Kodachii, on 20 April 2012 - 08:14 PM, said:
It's not even close to being the same thing. First off hostility doesn't promote esports, unlike a (hidden) ranked arena with pre-compositioned teams and gear. Second it's a way to goof off and play against your friends, so to speak, during existing games for fun. It's a completely laid back environment whereas arena stresses people out. Even with their records barely shown in sc2, people are afraid to queue up because they know they're being ranked in the end. The vast majority of people will be playing solo or in private games with friends and family, especially over time, despite what people may think (the beta is an extremely small world without public features).
As of right now there is no way and no promise that the arena will be customizable in so that you can play against who you want and how you want to. It will always be you and your friends vs 3 randoms in a tdm setting. That's fine and all, but it's not quite enough for the people here who actually should be posting in the pvp forums about pvp not about pvm and how we want to control the way people think and the amount of complaints blizzard might potentially get.
Resources 2 years into retail =/= good argument for making the game better with features that have existed and should continue to exist in one form or another for over a decade.
You didn't really give a reason they SHOULD bring back hostility/dueling really. Diablo 3 PvP isn't actually ranked in that you cannot see your rank at all. In addition, the Arena system is a much easier way to get decent PvP when you want it as it has a matchmaking system that takes gear into account. Why would the average player prefer hostility/duels in private games over an integrated system that levels the playing field?
The beta is just that, the beta. It doesn't have the population to sustain consistent questing over all levels and as such you end up with wait times occasionally. This can drive people towards private games as they don't want to wait. Especially when there are only 13 levels that are playable. However, once the game goes live that will no longer be an issue as the population goes from a few hundred thousand playing at once to millions. So don't think that beta is any indication of public / private usage.
You seem fixated on my comment about resources, be failed to recognize WHY I said it wouldn't be worth the resources. I specifically said that the reason it wouldn't be worth doing is because it'd be a NEGATIVE impact on the community. As others have stated here it is still likely it would be used for griefing despite it being private games. It would also give rise to more complaints about such features not being in public games.
Tell me this, what benefit does dueling/hostility offer that an Arena mode for dueling/FFA wouldn't offer?