but I just had to check) and saw that unless I was partied with a MNK killing skellys I was the top or second best dpser... EVERY TIME... sigh...

Anyway, it took about a year in total to reach lvl 75 THF... I think maybe 1-2 month to lvl the sub jobs to 37+... that's to say:
Paladin, Warrior, Ninja, White mage, Black mage, Corsair (came later), Bard, Beast master, Red mage and I think I forgot 1 or 2...

Not to mention my 30+ kills of a certain rare mob in the dunes... which never dropped it's loot for me :P

So when I finally get to the max level with a world new favorite exp zone in the expansion that has a lot of flyers (extra damage for THF) and I spent another week LFG... I quit...

I think managed to join 1 or 2 groups before I was LFG for a week... I was top dps in both parties... by a factor of 2-3...

Where is the THF love ;_;



So yeah... lvl capping THF in FF XI... hardest grind EVER.
Winter is coming...

#47 rsxsens

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Posted 30 January 2013 - 01:21 AM

I lost alot of my life to d2 and sc. I probably could been a brain surgeon if I spent all that time studying.

Edited by rsxsens, 30 January 2013 - 01:22 AM.





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