It seems to me that runes have less impact on the economy and in the grand scheme of things, it achieves what a skill tree would achieve in a less interesting way. Even if they did achieve success by giving players customization options, will there still be hurdles to overcome if a player wants to switch specs?
"Thanks for reading.
Jay Wilson is Game Director for Diablo III and won first place in the team’s chili cook-off competition. Recipe available upon request."
Edited by asfastasican, 19 February 2012 - 08:37 PM.