Wtf... just take more away from us
#81
Posted 20 February 2012 - 01:12 AM
TO EACH THEIR OWN. maybe it'll change again, who knows.
#82
Posted 20 February 2012 - 01:12 AM
Trance, on 20 February 2012 - 12:58 AM, said:
Stupid troll is stupid
Edited by Crysto37, 20 February 2012 - 01:16 AM.
Burzghash, on 28 February 2012 - 02:39 PM, said:
#83
Posted 20 February 2012 - 01:14 AM
#84
Posted 20 February 2012 - 01:18 AM
KageKaze, on 20 February 2012 - 01:10 AM, said:
If you would have read my previous posts, I said old runes accomodated from uber casuals to super hardcore. New runes - for casuals who can clear Hell. They wont have to even step foot in Inferno, let alone farm it to get the max runes rank, its freely given on a plate.
KageKaze, on 20 February 2012 - 01:10 AM, said:
Which part of "D3 old runes vs D3 new runes" isnt clear? D2 has nothing to do with the topic, neither does D1, or Torchlight, or whatever.
Edited by Harison07, 20 February 2012 - 01:19 AM.
#85
Posted 20 February 2012 - 01:21 AM
jrc1337, on 19 February 2012 - 07:27 PM, said:
If you really believe this I feel sorry for you.
The changes make sense and it makes leveling passed 30 more fun now.
Your second argument being "everyone gets the same things", well, GEAR is what we farm for. GEAR is the #1 driving force behind everything in the Diablo world.
Runes are just there to diversify builds and add customization. To that effect, this change works out much better and I've been waiting for this to happen.
#86
Posted 20 February 2012 - 01:26 AM
Glowyrm, on 20 February 2012 - 01:21 AM, said:
jrc1337, on 19 February 2012 - 07:27 PM, said:
If you really believe this I feel sorry for you.
The changes make sense and it makes leveling passed 30 more fun now.
Your second argument being "everyone gets the same things", well, GEAR is what we farm for. GEAR is the #1 driving force behind everything in the Diablo world.
Runes are just there to diversify builds and add customization. To that effect, this change works out much better and I've been waiting for this to happen.
#87
Posted 20 February 2012 - 01:29 AM
Glowyrm, on 20 February 2012 - 01:21 AM, said:
Runes are just there to diversify builds and add customization. To that effect, this change works out much better and I've been waiting for this to happen.
Your saying this based on what ? I didnt need a super gear in D2 to clean the floor in Hell
Burzghash, on 28 February 2012 - 02:39 PM, said:
#88
Posted 20 February 2012 - 01:34 AM
#89
Posted 20 February 2012 - 01:45 AM
Harison07, on 20 February 2012 - 01:18 AM, said:
Again I ask.. So what? the minor increase that a level 7 over level 6 rune would give can be made up in other gear. Just because you won't see a rune doesn't mean you won't see enough stuff drop to keep your interest or the interest of anyone who considers themselves "hardcore. It's just one less item type in a sea of items. It's not like anyone is going to get to inferno, see the shiny new loot and say "what, no runes? I'm done" and quit.
So what if they have the same runes as you. They also have the same skills. But you can still go get those awesome pieces of armor they may never get.
Harison07, on 20 February 2012 - 01:18 AM, said:
Fine, taken, but I still say it's silly to say there's not as much diversity in drops based on a system we never got to see and therefore never existed to us.
Edited by KageKaze, 20 February 2012 - 01:49 AM.
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#90
Posted 20 February 2012 - 02:41 AM
#91
Posted 20 February 2012 - 02:44 AM
#92
Posted 20 February 2012 - 03:36 AM
My one big concern is the same as many others, which is the proliferation of "cookie cutter" builds. Unfortunately there's no way in beta to really tell if the rune you unlock at a later level is always going to simply be better than the ones you had already. I really hope in nightmare/hell/inferno that we see dynamic increasing of rune effectiveness across the board by level, to allow all five runes for any given skill to be viable in various builds. If this is not the case, then we're going to end up with only a handful of builds at 60, and that would be a serious blow to this title's quality.
Edited by Hesthrim, 20 February 2012 - 03:37 AM.
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