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Reducing cooldown with "grave injustice"


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#1 1up_Mush

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Posted 17 April 2012 - 02:18 AM

Grave injustice looks like a great passive. The downside to it is that you need to be near ennemies when they die (8 yards) to trigger the effect. 8 yards is just about the height of your caracter. If i remember correctly, the gold pickup affix is only available on armor up to a max value of +7 meaning you still need to be very close to trigger the effect (15 yards). Knowing those facts;

1. Do you think that "grave injustice" will be effective in inferno mode (because let's face it, you will have to put yourself in much more danger when using this passive (if you wan't to quickly decrease your cd's) possibly resulting in more death's and poor effectiveness).

2. If you think that it can be effective, what build/skills will you be using in order to effectively trigger "grave injustice" (with some explanations).

#2 Knucker

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Posted 17 April 2012 - 02:21 AM

Where did you hear that the max pickup radius affix from gear is +7?
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#3 1up_Mush

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Posted 17 April 2012 - 02:41 AM

View PostKnucker, on 17 April 2012 - 02:21 AM, said:

Where did you hear that the max pickup radius affix from gear is +7?

http://www.d3inferno...ckUpRadius.html

#4 jungle_woman

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Posted 17 April 2012 - 05:54 AM

+7 per item of gear?  if thats the case then its not hard to stack a lot of it.  If its total max of 7 from all gear combined then its not worth it imo.

#5 Antirepublican

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Posted 17 April 2012 - 08:37 AM

That is on a per item basis...
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#6 italofoca

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Posted 17 April 2012 - 12:01 PM

In the beta i've stacked much more then that... I had like +20 pick up radius.

Grave Injustice is really good but you need to delve in pick up and health globe mechanics.

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#7 Casanova

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Posted 17 April 2012 - 01:01 PM

I honestly think the Witch Doctor is a "melee" caster anyway. Many of the good and fun skills require you to get close.

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#8 Mac_an_tSaoir

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Posted 17 April 2012 - 01:24 PM

Armour includes

Items > Armor

Boots

Bracers

Gloves

Pants

Shoulders

Belt

Mighty Belt Barb

Generic Belt

Chest Armor

CloakDH

Generic Chest Armor

Helm

Generic Helm

Spirit Stone Monk

Voodoo Mask WD

Wizard Hat Wiz

You can have up to 7 per slot, so 56 yards minimum. I say minimum because we dont know the stats on unique items. They could have a ring with the affix on it, or they could have an armour slot with higher than 7 on it. Grave injustice is a REALLY strong passive. One of the strongest if you have CD's.


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#9 Ruppgu

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Posted 17 April 2012 - 04:56 PM

I'm interested in trying out the skill with Zombie Wall - Pile on. I wouldn't mind making that ability have a more reasonable cool down. I think it's a decent passive despite the range. We're a pet class after all, we won't be kiting at long range like the wizard/DH.

#10 Mac_an_tSaoir

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Posted 18 April 2012 - 02:24 AM

Not just a pet class, my build will have no pets, no zombies doggs, or garg. I will be kiting just like a wizard/DH.
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#11 Rendrako

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Posted 18 April 2012 - 08:15 AM

This is the passive I've always picked when I made a build. I'll definitely get it on my WD.

#12 CultofPersonality

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Posted 23 April 2012 - 09:40 AM

Wow if we can increase the pickup radius to a max of +56 then grave injustice will really rock.

But i am afraid of one thing,do enemies killed by party members count?Because if the monks and barbs rush and start pummeling the bad guys then they will be killing a lot more.However,if enemies killed by the party count then this passive just became so much more awesome!!
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#13 Vladdy13

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Posted 23 April 2012 - 09:48 AM

It doesn't say anywhere that you have to kill them. An enemy just has to die within the range.

#14 dust

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Posted 23 April 2012 - 09:54 AM

Well it specifically says when an enemy dies, so I'd go with it not mattering who gets the killing blow.  Blizzard's had a lot of experience with WoW talents that specifically require the player to get a killing blow.
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#15 dr_AllCOM3

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Posted 23 April 2012 - 03:41 PM

Grave Injustice is nice, but you'll kill a lot slower in Inferno. Keep that in mind ;)

#16 Casanova

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Posted 23 April 2012 - 06:21 PM

Think another thing to remember that if you pick this passive, +radius becomes more or less a +regen stat. I just hope that all bosses/mini bosses keep summoning adds ;)

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#17 Findulidas

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Posted 24 April 2012 - 10:19 AM

View PostCasanova, on 23 April 2012 - 06:21 PM, said:

I just hope that all bosses/mini bosses keep summoning adds ;)

I think they will since they removed pots in favor of the red balls of healing. Which means they have to be there instead.

Edited by Findulidas, 24 April 2012 - 10:33 AM.


#18 Araun

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Posted 24 April 2012 - 10:33 AM

View PostFindulidas, on 24 April 2012 - 10:19 AM, said:

View PostCasanova, on 23 April 2012 - 06:21 PM, said:

I just hope that all bosses/mini bosses keep summoning adds ;)

I think they will to since they removed pots in favor of the red balls of healing. Which means they have to be there instead.

no, health globes can also drop just from hits. first example that comes to mind is the elite in crypt level 2.

#19 Hintermute

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Posted 24 April 2012 - 10:41 AM

I think there is some serious potential, nevermind the fact that it has been bluesaid that the game is being balanced for L60 in the first place.  When I watched the new WD video and checked out all the equipment I did notice quite a bit of +life/leach/vit equipment.  I chalked it up at first to a player of possibly questionable skill but it might just be that it's intent was probably going along with the intermediate melee/ranged caster play style.

As for health globes, I recall some WD skills that could produce zombie dogs aside from the straight summon.  This with the chance for the dogs to drop globes could be explored by someone not 6 hours past his normal bed time..

#20 Vomica

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Posted 24 April 2012 - 11:42 AM

i am going to to try to center a build around grave injustice, circle of life, zombie dogs and sacrifice as the main skill. And stack pickup radius like a mad man, getting it to cover the whole screen making zombie dog explode everywhere :P and hopefuly when the streak runs out i will have gotten the CD of zombie dogs so i can repeat it again! dunno if it will be great damage but it would be fun ^^




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