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#1 Casanova

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Posted 04 March 2012 - 02:01 PM

I am abit stumped into which "spam" spell to take in my support build i'll use in co-op.

http://eu.battle.net...XYjP!gSi!caZcbZ

This is the build in question, the slot up for debate is the "Primary" slot.

Possible choices i've thought of:
  • DiabloWiki.com - Locust SwarmLocust Swarm Deals excellent damage to groups, decent single target damage and also buffs the damage of DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs. High mana cost.
  • DiabloWiki.com - Fire BatsFire Bats Low cost, nice damage to both groups and single mobs & has the ability to seek targets when runed. Seems more all round rather than good at one thing.
  • DiabloWiki.com - Poison DartPoison Dart Low cost, excellent damage to single targets. Rubbish group damage.
  • DiabloWiki.com - Spirit BarrageSpirit Barrage Excellent single target damage & when runed does some nice group damage. High mana cost.
What do you guys think? My initial thought was DiabloWiki.com - Locust SwarmLocust Swarm however DiabloWiki.com - Spirit BarrageSpirit Barrage looks really nice since its buff.

These are just the skills I have thought about, feel free to name a skill that isn't mentioned here and reason why you think it would be best fit.

Cheers :)

Edited by Casanova, 04 March 2012 - 02:01 PM.

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#2 wishedhehadbeta

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Posted 04 March 2012 - 08:18 PM

locusts no longer buffs the dmg of your zombie dogs. that video of them being buffed was BEFORE runes were implemented. dogs now only get buffed dmg from runes.

and locusts is way too high mana costs to spam anyways.

firebats would be best if your co-op and have dogs so it wont be too dangerous to channel.
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#3 Casanova

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Posted 05 March 2012 - 01:52 PM

View PostGladHeHasBeta, on 04 March 2012 - 08:18 PM, said:

locusts no longer buffs the dmg of your zombie dogs. that video of them being buffed was BEFORE runes were implemented. dogs now only get buffed dmg from runes.

and locusts is way too high mana costs to spam anyways.

firebats would be best if your co-op and have dogs so it wont be too dangerous to channel.

Ahh I never knew this, it was something that made me take notice of the WD aswell. Not because of the "extra" damage being a nice bonus but because you could buff your pets with normal spells, just seemed really cool.

The reason I said spam was because 5 of my skills have a cooldown. 2 of them don't cost mana (atleast on the calculator is this a bug?), 2 only cost 30mana. Granted I hope by taking DiabloWiki.com - Grave InjusticeGrave Injustice that my DiabloWiki.com - HexHex & DiabloWiki.com - Grasp of the DeadGrasp of the Dead will be usable more often so could end up spending more mana.

However with 2 passives giving me mana regen I suspect that my Primary skill should be usable quite often even if it does have a high mana cost?
DiabloWiki.com - FirebatsFirebats will always be a fall back, if I find myself not having the mana I had hoped.
Do people think that DiabloWiki.com - Spirit BarrageSpirit Barrage would be better than DiabloWiki.com - Locust SwarmLocust Swarm?

Edited by Casanova, 05 March 2012 - 01:53 PM.

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#4 wishedhehadbeta

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Posted 05 March 2012 - 03:19 PM

Spirit barrage is more of a complimentary spell or single target. And locusts cost more and do less dmg and can't be stacked so fire bats is better overall especially runed :).
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#5 Mistercurry

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Posted 05 March 2012 - 03:22 PM

For spamming:

Poison dart - as you stated single target/nuke single mobs
Fire bomb - better vs small groups, high dmg
Firebats - nice dmg, nice aoe
Spirit barrage - good dmg but (!) high mana costs, nothing to spam unless you've got great +mps

I'll see about the first three, which one fits me best. (optic, feeling, hitting mobs, nothing seems to seek enemies, so moving targets will be somewhat harder to hit, there mana intense spells fail)

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#6 Casanova

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Posted 05 March 2012 - 03:38 PM

Thanks for the feedback, I really dislike DiabloWiki.com - FirebombFirebomb. Not because I think its rubbish, I just don't like the way it works.. to slow for me.

Edited by Casanova, 05 March 2012 - 03:45 PM.

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#7 Kildeer888

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Posted 05 March 2012 - 08:43 PM

View PostCasanova, on 05 March 2012 - 03:38 PM, said:

Thanks for the feedback, I really dislike DiabloWiki.com - FirebombFirebomb. Not because I think its rubbish, I just don't like the way it works.. to slow for me.
I've seen videos where the next one got cast before the first hit the ground, so it's very spammable with some faster cast rate gear it seems.

#8 Casanova

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Posted 06 March 2012 - 01:01 AM

After watching a few videos, I am kind of put off by DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs now for co-op play. I think there a must for solo but just don't see them being as usful in co-op. Anyone have a skill that would be better than it for this build? I am open to anything. :)

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#9 wishedhehadbeta

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Posted 06 March 2012 - 01:22 AM

View PostCasanova, on 06 March 2012 - 01:01 AM, said:

After watching a few videos, I am kind of put off by DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs now for co-op play. I think there a must for solo but just don't see them being as usful in co-op. Anyone have a skill that would be better than it for this build? I am open to anything. :)

inferno will change your mind instantly, co op or not
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#10 Casanova

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Posted 06 March 2012 - 01:25 AM

View PostGladHeHasBeta, on 06 March 2012 - 01:22 AM, said:

View PostCasanova, on 06 March 2012 - 01:01 AM, said:

After watching a few videos, I am kind of put off by DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs now for co-op play. I think there a must for solo but just don't see them being as usful in co-op. Anyone have a skill that would be better than it for this build? I am open to anything. :)

inferno will change your mind instantly, co op or not

I knew as SOON as I posted this you would post something saying im crazy or aslong those lines!! :P
You and your love for dogs. ;)
If I say a skill to use until I reach Inferno will you give me some input? Posted Image

Edited by Casanova, 06 March 2012 - 01:25 AM.

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#11 wishedhehadbeta

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Posted 06 March 2012 - 01:26 AM

View PostCasanova, on 06 March 2012 - 01:25 AM, said:

View PostGladHeHasBeta, on 06 March 2012 - 01:22 AM, said:

View PostCasanova, on 06 March 2012 - 01:01 AM, said:

After watching a few videos, I am kind of put off by DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs now for co-op play. I think there a must for solo but just don't see them being as usful in co-op. Anyone have a skill that would be better than it for this build? I am open to anything. :)

inferno will change your mind instantly, co op or not

I knew as SOON as I posted this you would post something saying im crazy or aslong those lines!! :P
You and your love for dogs. ;)
If I say a skill to use until I reach Inferno will you give me some input? Posted Image

its all in the situation man. so ya of course. while leveling you can be as crazy as you want with the WD as long as you have enough CC. :P. i plan on using the thorn dmg passive to make my pets one shot mobs so i can walk around and hit 1-2 spells n let my pets kill everything. lazzyyyyyy

Edited by GladHeHasBeta, 06 March 2012 - 01:27 AM.

"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson

#12 dontbl1nk

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Posted 06 March 2012 - 02:10 AM

Since you have a lot of summons & GotD plus a lot of mana reg, why not go firebomb or acid rain?
They're both mana intensive skills but do nice AoE damage.
I don't think locust swarm would be bad, but I don't think it would be amazing either.
You're kind of waiting on other damage from pets or locusts.
Firebats is also a wonderful skill to put here. Direbats works to sit back & snipe while your pets tank.
Or whatever you'd like.
Poison dart.. Meh. I'm just not a fan of the skill, personally.

This is really a matter of opinion but I myself would probably put firebomb in.
Hope it helps!

View PostVyce223, on 10 June 2012 - 09:19 PM, said:

Being sarcastic while trying to get a point across is pointless.

Yeah, & you're really bright.

#13 Casanova

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Posted 06 March 2012 - 01:26 PM

View Postdontbl1nk, on 06 March 2012 - 02:10 AM, said:

Since you have a lot of summons & GotD plus a lot of mana reg, why not go firebomb or acid rain?
They're both mana intensive skills but do nice AoE damage.
I don't think locust swarm would be bad, but I don't think it would be amazing either.
You're kind of waiting on other damage from pets or locusts.
Firebats is also a wonderful skill to put here. Direbats works to sit back & snipe while your pets tank.
Or whatever you'd like.
Poison dart.. Meh. I'm just not a fan of the skill, personally.

This is really a matter of opinion but I myself would probably put firebomb in.
Hope it helps!

Thanks for the feedback.
I was thinking of taking DiabloWiki.com - Acid CloudAcid Cloud instead of DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs. Depending on its range, "Corpse Bomb" rune looks intresting. If its a small range then "Kiss of Death" rune is still nice.
DiabloWiki.com - FirebombFirebomb with "Conflagration" might be decent, but if I decide on doing what I just said above I won't have a use for it.

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#14 Aevra

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Posted 07 March 2012 - 12:55 AM

Firebomb with conflagration doesn't seem like too bad of a choice. Low mana cost, decent damage. Easily spammable.

Edited by Aevra, 07 March 2012 - 12:56 AM.





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