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some Monk Qs...


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#1 xXrasuninXx

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Posted 27 February 2012 - 02:46 PM

1] Will there be a suffix like: " +1 spirit per successful hit on an enemy."? In other words, if i hit 3 enemies in a single attack, i get 3 spirits in return.

2] Is Tempest Rush [unruned] faster than running?

3] Can monks equip daggers?

Thanks!

#2 Kazlan

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Posted 27 February 2012 - 02:50 PM

1) I think so

2) I don't know

3) yes they can equip daggers

#3 DenkaSaeba25

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Posted 27 February 2012 - 02:52 PM

1) We don't know yet
2) No, it seems it's as fast as running, at least from this Force Video.
3) Yes http://us.battle.net...em/#filter=monk

#4 deleo

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Posted 27 February 2012 - 04:48 PM

Actually when i was playing my monk on beta with tempest rush, it did seem to have a hidden movement bonus.

#5 Tenhi

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Posted 27 February 2012 - 07:34 PM

View Postdeleo, on 27 February 2012 - 04:48 PM, said:

Actually when i was playing my monk on beta with tempest rush, it did seem to have a hidden movement bonus.

Yep it seems like that. Its not big but you def. run faster with Tempest Rush.

#6 xXrasuninXx

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Posted 28 February 2012 - 12:57 AM

okay! Thanks for the answers (^^)

one last Q: How is it possible for Sweeping Wind's vortex effect to reach a maximum stack count of 3? Because i want "Inner Storm" to gain 5 Spirit per second. But only as long as the vortex is at the maximum stack count, The vortex only last for 5 seconds. I have taken a look at how fast this skill attacks and i am not sure if even equipping 2 daggers will help speed up the attack fast enough to reach 3 vortex.

Any ideas?

#7 Raskolnikov

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Posted 28 February 2012 - 01:51 AM

You'll probably have to continuously spam Sweeping Wind to keep it at the maximum stack count, but I doubt we'll need two daggers to get a high enough attack speed for this. Maybe cancelling the animation as you attack will speed things up?

#8 xXrasuninXx

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Posted 28 February 2012 - 02:12 AM

hmmMMmm...will need to experiment. XD
Thanks!

#9 craig_g

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Posted 28 February 2012 - 10:27 AM

View PostRaskolnikov, on 28 February 2012 - 01:51 AM, said:

You'll probably have to continuously spam Sweeping Wind to keep it at the maximum stack count, but I doubt we'll need two daggers to get a high enough attack speed for this. Maybe cancelling the animation as you attack will speed things up?
I think I've read somewhere that landing a lvl 3 SW resets the charge timer, i.e. after getting a charge up, you still have 5 seconds until any of the charges disappear even if it's your second or third charge. This is nowhere near official but it would make a lot more sense.

#10 Axtroz

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Posted 28 February 2012 - 01:53 PM

Yeah sure, the timer resets on every combo attack #3 that is sweeping wind.

#11 xXrasuninXx

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Posted 29 February 2012 - 03:36 AM

Thanks for the answers once again!




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