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More Diablo Animations?


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#61 DesmondTiny

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Posted 17 February 2009 - 12:19 AM

Wow these pictures are frickin sweet!!!!! Im glad I found this place :D
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#62 Crysis Creed

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Posted 27 February 2009 - 02:03 AM

This is a good site for getting gifs.
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#63 Siaynoq

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Posted 27 February 2009 - 10:17 AM

Wouldn't be if it wasn't for Rykker. He even got me Tremaine, the Priest.

Edited by Rykker, 06 April 2010 - 07:16 PM.


#64 Terrasqueel

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Posted 13 June 2009 - 09:23 PM

somebody put up some more animations pleese

#65 Musica

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Posted 17 August 2009 - 07:16 PM

Wow, all these clips and pictures remind me just how dark and urgent Diablo was before its sequels. It really did once have a wonderful, distinctive atmosphere before Diablo 2 sort of watered it down. The monsters were so original and fascinating too.

Thanks a lot Anakyn for putting all these things up. From what I understood you said, it's not easy to do and the time you invested in doing this must have been fairly long. We all really appreciate it. I loved the monster deaths and Tremain the Priest seems so wonderfully archetypal, it's awesome. I wouldn't mind seeing a Pit Lord death by the way if you can manage it. Those Lava Thrower guys had a pretty cool death sequence too if I remember right.

#66 Rykker

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Posted 18 August 2009 - 12:50 AM

I'll see what I can do once I am released from the Dreaded Overtime (12 hours OT per day) in a couple of days.

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#67 RedNick27

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Posted 15 December 2009 - 12:26 AM

I've been exporting some monster gifs myself, but a few of them have some missing colors, as you can see there's missing some on the side of the chest and legs on this one and it's really bugging me.

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I don't suppose anyone knows of a solution? Google isn't finding any relevant answers.

#68 Clew

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Posted 15 December 2009 - 01:57 AM

RedNick27 said:

I've been exporting some monster gifs myself, but a few of them have some missing colors, as you can see there's missing some on the side of the chest and legs on this one and it's really bugging me.

Posted Image

I don't suppose anyone knows of a solution? Google isn't finding any relevant answers.


I think you?re not using the correct pallete, if i?m not wrong Diablo 1 models had    
a different file to handle the colours

#69 Siaynoq

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Posted 15 December 2009 - 02:08 AM

RedNick27 said:

I've been exporting some monster gifs myself, but a few of them have some missing colors, as you can see there's missing some on the side of the chest and legs on this one and it's really bugging me.



I don't suppose anyone knows of a solution? Google isn't finding any relevant answers.
Rykker's the expert at extracting these images. I would ask him about it.

#70 RedNick27

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Posted 15 December 2009 - 02:40 PM

Clew said:

I think you?re not using the correct pallete, if i?m not wrong Diablo 1 models had    
a different file to handle the colours
The mpq editor I'm using came with a diablo.pal file and the Diablo 2 option under palette is unticked by default so I'm assuming it's the correct palette. I'm gonna try with some other mpq editors, if there are any.

#71 Clew

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Posted 15 December 2009 - 02:43 PM

Also Diablo 1 images are 16-bits colors, those white areas looks like the 32-bits error that windows give me when I launch diablo 1 with it.

Check that

Quote

I haven't quite figured out how to get proper animations of the Uniques, such as the doom guard, Rustweaver.
As I said earlier in the thread, each monster-type has multiple color palettes; each one corresponding to a different variant of the monster. They do something apparently more complex for the Uniques, and I haven't discovered what that is, yet.

I found something about the Unique monsters colors
"Uniques have their own set of TRN files that will not work for normal monsters. Use of normal monster TRN files on uniques is unknown."
Seems Unique colors are on those .trn

source: Mod Making guide

Edited by Clew, 15 December 2009 - 02:47 PM.


#72 Mordor

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Posted 15 December 2009 - 08:49 PM

unique TRNs are not really that unique
all TRNs just have to be picked very carefully

regarding that white colors: they used to be pure black originally (RGB data 000000h in .PAL file), but got converted to white in the process of extraction/conversion
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#73 RedNick27

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Posted 15 December 2009 - 11:03 PM

Mordor said:

unique TRNs are not really that unique
all TRNs just have to be picked very carefully

regarding that white colors: they used to be pure black originally (RGB data 000000h in .PAL file), but got converted to white in the process of extraction/conversion
Ah ofcourse, I see white and black has been switched in the palette file. I'm not sure if pure black is the right color though, looks a little too dark.
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#74 Mordor

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Posted 16 December 2009 - 06:56 AM

Black is right for shadow.
However, part of this demon's legs is colored black, which, as far as I remember, wasn't the case originally - they were (very) dark red. Which also looks not like red, but pretty dark, without creating a feeling that it's too dark.
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#75 Sixen

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Posted 16 December 2009 - 05:01 PM

I have to ask, which MPQ Editor are you guys using? I've got WinMPQ.
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#76 RedNick27

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Posted 16 December 2009 - 05:30 PM

Mordor said:

Black is right for shadow.
However, part of this demon's legs is colored black, which, as far as I remember, wasn't the case originally - they were (very) dark red. Which also looks not like red, but pretty dark, without creating a feeling that it's too dark.
Hmm, I guess I'll just have to try some of the colors in the palette file and find one that fits, I'm just such a perfectionist that I can't rest unless I know I have the right colors. :P

Sixen said:

I have to ask, which MPQ Editor are you guys using? I've got WinMPQ.
I'm using cv5, it lets you view and save cel and cl2 files as gifs.

#77 Sixen

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Posted 17 December 2009 - 09:25 AM

RedNick27 said:

I'm using cv5, it lets you view and save cel and cl2 files as gifs.
Ah, pretty handy tool...
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#78 Siaynoq

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Posted 16 October 2010 - 05:24 AM

I think the person said that already.  :dry:

#79 Enkeria

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Posted 26 October 2011 - 12:05 AM

Cool! An old thread!

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#80 Magistrate

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Posted 26 October 2011 - 07:32 AM

That was a beautiful necro :hammy:




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