IgnatiusReilly, on 19 February 2012 - 11:13 PM, said:
70% of the items in this game are found beyond normal, with a large chunk being found in Inferno only. Trust me, there'll be plenty of stuff to farm for.
Lets follow your logic:
"Lets remove
Mystic, there'll still be plenty of stuff to farm for."
"Lets remove
Rune drops, there'll still be plenty of stuff to farm for."
"Lets remove
Gems, there'll still be plenty of stuff to farm for."
Do you see where its going? Less items to farm for is NOT better.
IgnatiusReilly, on 19 February 2012 - 11:13 PM, said:
I don't think forcing people to farm for essential elements to make the build they want is a valid way to make the game more challenging, especially when experimentation with runes is such a key part of the customization in Diablo 3. I also don't agree with "dumbing down". It's not hard to figure out that when a higher level rune drops, you should probably use that one, at least until your prefered high level rune drops, in which case you'll use that one. Eventually all the high level runes you wanted drop, and we're finally at the point where this new system puts us without having to rely on RNG.
Both systems have equal amount of complexity, it's just that one requires you to farm an extra 2 weeks.
Sure, why farm for runes and other things... why play Diablo at all? Its all about farming.
More choices = better. It would take longer and will be harder to make character perfect, I dont want to be just given things.
I see you dont like farming, and there is nothing wrong with that - you could happily play with easily accessible Rank 5 rune (which is just given now), while more hardcore players would try to get Ranks 6-7. New system restricts everyone to the same ONE rank, previous would accomodate everyone - from uber casuals to super hardcore.
And yes, its as simplified system as it gets. Everything is given to you on the plate, instead of actual effort to farm, buy/sell, trade.
RNG - absolutely, thats the beauty of Diablo franchise. If you are unlucky/lazy, just trade for it, EXACTLY the same as gear. Now we will have to spend less time and effort to max our chars, how is that better?
Edited by Harison07, 19 February 2012 - 11:51 PM.