Ellixmaji, on 19 February 2012 - 11:55 PM, said:
The old crimson spiders were 52% weapon damage, throw in Vermin and Pierce the Veil they went up to 74-75% weapon damage, 75% x 4 = 300% weapon damage per second, or 900% weapon damage for a single cast. Compare that same build to Alabaster and it's 173% weapon damage or 519% weapon damage for a single cast. Before Alabaster was situationally better while Crimson was a monster of pure DPS.
Saying something like Alabaster was better than Crimson with your only logical reasoning being that you have trouble aiming slow projectiles just makes you look uninformed.
lmfao.... you have NO IDEA how hard spiders are to aim and how they die most often before even attacking or only attacking a couple times out of the 8 potential attacks. the leaping spiders 100% guaranteed. im in the beta there genius. you are obvioulsy not. ive tested both for hours. you have not. your just speculating while ive actually tested them.
fact: spiders were decent at 38% dmg + vermin. but they are difficult to aim and missed their chance a lot to get there 8 attacks. i used solely this spell in the beta for about 5 run throughs and still loved it.
fact: leaping spiders in the beta only do 30% so an 8% nerf PER spider attack. much like the difference between the old crimson and alabster runes before the nerf
fact: after hours of using only leaping spiders the killing rate is at LEAST 3x faster compared to the old spiders that dont leap but do more damage. its awesome. get over it its a good thing. so stop arguing over something you know NOTHING about and that i know EVERYTHING about. its an oxymoron
fact: i am a doucher, i know this. but you'll probably just quote this and reply and agree without replying to how i just pwned you.
Edited by GladHeHasBeta, 20 February 2012 - 02:29 AM.
"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson